文件名称:cfMDX_Source
- 所属分类:
- DirextX编程
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 688kb
- 下载次数:
- 0次
- 提 供 者:
- 王**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
十几个PDA上的WindowsMobile系统的DirectX开发Demo-Many CSharp Code Use DirectX in WindowsMobile System
(系统自动生成,下载前可以参看下载内容)
下载文件列表
2_InitGraphics\02_InitGraphics.csproj
..............\02_InitGraphics.csproj.user
..............\Form2.cs
..............\Form2Desktop.cs
..............\InitGraphics.sln
..............\InitGraphics.suo
2_InitGraphics
3_RenderBasics\03_RenderBasics.csproj
..............\03_RenderBasics.csproj.user
..............\Form3.cs
..............\Form3Desktop.cs
..............\RenderBasics.sln
..............\RenderBasics.suo
3_RenderBasics
4_CreateVertexBuffer\04_CreateVertexBuffer.csproj
....................\04_CreateVertexBuffer.csproj.user
....................\CreateVertexBuffer.sln
....................\CreateVertexBuffer.suo
....................\Form4.cs
....................\Form4Desktop.cs
4_CreateVertexBuffer
5_RenderVertexBuffer\05_RenderVertexBuffer.csproj
....................\05_RenderVertexBuffer.csproj.user
....................\Form5.cs
....................\Form5Desktop.cs
....................\RenderVertexBuffer.sln
....................\RenderVertexBuffer.suo
5_RenderVertexBuffer
6_CoordSystems\06_CoordSystems.csproj
..............\06_CoordSystems.csproj.user
..............\CoordSystems.sln
..............\CoordSystems.suo
..............\Form6.cs
..............\Form6Desktop.cs
..............\readme.txt
6_CoordSystems
7_Render3D\07_Render3D.csproj
..........\07_Render3D.csproj.user
..........\Form7.cs
..........\Form7Desktop.cs
..........\Render3D.sln
..........\Render3D.suo
7_Render3D
8_Lighting\08_Lighting.csproj
..........\08_Lighting.csproj.user
..........\Form8.cs
..........\Form8Desktop.cs
..........\Lighting.sln
..........\Lighting.suo
8_Lighting
9_Texture\09_Texture.csproj
.........\09_Texture.csproj.user
.........\Form9.cs
.........\Form9Desktop.cs
.........\Hawaii.jpg
.........\texture.bmp
.........\Texture.sln
.........\Texture.suo
9_Texture
10_Materials\10_Materials.csproj
............\10_Materials.csproj.user
............\Form10.cs
............\Materials.sln
............\Materials.suo
10_Materials
.1_ZBuffers\11_ZBuffers.csproj
...........\11_ZBuffers.csproj.user
...........\Form11.cs
...........\ZBuffers.sln
...........\ZBuffers.suo
11_ZBuffers
.2_Mesh\12_Mesh.csproj
.......\12_Mesh.csproj.user
.......\air2.md3dm
.......\bihull.bmp
.......\Form12.cs
.......\heli.md3dm
.......\Mesh.sln
.......\Mesh.suo
.......\Meshloader.cs
.......\tiger.bmp
.......\Tiger.md3dm
.......\wings.bmp
12_Mesh
.3_DeviceRecovery\13_DeviceRecovery.csproj
.................\13_DeviceRecovery.csproj.user
.................\DeviceRecovery.sln
.................\DeviceRecovery.suo
.................\Form13.cs
13_DeviceRecovery
.4_IndexBuffers\14_IndexBuffers.csproj
...............\14_IndexBuffers.csproj.user
...............\Form14.cs
...............\IndexBuffers.sln
...............\IndexBuffers.suo
14_IndexBuffers
.5_CreateMesh\15_CreateMesh.csproj
.............\15_CreateMesh.csproj.user
.............\CreateMesh.sln
.............\CreateMesh.suo
..............\02_InitGraphics.csproj.user
..............\Form2.cs
..............\Form2Desktop.cs
..............\InitGraphics.sln
..............\InitGraphics.suo
2_InitGraphics
3_RenderBasics\03_RenderBasics.csproj
..............\03_RenderBasics.csproj.user
..............\Form3.cs
..............\Form3Desktop.cs
..............\RenderBasics.sln
..............\RenderBasics.suo
3_RenderBasics
4_CreateVertexBuffer\04_CreateVertexBuffer.csproj
....................\04_CreateVertexBuffer.csproj.user
....................\CreateVertexBuffer.sln
....................\CreateVertexBuffer.suo
....................\Form4.cs
....................\Form4Desktop.cs
4_CreateVertexBuffer
5_RenderVertexBuffer\05_RenderVertexBuffer.csproj
....................\05_RenderVertexBuffer.csproj.user
....................\Form5.cs
....................\Form5Desktop.cs
....................\RenderVertexBuffer.sln
....................\RenderVertexBuffer.suo
5_RenderVertexBuffer
6_CoordSystems\06_CoordSystems.csproj
..............\06_CoordSystems.csproj.user
..............\CoordSystems.sln
..............\CoordSystems.suo
..............\Form6.cs
..............\Form6Desktop.cs
..............\readme.txt
6_CoordSystems
7_Render3D\07_Render3D.csproj
..........\07_Render3D.csproj.user
..........\Form7.cs
..........\Form7Desktop.cs
..........\Render3D.sln
..........\Render3D.suo
7_Render3D
8_Lighting\08_Lighting.csproj
..........\08_Lighting.csproj.user
..........\Form8.cs
..........\Form8Desktop.cs
..........\Lighting.sln
..........\Lighting.suo
8_Lighting
9_Texture\09_Texture.csproj
.........\09_Texture.csproj.user
.........\Form9.cs
.........\Form9Desktop.cs
.........\Hawaii.jpg
.........\texture.bmp
.........\Texture.sln
.........\Texture.suo
9_Texture
10_Materials\10_Materials.csproj
............\10_Materials.csproj.user
............\Form10.cs
............\Materials.sln
............\Materials.suo
10_Materials
.1_ZBuffers\11_ZBuffers.csproj
...........\11_ZBuffers.csproj.user
...........\Form11.cs
...........\ZBuffers.sln
...........\ZBuffers.suo
11_ZBuffers
.2_Mesh\12_Mesh.csproj
.......\12_Mesh.csproj.user
.......\air2.md3dm
.......\bihull.bmp
.......\Form12.cs
.......\heli.md3dm
.......\Mesh.sln
.......\Mesh.suo
.......\Meshloader.cs
.......\tiger.bmp
.......\Tiger.md3dm
.......\wings.bmp
12_Mesh
.3_DeviceRecovery\13_DeviceRecovery.csproj
.................\13_DeviceRecovery.csproj.user
.................\DeviceRecovery.sln
.................\DeviceRecovery.suo
.................\Form13.cs
13_DeviceRecovery
.4_IndexBuffers\14_IndexBuffers.csproj
...............\14_IndexBuffers.csproj.user
...............\Form14.cs
...............\IndexBuffers.sln
...............\IndexBuffers.suo
14_IndexBuffers
.5_CreateMesh\15_CreateMesh.csproj
.............\15_CreateMesh.csproj.user
.............\CreateMesh.sln
.............\CreateMesh.suo