文件名称:200762114474579
- 所属分类:
- 游戏
- 资源属性:
- [Windows] [Visual C] [Basic/ASP] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 443kb
- 下载次数:
- 0次
- 提 供 者:
- yslf****
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
Lengine,完整的 RPG 引擎,使用它你可以创建自己的 RPG 游戏,包括战斗系统、卷屏、可编程 AI、用户自定义装备、环境、组队、指定角色的能力,以及环境音效。请看程序截图!
-Lengine, complete RPG engine to use it you can create your own RPG games, including the combat system, scrolling, programmable AI, user-defined equipment, environment, team, designated roles, and environmental sound. See program screenshots!
-Lengine, complete RPG engine to use it you can create your own RPG games, including the combat system, scrolling, programmable AI, user-defined equipment, environment, team, designated roles, and environmental sound. See program screenshots!
相关搜索: rpg
(系统自动生成,下载前可以参看下载内容)
下载文件列表
200762114474579\@PSC_ReadMe_67124_1.txt
...............\LEngine_B755\Battle\Form1.frm
...............\............\......\keyReciever.ctl
...............\............\......\modSupport.bas
...............\............\......\MSSCCPRJ.SCC
...............\............\......\Project1.vbp
...............\............\......\UserControl1.ctx
...............\............\......\UserControl2.ctx
...............\............\......\usrBattle.ctl
...............\............\......\usrBattle.ctx
...............\............\......\usrBattle.log
...............\............\......\usrBattleChar.ctl
...............\............\......\usrBattleChar.ctx
...............\............\......\usrEnemy.ctl
...............\............\......\usrEnemy.ctx
...............\............\......\usrMenu.ctl
...............\............\......\usrMenu.ctx
...............\............\Battle
...............\............\clsBattlePlayer.cls
...............\............\clsFileObject.cls
...............\............\clsImage.cls
...............\............\clsIniObj.cls
...............\............\clsInventory.cls
...............\............\clsParty.cls
...............\............\clsScript.cls
...............\............\clsScriptSupport.cls
...............\............\Form1.frm
...............\............\Form5.frm
...............\............\Form5.frx
...............\............\frmDebug.frm
...............\............\frmDebug.frx
...............\............\frmLib.frm
...............\............\frmLib.frx
...............\............\frmMain.frm
...............\............\frmMain.frx
...............\............\frmtest.frm
...............\............\frmtest.frx
...............\............\frmVariables.frm
...............\............\Icon.ico
...............\............\Instance.frm
...............\............\LEngine.vbp
...............\............\modBattle.bas
...............\............\modBattleSupport.bas
...............\............\modCharBank.bas
...............\............\modCharSupport.bas
...............\............\modColLib.bas
...............\............\modDraw.bas
...............\............\modDumpLoad.bas
...............\............\modFile.bas
...............\............\modInventorySupport.bas
...............\............\modKeyBoard.bas
...............\............\modMain.bas
...............\............\modMCI.bas
...............\............\modPrevInstance.bas
...............\............\modRes.bas
...............\............\modStory.bas
...............\............\modStoryOps.bas
...............\............\modWinini.bas
...............\............\MSSCCPRJ.SCC
...............\............\resources\audio\music\ff5-2-02-the_four_warriors_of_dawn.mid
...............\............\.........\.....\.....\ff7-1-07-hurry!.mid
...............\............\.........\.....\.....\ff7-2-04-on_that_day_5_years_ago.mid
...............\............\.........\.....\.....\ff7-3-19-aerith's_theme.mid
...............\............\.........\.....\music
...............\............\.........\audio
...............\............\.........\battle\attack.def
...............\............\.........\......\bosses\balgar.ply\a0.bmp
...............\............\.........\......\......\..........\a1.bmp
...............\............\.........\......\......\..........\actions.def
...............\............\.........\......\......\..........\data.ini
...............\............\.........\......\......\..........\Thumbs.db
...............\............\.........\......\......\balgar.ply
...............\............\.........\......\......\evileye.ply\a0.bmp
...............\............\.........\......\......\...........\a1.bmp
...............\............\.........\......\......\...........\data.ini
...............\............\.........\......\......\...........\Thumbs.db
...............\............\.........\......\......\evileye.ply
...............\............\.........\......\bosses
...............\............\.........\......\characters\main.chr\Actions\Magic\Bolt 3.def
...............\............\....
...............\LEngine_B755\Battle\Form1.frm
...............\............\......\keyReciever.ctl
...............\............\......\modSupport.bas
...............\............\......\MSSCCPRJ.SCC
...............\............\......\Project1.vbp
...............\............\......\UserControl1.ctx
...............\............\......\UserControl2.ctx
...............\............\......\usrBattle.ctl
...............\............\......\usrBattle.ctx
...............\............\......\usrBattle.log
...............\............\......\usrBattleChar.ctl
...............\............\......\usrBattleChar.ctx
...............\............\......\usrEnemy.ctl
...............\............\......\usrEnemy.ctx
...............\............\......\usrMenu.ctl
...............\............\......\usrMenu.ctx
...............\............\Battle
...............\............\clsBattlePlayer.cls
...............\............\clsFileObject.cls
...............\............\clsImage.cls
...............\............\clsIniObj.cls
...............\............\clsInventory.cls
...............\............\clsParty.cls
...............\............\clsScript.cls
...............\............\clsScriptSupport.cls
...............\............\Form1.frm
...............\............\Form5.frm
...............\............\Form5.frx
...............\............\frmDebug.frm
...............\............\frmDebug.frx
...............\............\frmLib.frm
...............\............\frmLib.frx
...............\............\frmMain.frm
...............\............\frmMain.frx
...............\............\frmtest.frm
...............\............\frmtest.frx
...............\............\frmVariables.frm
...............\............\Icon.ico
...............\............\Instance.frm
...............\............\LEngine.vbp
...............\............\modBattle.bas
...............\............\modBattleSupport.bas
...............\............\modCharBank.bas
...............\............\modCharSupport.bas
...............\............\modColLib.bas
...............\............\modDraw.bas
...............\............\modDumpLoad.bas
...............\............\modFile.bas
...............\............\modInventorySupport.bas
...............\............\modKeyBoard.bas
...............\............\modMain.bas
...............\............\modMCI.bas
...............\............\modPrevInstance.bas
...............\............\modRes.bas
...............\............\modStory.bas
...............\............\modStoryOps.bas
...............\............\modWinini.bas
...............\............\MSSCCPRJ.SCC
...............\............\resources\audio\music\ff5-2-02-the_four_warriors_of_dawn.mid
...............\............\.........\.....\.....\ff7-1-07-hurry!.mid
...............\............\.........\.....\.....\ff7-2-04-on_that_day_5_years_ago.mid
...............\............\.........\.....\.....\ff7-3-19-aerith's_theme.mid
...............\............\.........\.....\music
...............\............\.........\audio
...............\............\.........\battle\attack.def
...............\............\.........\......\bosses\balgar.ply\a0.bmp
...............\............\.........\......\......\..........\a1.bmp
...............\............\.........\......\......\..........\actions.def
...............\............\.........\......\......\..........\data.ini
...............\............\.........\......\......\..........\Thumbs.db
...............\............\.........\......\......\balgar.ply
...............\............\.........\......\......\evileye.ply\a0.bmp
...............\............\.........\......\......\...........\a1.bmp
...............\............\.........\......\......\...........\data.ini
...............\............\.........\......\......\...........\Thumbs.db
...............\............\.........\......\......\evileye.ply
...............\............\.........\......\bosses
...............\............\.........\......\characters\main.chr\Actions\Magic\Bolt 3.def
...............\............\....