文件名称:GameTutorial
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C#开发WPFSilverlight动画及游戏系列教程(Game Tutorial):
自从QXGame(WPF GAME ENGINE)游戏引擎公布以来,受到很多朋友的热切关注,于是乎有了写教程的想法。那么从今天开始,我将带领大家一步一步的学会如何使用纯C#开发WPF/Silverlight游戏引擎,过程中我会尽量的开源,并对相关小技巧进行解释和介绍,比较复杂的算法原理我会给大家一条绝对可行的思路,至于如何处理这些复杂的算法,那是仁者见仁,智者见智了,或许您写的算法比我的更好呢。-Since QXGame (WPF GAME ENGINE) game engine released, by the many friends of great concern, Ever had the idea to write tutorials. Well, from today, I will guide you step by step how to use pure C# Developer WPF/Silverlight game engine, the process I will try to open source, and tips related to the interpretation and presentation, the more complex algorithm principle I will give you an absolutely feasible idea as to how to deal with these complex algorithms, it is benevolent see benevolence and the wise see wisdom, and perhaps you write a better algorithm than I do.
自从QXGame(WPF GAME ENGINE)游戏引擎公布以来,受到很多朋友的热切关注,于是乎有了写教程的想法。那么从今天开始,我将带领大家一步一步的学会如何使用纯C#开发WPF/Silverlight游戏引擎,过程中我会尽量的开源,并对相关小技巧进行解释和介绍,比较复杂的算法原理我会给大家一条绝对可行的思路,至于如何处理这些复杂的算法,那是仁者见仁,智者见智了,或许您写的算法比我的更好呢。-Since QXGame (WPF GAME ENGINE) game engine released, by the many friends of great concern, Ever had the idea to write tutorials. Well, from today, I will guide you step by step how to use pure C# Developer WPF/Silverlight game engine, the process I will try to open source, and tips related to the interpretation and presentation, the more complex algorithm principle I will give you an absolutely feasible idea as to how to deal with these complex algorithms, it is benevolent see benevolence and the wise see wisdom, and perhaps you write a better algorithm than I do.
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C#开发WPFSilverlight动画及游戏系列教程(Game Tutorial).doc