文件名称:DirectX93Dsrc
- 所属分类:
- 其它资源
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2008-10-13
- 文件大小:
- 11.44mb
- 下载次数:
- 0次
- 提 供 者:
- 李*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
《DirectX9 3D 图形程序设计》光盘源代码-"DirectX9 3D graphics programming" CD-ROM source code
(系统自动生成,下载前可以参看下载内容)
下载文件列表
压缩包 : 109201240directx93dsrc.rar 列表 Chapter10 Chapter10\BumpMap Chapter10\BumpMap\BumpMap.dsp Chapter10\BumpMap\BumpMap.dsw Chapter10\BumpMap\BumpMap.exe Chapter10\BumpMap\BumpMap.ncb Chapter10\BumpMap\BumpMap.opt Chapter10\BumpMap\BumpMap.plg Chapter10\BumpMap\earth.bmp Chapter10\BumpMap\earthbump.bmp Chapter10\BumpMap\env.bmp Chapter10\BumpMap\SphereEarth.x Chapter10\BumpMap\src Chapter10\BumpMap\src\bumpmap.cpp Chapter10\MultiTexture Chapter10\MultiTexture\light.jpg Chapter10\MultiTexture\MultiTexture.dsp Chapter10\MultiTexture\MultiTexture.dsw Chapter10\MultiTexture\MultiTexture.exe Chapter10\MultiTexture\MultiTexture.ncb Chapter10\MultiTexture\MultiTexture.opt Chapter10\MultiTexture\MultiTexture.plg Chapter10\MultiTexture\SRC Chapter10\MultiTexture\SRC\MultiTexture.cpp Chapter10\MultiTexture\sword.jpg Chapter10\SphereMap Chapter10\SphereMap\SphereMap.dsp Chapter10\SphereMap\SphereMap.dsw Chapter10\SphereMap\SphereMap.exe Chapter10\SphereMap\SphereMap.ncb Chapter10\SphereMap\SphereMap.opt Chapter10\SphereMap\SphereMap.plg Chapter10\SphereMap\spheremap.tga Chapter10\SphereMap\SRC Chapter10\SphereMap\SRC\SphereMap.cpp Chapter10\SphereMap\teapot.X Chapter12 Chapter12\Shadow Chapter12\Shadow\body.bmp Chapter12\Shadow\GRASS2.JPG Chapter12\Shadow\head.bmp Chapter12\Shadow\hill.X Chapter12\Shadow\M4A1_accesories.bmp Chapter12\Shadow\M4A1_body.bmp Chapter12\Shadow\man.X Chapter12\Shadow\Shadow.dsp Chapter12\Shadow\Shadow.dsw Chapter12\Shadow\Shadow.exe Chapter12\Shadow\Shadow.ncb Chapter12\Shadow\Shadow.opt Chapter12\Shadow\Shadow.plg Chapter12\Shadow\SRC Chapter12\Shadow\SRC\Shadow.cpp Chapter13 Chapter13\VS_Light_Texture Chapter13\VS_Light_Texture\helicoper.X Chapter13\VS_Light_Texture\KA27_016.JPG Chapter13\VS_Light_Texture\KA27_031.JPG Chapter13\VS_Light_Texture\KA27_035.JPG Chapter13\VS_Light_Texture\KA27_039.JPG Chapter13\VS_Light_Texture\KA27_041.JPG Chapter13\VS_Light_Texture\KA27_043.JPG Chapter13\VS_Light_Texture\KA27_044.JPG Chapter13\VS_Light_Texture\KA27_045.JPG Chapter13\VS_Light_Texture\KA27_046.JPG Chapter13\VS_Light_Texture\KA27_047.JPG Chapter13\VS_Light_Texture\KA27_048.JPG Chapter13\VS_Light_Texture\KA27_049.JPG Chapter13\VS_Light_Texture\KA27_060.JPG Chapter13\VS_Light_Texture\KA27_061.JPG Chapter13\VS_Light_Texture\KA27_062.JPG Chapter13\VS_Light_Texture\Lakerem.jpg Chapter13\VS_Light_Texture\SRC Chapter13\VS_Light_Texture\SRC\Do_Light_Texture.vsh Chapter13\VS_Light_Texture\SRC\VS_Light_Texture.cpp Chapter13\VS_Light_Texture\VS_Light_Texture.dsp Chapter13\VS_Light_Texture\VS_Light_Texture.dsw Chapter13\VS_Light_Texture\VS_Light_Texture.exe Chapter13\VS_Light_Texture\VS_Light_Texture.ncb Chapter13\VS_Light_Texture\VS_Light_Texture.opt Chapter13\VS_Light_Texture\VS_Light_Texture.plg Chapter13\VS_SimpleQuad Chapter13\VS_SimpleQuad\SRC Chapter13\VS_SimpleQuad\SRC\Simple.vsh Chapter13\VS_SimpleQuad\SRC\VS_SimpleQuad.cpp Chapter13\VS_SimpleQuad\VS_SimpleQuad.dsp Chapter13\VS_SimpleQuad\VS_SimpleQuad.dsw Chapter13\VS_SimpleQuad\VS_SimpleQuad.exe Chapter13\VS_SimpleQuad\VS_SimpleQuad.ncb Chapter13\VS_SimpleQuad\VS_SimpleQuad.opt Chapter13\VS_SimpleQuad\VS_SimpleQuad.plg Chapter13\VS_Transform Chapter13\VS_Transform\SRC Chapter13\VS_Transform\SRC\DoTransform.vsh Chapter13\VS_Transform\SRC\VS_Transform.cpp Chapter13\VS_Transform\VS_Transform.dsp Chapter13\VS_Transform\VS_Transform.dsw Chapter13\VS_Transform\VS_Transform.exe Chapter13\VS_Transform\VS_Transform.ncb Chapter13\VS_Transform\VS_Transform.opt Chapter13\VS_Transform\VS_Transform.plg Chapter14 Chapter14\PS_Blur Chapter14\PS_Blur\body.bmp Chapter14\PS_Blur\GRANDECO.JPG Chapter14\PS_Blur\GRASS2.JPG Chapter14\PS_Blur\head.bmp Chapter14\PS_Blur\M4A1_M16A3_accesories.bmp Chapter14\PS_Blur\M4A1_M16A3_body.bmp Chapter14\PS_Blur\PS_Blur.dsp Chapter14\PS_Blur\PS_Blur.dsw Chapter14\PS_Blur\PS_Blur.exe Chapter14\PS_Blur\PS_Blur.ncb Chapter14\PS_Blur\PS_Blur.opt Chapter14\PS_Blur\PS_Blur.plg Chapter14\PS_Blur\ptiab.jpg Chapter14\PS_Blur\SRC Chapter14\PS_Blur\SRC\Do_Blur.psh Chapter14\PS_Blur\SRC\Do_Light_Tex.vsh Chapter14\PS_Blur\SRC\PS_Blur.cpp Chapter14\PS_Blur\worldobject.x Chapter14\PS_Luminance Chapter14\PS_Luminance\body.bmp Chapter14\PS_Luminance\GRANDECO.JPG Chapter14\PS_Luminance\GRASS2.JPG Chapter14\PS_Luminance\head.bmp Chapter14\PS_Luminance\M4A1_accesories.bmp Chapter14\PS_Luminance\M4A1_body.bmp Chapter14\PS_Luminance\PS_Luminance.dsp Chapter14\PS_Luminance\PS_Luminance.dsw Chapter14\PS_Luminance\PS_Luminance.exe Chapter14\PS_Luminance\PS_Luminance.ncb Chapter14\PS_Luminance\PS_Luminance.opt Chapter14\PS_Luminance\PS_Luminance.plg Chapter14\PS_Luminance\ptiab.jpg Chapter14\PS_Luminance\SRC Chapter14\PS_Luminance\SRC\Do_Luminance.psh Chapter14\PS_Luminance\SRC\PS_Luminance.cpp Chapter14\PS_Luminance\worldobject.X Chapter2 Chapter2\CreateDevice.dsp Chapter2\CreateDevice.dsw Chapter2\CreateDevice.exe Chapter2\CreateDevice.ncb Chapter2\CreateDevice.opt Chapter2\CreateDevice.plg Chapter2\Release Chapter2\SRC Chapter2\SRC\CreateDevice.cpp Chapter3 Chapter3\IndexBuffer Chapter3\IndexBuffer\IndexBuffer.dsp Chapter3\IndexBuffer\IndexBuffer.dsw Chapter3\IndexBuffer\IndexBuffer.exe Chapter3\IndexBuffer\IndexBuffer.ncb Chapter3\IndexBuffer\IndexBuffer.opt Chapter3\IndexBuffer\IndexBuffer.plg Chapter3\IndexBuffer\SRC Chapter3\IndexBuffer\SRC\IndexBuffer.cpp Chapter3\VertexBuffer Chapter3\VertexBuffer\SinglePolygon.dsp Chapter3\VertexBuffer\SinglePolygon.dsw Chapter3\VertexBuffer\SinglePolygon.exe Chapter3\VertexBuffer\SinglePolygon.ncb Chapter3\VertexBuffer\SinglePolygon.opt Chapter3\VertexBuffer\SinglePolygon.plg Chapter3\VertexBuffer\SRC Chapter3\VertexBuffer\SRC\SinglePolygon.cpp Chapter4 Chapter4\src Chapter4\src\transform.cpp Chapter4\transform.dsp Chapter4\transform.dsw Chapter4\transform.exe Chapter4\transform.ncb Chapter4\transform.opt Chapter4\transform.plg Chapter5 Chapter5\light.dsp Chapter5\light.dsw Chapter5\light.exe Chapter5\light.ncb Chapter5\light.opt Chapter5\light.plg Chapter5\SRC Chapter5\SRC\light.cpp Chapter6 Chapter6\LoadBmp Chapter6\LoadBmp\Leaf2.bmp Chapter6\LoadBmp\LoadBmp.dsp Chapter6\LoadBmp\LoadBmp.dsw Chapter6\LoadBmp\LoadBmp.exe Chapter6\LoadBmp\LoadBmp.ncb Chapter6\LoadBmp\LoadBmp.opt Chapter6\LoadBmp\LoadBmp.plg Chapter6\LoadBmp\SRC Chapter6\LoadBmp\SRC\LoadBmp.cpp Chapter6\MipMap Chapter6\MipMap\brick.jpg Chapter6\MipMap\MipMap.dsp Chapter6\MipMap\MipMap.dsw Chapter6\MipMap\MipMap.exe Chapter6\MipMap\MipMap.ncb Chapter6\MipMap\MipMap.opt Chapter6\MipMap\MipMap.plg Chapter6\MipMap\SRC Chapter6\MipMap\SRC\MipMap.cpp Chapter6\TextureMap Chapter6\TextureMap\Leaf.bmp Chapter6\TextureMap\SRC Chapter6\TextureMap\SRC\TextureMap.cpp Chapter6\TextureMap\TextureMap.dsp Chapter6\TextureMap\TextureMap.dsw Chapter6\TextureMap\TextureMap.exe Chapter6\TextureMap\TextureMap.ncb Chapter6\TextureMap\TextureMap.opt Chapter6\TextureMap\TextureMap.plg Chapter7 Chapter7\dinosaur.x Chapter7\GRANDECO.JPG Chapter7\Meshes.dsp Chapter7\Meshes.dsw Chapter7\Meshes.exe Chapter7\Meshes.ncb Chapter7\Meshes.opt Chapter7\Meshes.plg Chapter7\Meshes.sln Chapter7\SRC Chapter7\SRC\Meshes.cpp Chapter8 Chapter8\AlphaBlending Chapter8\AlphaBlending\AlphaBlending.dsp Chapter8\AlphaBlending\AlphaBlending.dsw Chapter8\AlphaBlending\AlphaBlending.exe Chapter8\AlphaBlending\AlphaBlending.ncb Chapter8\AlphaBlending\AlphaBlending.opt Chapter8\AlphaBlending\AlphaBlending.plg Chapter8\AlphaBlending\Debug Chapter8\AlphaBlending\glass_lamp.x Chapter8\AlphaBlending\SRC Chapter8\AlphaBlending\SRC\AlphaBlending.cpp Chapter8\AlphaTest Chapter8\AlphaTest\AlphaTest.dsp Chapter8\AlphaTest\AlphaTest.dsw Chapter8\AlphaTest\AlphaTest.exe Chapter8\AlphaTest\AlphaTest.ncb Chapter8\AlphaTest\AlphaTest.opt Chapter8\AlphaTest\AlphaTest.plg Chapter8\AlphaTest\glass_lamp.x Chapter8\AlphaTest\SRC Chapter8\AlphaTest\SRC\AlphaTest.cpp Chapter8\AntiAlias Chapter8\AntiAlias\AntiAlias.dsp Chapter8\AntiAlias\AntiAlias.dsw Chapter8\AntiAlias\AntiAlias.exe Chapter8\AntiAlias\AntiAlias.ncb Chapter8\AntiAlias\AntiAlias.opt Chapter8\AntiAlias\AntiAlias.plg Chapter8\AntiAlias\SRC Chapter8\AntiAlias\SRC\AntiAlias.cpp Chapter8\AntiAlias\teapot.X Chapter8\FullScreen Chapter8\FullScreen\dinosaur.x Chapter8\FullScreen\FullScreen.dsp Chapter8\FullScreen\FullScreen.dsw Chapter8\FullScreen\FullScreen.ncb Chapter8\FullScreen\FullScreen.opt Chapter8\FullScreen\FullScreen.plg Chapter8\FullScreen\GRANDEB2.JPG Chapter8\FullScreen\GRANDECO.JPG Chapter8\FullScreen\SRC Chapter8\FullScreen\SRC\FullScreen.cpp Chapter8\ZTest Chapter8\ZTest\cabinet.X Chapter8\ZTest\chair.x Chapter8\ZTest\cl00235.JPG Chapter8\ZTest\SRC Chapter8\ZTest\SRC\ZTest.cpp Chapter8\ZTest\wo00236-1.jpg Chapter8\ZTest\wo00236.jpg Chapter8\ZTest\ZTest.dep Chapter8\ZTest\ZTest.dsp Chapter8\ZTest\ZTest.dsw Chapter8\ZTest\ZTest.exe Chapter8\ZTest\ZTest.ncb Chapter8\ZTest\ZTest.opt Chapter8\ZTest\ZTest.plg Chapter9 Chapter9\fog.dsp Chapter9\fog.dsw Chapter9\fog.exe Chapter9\fog.ncb Chapter9\fog.opt Chapter9\fog.plg Chapter9\hill.X Chapter9\SRC Chapter9\SRC\fog.cpp CommonSRC CommonSRC\d3dfile.cpp CommonSRC\d3dfile.h CommonSRC\d3dutil.cpp CommonSRC\d3dutil.h CommonSRC\dxutil.cpp CommonSRC\dxutil.h