文件名称:Animation
- 所属分类:
- 其他游戏
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 4.59mb
- 下载次数:
- 0次
- 提 供 者:
- 1*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
骨骼动画,自己手动设计,不是微软的按列,从底层做起,来看看吧-Skeletal animation, design their own hand, not Microsoft, by column, starting from the ground up, Check it out
相关搜索: 骨骼
(系统自动生成,下载前可以参看下载内容)
下载文件列表
实例1 -2\实例1 -2.ncb
........\实例1 -2.sln
........\实例1 -2.suo
........\........\Phenix.h
........\........\PhenixBillBoard.cpp
........\........\PhenixBillBoard.h
........\........\PhenixCamera.cpp
........\........\PhenixCamera.h
........\........\PhenixClassReference.h
........\........\PhenixComponent.cpp
........\........\PhenixDLLFactory.h
........\........\PhenixException.h
........\........\PhenixFactory.h
........\........\PhenixFont.cpp
........\........\PhenixFont.h
........\........\PhenixIndexBuffer.cpp
........\........\PhenixIndexBuffer.h
........\........\PhenixInputManager.cpp
........\........\PhenixInputManager.h
........\........\PhenixInterfaceID.h
........\........\PhenixMesh.cpp
........\........\PhenixMesh.h
........\........\PhenixPrerequisites.h
........\........\PhenixReadBMP.h
........\........\PhenixReferenceCount.cpp
........\........\PhenixRendererD3D.cpp
........\........\PhenixRendererD3D.h
........\........\PhenixRenderHeader.h
........\........\PhenixRTTITypeID.h
........\........\PhenixStdHanders.h
........\........\PhenixTexture.cpp
........\........\PhenixTexture.h
........\........\PhenixVersion.h
........\........\PhenixVertexBuffer.cpp
........\........\PhenixVertexBuffer.h
........\........\PhenixWin32RenderWindow.h
........\........\PhenixWindowEvent.cpp
........\........\PhenixWindowEvent.h
........\........\PhenixWindowEventUtilities.h
........\........\RTTITypeID.cpp
........\........\SKinnedMeshWndEvent.cpp
........\........\SKinnedMeshWndEvent.h
........\........\tiny.x
........\........\Tiny_skin.bmp
........\........\Warrior.bmp
........\........\Warrior.x
........\........\WindowMain.cpp
........\........\XFileTemplates.h
........\........\实例1 -2.vcproj
........\........\实例1 -2.vcproj.PC031.stu.user
........\........\实例1 -2.vcproj.PC038.stu.user
........\........\实例1 -2.vcproj.WIN-2V59TCDSM2Q.Administrator.user
........\........\XFile\swordman.x
........\........\.....\swordman1.bmp
........\........\.....\Thumbs.db
........\........\.....\tiny.x
........\........\.....\Tiny_skin.bmp
........\........\.....\Warrior.bmp
........\........\.....\Warrior.x
........\........\Debug\BuildLog.htm
........\........\.....\mt.dep
........\........\.....\PhenixBillBoard.obj
........\........\.....\PhenixCamera.obj
........\........\.....\PhenixComponent.obj
........\........\.....\PhenixFont.obj
........\........\.....\PhenixIndexBuffer.obj
........\........\.....\PhenixInputManager.obj
........\........\.....\PhenixMesh.obj
........\........\.....\PhenixReferenceCount.obj
........\........\.....\PhenixRendererD3D.obj
........\........\.....\PhenixTexture.obj
........\........\.....\PhenixVertexBuffer.obj
........\........\.....\PhenixWindowEvent.obj
........\........\.....\RTTITypeID.obj
........\........\.....\SKinnedMeshWndEvent.obj
........\........\.....\vc80.idb
........\........\.....\vc80.pdb
........\........\.....\WindowMain.obj
........\........\.....\实例1 -2.exe.embed.manifest
........\........\.....\实例1 -2.exe.embed.manifest.res
........\........\.....\实例1 -2.exe.intermediate.manifest
........\debug\实例1 -2.exe
........\.....\实例1 -2.ilk
........\.....\实例1 -2.pdb
........\实例1 -2\XFile
........\........\Debug
........\实例1 -2
........\debug
实例1 -2
........\实例1 -2.sln
........\实例1 -2.suo
........\........\Phenix.h
........\........\PhenixBillBoard.cpp
........\........\PhenixBillBoard.h
........\........\PhenixCamera.cpp
........\........\PhenixCamera.h
........\........\PhenixClassReference.h
........\........\PhenixComponent.cpp
........\........\PhenixDLLFactory.h
........\........\PhenixException.h
........\........\PhenixFactory.h
........\........\PhenixFont.cpp
........\........\PhenixFont.h
........\........\PhenixIndexBuffer.cpp
........\........\PhenixIndexBuffer.h
........\........\PhenixInputManager.cpp
........\........\PhenixInputManager.h
........\........\PhenixInterfaceID.h
........\........\PhenixMesh.cpp
........\........\PhenixMesh.h
........\........\PhenixPrerequisites.h
........\........\PhenixReadBMP.h
........\........\PhenixReferenceCount.cpp
........\........\PhenixRendererD3D.cpp
........\........\PhenixRendererD3D.h
........\........\PhenixRenderHeader.h
........\........\PhenixRTTITypeID.h
........\........\PhenixStdHanders.h
........\........\PhenixTexture.cpp
........\........\PhenixTexture.h
........\........\PhenixVersion.h
........\........\PhenixVertexBuffer.cpp
........\........\PhenixVertexBuffer.h
........\........\PhenixWin32RenderWindow.h
........\........\PhenixWindowEvent.cpp
........\........\PhenixWindowEvent.h
........\........\PhenixWindowEventUtilities.h
........\........\RTTITypeID.cpp
........\........\SKinnedMeshWndEvent.cpp
........\........\SKinnedMeshWndEvent.h
........\........\tiny.x
........\........\Tiny_skin.bmp
........\........\Warrior.bmp
........\........\Warrior.x
........\........\WindowMain.cpp
........\........\XFileTemplates.h
........\........\实例1 -2.vcproj
........\........\实例1 -2.vcproj.PC031.stu.user
........\........\实例1 -2.vcproj.PC038.stu.user
........\........\实例1 -2.vcproj.WIN-2V59TCDSM2Q.Administrator.user
........\........\XFile\swordman.x
........\........\.....\swordman1.bmp
........\........\.....\Thumbs.db
........\........\.....\tiny.x
........\........\.....\Tiny_skin.bmp
........\........\.....\Warrior.bmp
........\........\.....\Warrior.x
........\........\Debug\BuildLog.htm
........\........\.....\mt.dep
........\........\.....\PhenixBillBoard.obj
........\........\.....\PhenixCamera.obj
........\........\.....\PhenixComponent.obj
........\........\.....\PhenixFont.obj
........\........\.....\PhenixIndexBuffer.obj
........\........\.....\PhenixInputManager.obj
........\........\.....\PhenixMesh.obj
........\........\.....\PhenixReferenceCount.obj
........\........\.....\PhenixRendererD3D.obj
........\........\.....\PhenixTexture.obj
........\........\.....\PhenixVertexBuffer.obj
........\........\.....\PhenixWindowEvent.obj
........\........\.....\RTTITypeID.obj
........\........\.....\SKinnedMeshWndEvent.obj
........\........\.....\vc80.idb
........\........\.....\vc80.pdb
........\........\.....\WindowMain.obj
........\........\.....\实例1 -2.exe.embed.manifest
........\........\.....\实例1 -2.exe.embed.manifest.res
........\........\.....\实例1 -2.exe.intermediate.manifest
........\debug\实例1 -2.exe
........\.....\实例1 -2.ilk
........\.....\实例1 -2.pdb
........\实例1 -2\XFile
........\........\Debug
........\实例1 -2
........\debug
实例1 -2