文件名称:3DGame

  • 所属分类:
  • 3D图形编程
  • 资源属性:
  • [Windows] [Visual.Net] [源码]
  • 上传时间:
  • 2012-11-26
  • 文件大小:
  • 10.65mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • lib****
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

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3DGame,一本有关D3D基础渲染的书籍,很值得一看-3DGame, a basis for the D3D rendering the books, it is worth a visit
(系统自动生成,下载前可以参看下载内容)

下载文件列表

3DGame\3DGame.pdf

......\Book Code\Chapter 1\D3D9 Init\D3D9 Init.sln

......\.........\.........\.........\D3D9 Init.vcproj

......\.........\.........\.........\d3dInit.cpp

......\.........\.........\.........\d3dUtility.cpp

......\.........\.........\.........\d3dUtility.h

......\.........\.........\D3D9 Init

......\.........\Chapter 1

......\.........\.........0\D3DXCreateMeshFVF\brick0.jpg

......\.........\..........\.................\brick1.jpg

......\.........\..........\.................\checker.jpg

......\.........\..........\.................\d3dUtility.cpp

......\.........\..........\.................\d3dUtility.h

......\.........\..........\.................\d3dxcreatemeshfvf.cpp

......\.........\..........\.................\D3DXCreateMeshFVF.sln

......\.........\..........\.................\D3DXCreateMeshFVF.vcproj

......\.........\..........\.................\texture credit.txt

......\.........\..........\.................\Thumbs.db

......\.........\..........\D3DXCreateMeshFVF

......\.........\Chapter 10

......\.........\.........1\Bounding Volumes\bigship1.x

......\.........\..........\................\Bounding Volumes.sln

......\.........\..........\................\Bounding Volumes.vcproj

......\.........\..........\................\boundingvolumes.cpp

......\.........\..........\................\d3dUtility.cpp

......\.........\..........\................\d3dUtility.h

......\.........\..........\Bounding Volumes

......\.........\..........\Progressive Mesh\bigship1.x

......\.........\..........\................\d3dUtility.cpp

......\.........\..........\................\d3dUtility.h

......\.........\..........\................\pmesh.cpp

......\.........\..........\................\Progressive Mesh.sln

......\.........\..........\................\Progressive Mesh.vcproj

......\.........\..........\Progressive Mesh

......\.........\..........\XFile\bigship1.x

......\.........\..........\.....\d3dUtility.cpp

......\.........\..........\.....\d3dUtility.h

......\.........\..........\.....\xfile.cpp

......\.........\..........\.....\XFile.sln

......\.........\..........\.....\XFile.vcproj

......\.........\..........\XFile

......\.........\Chapter 11

......\.........\.........2\Camera\camera.cpp

......\.........\..........\......\camera.h

......\.........\..........\......\Camera.ncb

......\.........\..........\......\Camera.sln

......\.........\..........\......\Camera.suo

......\.........\..........\......\Camera.vcproj

......\.........\..........\......\cameraApp.cpp

......\.........\..........\......\d3dUtility.cpp

......\.........\..........\......\d3dUtility.h

......\.........\..........\......\Debug\BuildLog.htm

......\.........\..........\......\.....\Camera.exe

......\.........\..........\......\.....\Camera.ilk

......\.........\..........\......\.....\camera.obj

......\.........\..........\......\.....\Camera.pdb

......\.........\..........\......\.....\cameraApp.obj

......\.........\..........\......\.....\d3dUtility.obj

......\.........\..........\......\.....\vc70.idb

......\.........\..........\......\.....\vc70.pdb

......\.........\..........\......\Debug

......\.........\..........\......\desert.bmp

......\.........\..........\......\Thumbs.db

......\.........\..........\Camera

......\.........\Chapter 12

......\.........\.........3\Terrain\camera.cpp

......\.........\..........\.......\camera.h

......\.........\..........\.......\coastMountain64.raw

......\.........\..........\.......\d3dfont.cpp

......\.........\..........\.......\d3dfont.h

......\.........\..........\.......\d3dutil.cpp

......\.........\..........\.......\d3dutil.h

......\.........\..........\.......\d3dUtility.cpp

......\.........\..........\.......\d3dUtility.h

......\.........\..........\.......\desert.bmp

......\.........\..........\.......\dxutil.cpp

......\.........\..........\.......\dxutil.h

......\.........\..........\.......\fps.cpp

......\.........\..........\.......\fps.h

......\.........\..........\.......\grass.bmp

......\.........\..........\.......\terrain.cpp

......\.........\..........\.......\terrain.h

.....

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