文件名称:Game2
- 所属分类:
- 其他小程序
- 资源属性:
- [Windows] [Visual C] [源码] [Visual.Net]
- 上传时间:
- 2012-11-26
- 文件大小:
- 6.22mb
- 下载次数:
- 0次
- 提 供 者:
- 罗*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
基于opengl创建的一个地形系统,,其中包括实时阴影的实现和VRML数据的读取。-a terrain sysytem based on opengl,and implement the real time shadow effect using the shadow map.
相关搜索: 阴影
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Game2\asset\leaf.obj
.....\.....\terrainHeightMap.png
.....\.....\terrainTexture.dds
.....\.....\tree.obj
.....\camera.cpp
.....\camera.h
.....\Debug\asset\leaf.obj
.....\.....\.....\terrainHeightMap.png
.....\.....\.....\terrainTexture.dds
.....\.....\.....\tree.obj
.....\.....\BuildLog.htm
.....\.....\camera.obj
.....\.....\environment.obj
.....\.....\eventhandler.obj
.....\.....\fps.obj
.....\.....\Game2.exe
.....\.....\Game2.exe.embed.manifest
.....\.....\Game2.exe.embed.manifest.res
.....\.....\Game2.exe.intermediate.manifest
.....\.....\Game2.ilk
.....\.....\Game2.pdb
.....\.....\glew32.dll
.....\.....\glut32.dll
.....\.....\libpng13.dll
.....\.....\mt.dep
.....\.....\nvImage.dll
.....\.....\nvImaged.dll
.....\.....\nvModel.dll
.....\.....\nvModeld.dll
.....\.....\shadow_single_fragment.glsl
.....\.....\shadow_vertex.glsl
.....\.....\starter.obj
.....\.....\terrain.obj
.....\.....\vc90.idb
.....\.....\vc90.pdb
.....\.....\zlib1.dll
.....\environment.cpp
.....\environment.h
.....\eventhandler.cpp
.....\fps.cpp
.....\fps.h
.....\Game2.sln
.....\Game2.vcproj
.....\main.h
.....\nvLibrary\glew.h
.....\.........\lib\glew32.lib
.....\.........\...\glut32.lib
.....\.........\...\nvImaged.lib
.....\.........\...\nvModeld.lib
.....\.........\nvImage.h
.....\.........\nvMath.h
.....\.........\nvMatrix.h
.....\.........\nvModel.h
.....\.........\nvQuaternion.h
.....\.........\nvShaderUtils.h
.....\.........\nvVector.h
.....\shadow_single_fragment.glsl
.....\shadow_vertex.glsl
.....\starter.cpp
.....\terrain.cpp
.....\terrain.h
.....\util.h
.....\Debug\asset
.....\nvLibrary\lib
.....\asset
.....\Debug
.....\nvLibrary
Game2
.....\.....\terrainHeightMap.png
.....\.....\terrainTexture.dds
.....\.....\tree.obj
.....\camera.cpp
.....\camera.h
.....\Debug\asset\leaf.obj
.....\.....\.....\terrainHeightMap.png
.....\.....\.....\terrainTexture.dds
.....\.....\.....\tree.obj
.....\.....\BuildLog.htm
.....\.....\camera.obj
.....\.....\environment.obj
.....\.....\eventhandler.obj
.....\.....\fps.obj
.....\.....\Game2.exe
.....\.....\Game2.exe.embed.manifest
.....\.....\Game2.exe.embed.manifest.res
.....\.....\Game2.exe.intermediate.manifest
.....\.....\Game2.ilk
.....\.....\Game2.pdb
.....\.....\glew32.dll
.....\.....\glut32.dll
.....\.....\libpng13.dll
.....\.....\mt.dep
.....\.....\nvImage.dll
.....\.....\nvImaged.dll
.....\.....\nvModel.dll
.....\.....\nvModeld.dll
.....\.....\shadow_single_fragment.glsl
.....\.....\shadow_vertex.glsl
.....\.....\starter.obj
.....\.....\terrain.obj
.....\.....\vc90.idb
.....\.....\vc90.pdb
.....\.....\zlib1.dll
.....\environment.cpp
.....\environment.h
.....\eventhandler.cpp
.....\fps.cpp
.....\fps.h
.....\Game2.sln
.....\Game2.vcproj
.....\main.h
.....\nvLibrary\glew.h
.....\.........\lib\glew32.lib
.....\.........\...\glut32.lib
.....\.........\...\nvImaged.lib
.....\.........\...\nvModeld.lib
.....\.........\nvImage.h
.....\.........\nvMath.h
.....\.........\nvMatrix.h
.....\.........\nvModel.h
.....\.........\nvQuaternion.h
.....\.........\nvShaderUtils.h
.....\.........\nvVector.h
.....\shadow_single_fragment.glsl
.....\shadow_vertex.glsl
.....\starter.cpp
.....\terrain.cpp
.....\terrain.h
.....\util.h
.....\Debug\asset
.....\nvLibrary\lib
.....\asset
.....\Debug
.....\nvLibrary
Game2