文件名称:fbqueue_attemper
- 所属分类:
- 操作系统开发
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 3.58mb
- 下载次数:
- 0次
- 提 供 者:
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
合肥工业大学操作系统课程设计
进程/作业调度:多级反馈队列调度算法。
1建立作业的数据结构描述;
2使用两种方式产生作业:(a)自动产生, (b)手工输入;
3在屏幕上显示每个作业的执行情况;
4时间的流逝可用下面几种方法模拟:(a)按键盘,每按一次可认为过一个时间单位; (b) 响应WM_TIMER;
5计算并显示一批作业的周转时间、平均周转时间、带权周转时间、平均带权周转时间。
6将一批作业的执行情况存入磁盘文件,以后可以读出并重放;-Hefei University of Technology courses on operating system design process/job scheduling: Multi-level feedback queue scheduling algorithm. A descr iption of the data structure to establish operations 2 production operations in two ways: (a) automatically generated, (b) manual input 3 of the screen on the implementation of each operation 4, the passage of time can be several ways to simulate the following : (a) by the keyboard, may have thought that every time a unit of time (b) response WM_TIMER 5 to calculate and display a number of turnaround time, average turnaround time, with the right turnaround time, average turnaround time with the right. 6, the implementation of a batch job into a disk file, since you can read and playback
进程/作业调度:多级反馈队列调度算法。
1建立作业的数据结构描述;
2使用两种方式产生作业:(a)自动产生, (b)手工输入;
3在屏幕上显示每个作业的执行情况;
4时间的流逝可用下面几种方法模拟:(a)按键盘,每按一次可认为过一个时间单位; (b) 响应WM_TIMER;
5计算并显示一批作业的周转时间、平均周转时间、带权周转时间、平均带权周转时间。
6将一批作业的执行情况存入磁盘文件,以后可以读出并重放;-Hefei University of Technology courses on operating system design process/job scheduling: Multi-level feedback queue scheduling algorithm. A descr iption of the data structure to establish operations 2 production operations in two ways: (a) automatically generated, (b) manual input 3 of the screen on the implementation of each operation 4, the passage of time can be several ways to simulate the following : (a) by the keyboard, may have thought that every time a unit of time (b) response WM_TIMER 5 to calculate and display a number of turnaround time, average turnaround time, with the right turnaround time, average turnaround time with the right. 6, the implementation of a batch job into a disk file, since you can read and playback
(系统自动生成,下载前可以参看下载内容)
下载文件列表
fbqueue_attemper\1.txt
................\2.txt
................\3.txt
................\Debug\fbqueue_attemper.exe
................\.....\fbqueue_attemper.ilk
................\.....\fbqueue_attemper.obj
................\.....\fbqueue_attemper.pch
................\.....\fbqueue_attemper.pdb
................\.....\fbqueue_attemper.res
................\.....\fbqueue_attemperDlg.obj
................\.....\FileInput.obj
................\.....\FileOutput.obj
................\.....\HandInput.obj
................\.....\InputScene.obj
................\.....\StdAfx.obj
................\.....\vc60.idb
................\.....\vc60.pdb
................\fbqueue_attemper.aps
................\fbqueue_attemper.clw
................\fbqueue_attemper.cpp
................\fbqueue_attemper.dsp
................\fbqueue_attemper.dsw
................\fbqueue_attemper.h
................\fbqueue_attemper.ncb
................\fbqueue_attemper.opt
................\fbqueue_attemper.plg
................\fbqueue_attemper.rc
................\fbqueue_attemperDlg.cpp
................\fbqueue_attemperDlg.h
................\FileInput.cpp
................\FileInput.h
................\FileOutput.cpp
................\FileOutput.h
................\HandInput.cpp
................\HandInput.h
................\input.txt
................\InputScene.cpp
................\InputScene.h
................\ReadMe.txt
................\res\fbqueue_attemper.ico
................\...\fbqueue_attemper.rc2
................\...\Zipped 4.ico
................\resource.h
................\StdAfx.cpp
................\StdAfx.h
................\~VC68.tmp
................\~VC69.tmp
................\Debug
................\Release
................\res
fbqueue_attemper
................\Release\fbqueue_attemper.exe
................\.......\fbqueue_attemper.obj
................\.......\fbqueue_attemper.pch
................\.......\fbqueue_attemper.res
................\.......\fbqueue_attemperDlg.obj
................\.......\FileInput.obj
................\.......\FileOutput.obj
................\.......\HandInput.obj
................\.......\StdAfx.obj
................\.......\vc60.idb
................\2.txt
................\3.txt
................\Debug\fbqueue_attemper.exe
................\.....\fbqueue_attemper.ilk
................\.....\fbqueue_attemper.obj
................\.....\fbqueue_attemper.pch
................\.....\fbqueue_attemper.pdb
................\.....\fbqueue_attemper.res
................\.....\fbqueue_attemperDlg.obj
................\.....\FileInput.obj
................\.....\FileOutput.obj
................\.....\HandInput.obj
................\.....\InputScene.obj
................\.....\StdAfx.obj
................\.....\vc60.idb
................\.....\vc60.pdb
................\fbqueue_attemper.aps
................\fbqueue_attemper.clw
................\fbqueue_attemper.cpp
................\fbqueue_attemper.dsp
................\fbqueue_attemper.dsw
................\fbqueue_attemper.h
................\fbqueue_attemper.ncb
................\fbqueue_attemper.opt
................\fbqueue_attemper.plg
................\fbqueue_attemper.rc
................\fbqueue_attemperDlg.cpp
................\fbqueue_attemperDlg.h
................\FileInput.cpp
................\FileInput.h
................\FileOutput.cpp
................\FileOutput.h
................\HandInput.cpp
................\HandInput.h
................\input.txt
................\InputScene.cpp
................\InputScene.h
................\ReadMe.txt
................\res\fbqueue_attemper.ico
................\...\fbqueue_attemper.rc2
................\...\Zipped 4.ico
................\resource.h
................\StdAfx.cpp
................\StdAfx.h
................\~VC68.tmp
................\~VC69.tmp
................\Debug
................\Release
................\res
fbqueue_attemper
................\Release\fbqueue_attemper.exe
................\.......\fbqueue_attemper.obj
................\.......\fbqueue_attemper.pch
................\.......\fbqueue_attemper.res
................\.......\fbqueue_attemperDlg.obj
................\.......\FileInput.obj
................\.......\FileOutput.obj
................\.......\HandInput.obj
................\.......\StdAfx.obj
................\.......\vc60.idb