文件名称:3DTerrainCreate
- 所属分类:
- 图形图象
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 4.55mb
- 下载次数:
- 0次
- 提 供 者:
- 李**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
3D地形"制作全攻略"的附带源代码,以便学习与研究3D地形的绘制-3D terrain, " Production Guide" collateral source code, in order to learn and study 3D terrain rendering ...
(系统自动生成,下载前可以参看下载内容)
下载文件列表
地形程序(执行里面的EXE文件)
.............................\bigtree.x
.............................\bigtree_0.dds
.............................\bihull.bmp
.............................\Bird1.wav
.............................\Bird2.wav
.............................\Bird3.WAV
.............................\click.wav
.............................\detail.bmp
.............................\detailMap.bmp
.............................\DirectAudio.txt
.............................\Explosion1.dds
.............................\Explosion2.dds
.............................\Explosion3.dds
.............................\Explosion4.dds
.............................\Explosion5.dds
.............................\Explosion6.dds
.............................\Explosion7.dds
.............................\Explosion8.dds
.............................\Flare1.dds
.............................\Flare2.dds
.............................\Flare3.dds
.............................\gun.wav
.............................\heightdate.raw
.............................\highestTile.bmp
.............................\HighTile.bmp
.............................\Instruction.bmp
.............................\jungle.wav
.............................\Log_VSInput.txt
.............................\lowestTile.bmp
.............................\lowTile.bmp
.............................\mian.cpp
.............................\pi_bush.x
.............................\pi_bush_0.dds
.............................\Release
.............................\.......\mian.obj
.............................\.......\TEXTVS28.exe
.............................\.......\TEXTVS28.exp
.............................\.......\TEXTVS28.lib
.............................\.......\Timer.obj
.............................\.......\vc60.idb
.............................\rock2.x
.............................\rock2_0.bmp
.............................\run0.wav
.............................\skybox_back.bmp
.............................\skybox_bottom.bmp
.............................\skybox_front.bmp
.............................\skybox_left.bmp
.............................\skybox_right.bmp
.............................\skybox_top.bmp
.............................\Sun.dds
.............................\TerrainLight.bmp
.............................\terrian.bmp
.............................\TEXTVS28.dsp
.............................\TEXTVS28.dsw
.............................\TEXTVS28.exe
.............................\TEXTVS28.ncb
.............................\TEXTVS28.opt
.............................\TEXTVS28.plg
.............................\Timer.cpp
.............................\Timer.h
.............................\VSCache_Log.txt
.............................\VSEngine.H
.............................\VSEngine_2DSurfaceInterface.h
.............................\VSEngine_Audio.h
.............................\VSEngine_Audio.lib
.............................\VSEngine_AudioInterface.h
.............................\VSEngine_BillBoardInterface.h
.............................\VSEngine_Camera.h
.............................\VSEngine_Camera.lib
.............................\VSEngine_DirectAudio.dll
.............................\VSEngine_DirectInput.dll
.............................\VSEngine_FlareInterface.h
.............................\VSEngine_Graph.h
.............................\VSEngine_Graph.lib
.............................\VSEngine_GraphD3D.dll
.............................\VSEngine_GraphInterface.h
.............................\VSEngine_InfiniteTerrainInterface.h
.............................\VSEngine_Input.h
.............................\VSEngine_Input.lib
.............................\VSEngine_InputInterface.h
.............................\VSEngine_Math.h
.............................\VSEngine_Math.lib
.............................\VSEngine_ModelInterface.h
.............................\VSEngine_ShadowVolumeInterface.h
.............................\VSEngine_SkinInterface.h
.............................\VSEngine_SkyBoxInterface.h
.............................\VSEngine_Sprite2DInterface.h
.............................
.............................\bigtree.x
.............................\bigtree_0.dds
.............................\bihull.bmp
.............................\Bird1.wav
.............................\Bird2.wav
.............................\Bird3.WAV
.............................\click.wav
.............................\detail.bmp
.............................\detailMap.bmp
.............................\DirectAudio.txt
.............................\Explosion1.dds
.............................\Explosion2.dds
.............................\Explosion3.dds
.............................\Explosion4.dds
.............................\Explosion5.dds
.............................\Explosion6.dds
.............................\Explosion7.dds
.............................\Explosion8.dds
.............................\Flare1.dds
.............................\Flare2.dds
.............................\Flare3.dds
.............................\gun.wav
.............................\heightdate.raw
.............................\highestTile.bmp
.............................\HighTile.bmp
.............................\Instruction.bmp
.............................\jungle.wav
.............................\Log_VSInput.txt
.............................\lowestTile.bmp
.............................\lowTile.bmp
.............................\mian.cpp
.............................\pi_bush.x
.............................\pi_bush_0.dds
.............................\Release
.............................\.......\mian.obj
.............................\.......\TEXTVS28.exe
.............................\.......\TEXTVS28.exp
.............................\.......\TEXTVS28.lib
.............................\.......\Timer.obj
.............................\.......\vc60.idb
.............................\rock2.x
.............................\rock2_0.bmp
.............................\run0.wav
.............................\skybox_back.bmp
.............................\skybox_bottom.bmp
.............................\skybox_front.bmp
.............................\skybox_left.bmp
.............................\skybox_right.bmp
.............................\skybox_top.bmp
.............................\Sun.dds
.............................\TerrainLight.bmp
.............................\terrian.bmp
.............................\TEXTVS28.dsp
.............................\TEXTVS28.dsw
.............................\TEXTVS28.exe
.............................\TEXTVS28.ncb
.............................\TEXTVS28.opt
.............................\TEXTVS28.plg
.............................\Timer.cpp
.............................\Timer.h
.............................\VSCache_Log.txt
.............................\VSEngine.H
.............................\VSEngine_2DSurfaceInterface.h
.............................\VSEngine_Audio.h
.............................\VSEngine_Audio.lib
.............................\VSEngine_AudioInterface.h
.............................\VSEngine_BillBoardInterface.h
.............................\VSEngine_Camera.h
.............................\VSEngine_Camera.lib
.............................\VSEngine_DirectAudio.dll
.............................\VSEngine_DirectInput.dll
.............................\VSEngine_FlareInterface.h
.............................\VSEngine_Graph.h
.............................\VSEngine_Graph.lib
.............................\VSEngine_GraphD3D.dll
.............................\VSEngine_GraphInterface.h
.............................\VSEngine_InfiniteTerrainInterface.h
.............................\VSEngine_Input.h
.............................\VSEngine_Input.lib
.............................\VSEngine_InputInterface.h
.............................\VSEngine_Math.h
.............................\VSEngine_Math.lib
.............................\VSEngine_ModelInterface.h
.............................\VSEngine_ShadowVolumeInterface.h
.............................\VSEngine_SkinInterface.h
.............................\VSEngine_SkyBoxInterface.h
.............................\VSEngine_Sprite2DInterface.h
.............................