文件名称:iNSpect_4_beta_2
- 所属分类:
- Internet/网络编程
- 资源属性:
- [C/C++] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 238kb
- 下载次数:
- 0次
- 提 供 者:
- qin****
- 相关连接:
- 无
- 下载说明:
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介绍说明--下载内容均来自于网络,请自行研究使用
iNSpect是移动自组织网络的可视化工具-iNSpect is a visualization tool for MANET simulations. It takes log files (so called trace files) created by the common open source network simulator ns2 and creates a visual presentation of the simulation data.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
COPYRIGHT.TXT
iNSpect.dev
INSTALL
install.sh
LICENSE.TXT
Makefile.in
README
m4 makros\freetype2.m4
.........\ax_check_gl.m4
.........\ax_check_glu.m4
.........\glib-2.0.m4
.........\gtk-2.0.m4
.........\ax_check_glut.m4
.........\gtkglext.m4
.........\ax_config_feature.m4
.........\check_zlib.m4
.........\acx_pthread.m4
.........\ax_lang_compiler_ms.m4
regr\testTime.sh
....\fullTest.sh
src\model\datasource\interpreters\EventAddressResolutionCache.h
...\.....\..........\............\Ns2WirelessTraceInterpreter.h
...\.....\..........\............\PCAPTraceInterpreter.h
...\.....\..........\............\MobilityTraceInterpreter.h
...\.....\..........\............\PacketHelper.h
...\.....\..........\............\Ns2WiredTraceInterpreter.cpp
...\.....\..........\............\PacketHelper.cpp
...\.....\..........\............\NamTraceInterpreter.cpp
...\.....\..........\............\DataInterpreter.h
...\.....\..........\............\Ns2WirelessTraceInterpreter.cpp
...\.....\..........\............\Ns2WiredTraceInterpreter.h
...\.....\..........\............\DataInterpreter.cpp
...\.....\..........\............\PlacementFileInterpreter.h
...\.....\..........\............\MobilityTraceInterpreter.cpp
...\.....\..........\............\PCAPTraceInterpreter.cpp
...\.....\..........\............\Ns3AsciiTraceInterpreter.cpp
...\.....\..........\............\EventAddressResolutionCache.cpp
...\.....\..........\............\NamTraceInterpreter.h
...\.....\..........\............\Ns3AsciiTraceInterpreter.h
...\.....\..........\............\PlacementFileInterpreter.cpp
...\.....\..........\DataAccessor.cpp
...\.....\..........\DataAccessObject.h
...\.....\..........\SequentialStreamDataAccessor.h
...\.....\..........\DataEvent.h
...\.....\..........\SequentialStreamDataAccessor.cpp
...\.....\..........\DataEventListener.h
...\.....\..........\DataAccessObject.cpp
...\.....\..........\DataAccessor.h
...\.....\....handlers\NodeEventDataHandler.h
...\.....\............\NodeEventDataHandler.cpp
...\.....\core\NodeManager.h
...\.....\....\WiredLink.cpp
...\.....\....\Interface.h
...\.....\....\AddressResolutionObject.cpp
...\.....\....\WiredLink.h
...\.....\....\Interface.cpp
...\.....\....\AddressResolutionObject.h
...\.....\....\SimulationModelObject.h
...\.....\....\NodeManager.cpp
...\.....\....\SimulationModelObject.cpp
...\.....\vizModel.cpp
...\.....\vizModel.h
...\.....\SpaceVector.cpp
...\.....\SpaceVector.h
...\subjects\vizNode.h
...\........\vizLine.h
...\........\vizLine.cpp
...\........\events\vizNodeWiredLinkStateChangeEvent.cpp
...\........\......\vizNodePacketEvent.cpp
...\........\......\vizNodeEnergyEvent.h
...\........\......\vizNodePacketEvent.h
...\........\......\vizNodeMovementEvent.h
...\........\......\vizNodeEnergyEvent.cpp
...\........\......\vizNodeWiredLinkStateChangeEvent.h
...\........\......\vizNodeEvent.cpp
...\........\......\vizNodeMovementEvent.cpp
...\........\......\PacketType.h
...\........\......\vizNodeEvent.h
...\........\vizNode.cpp
...\controller\configFile.h
...\..........\vizControl.cpp
...\..........\configFile.cpp
...\..........\Controller.cpp
...\..........\vizControl.h
...\..........\Controller.h
...\..........\configFile_defaults.h
...\view\RgbColor.cpp
...\....\vizView.cpp
...\....\renderers\LinkRenderer.cpp
...\....\.........\LinkRenderer.h
...\....\.........\BackgroundShpRenderer.h
...\....\.........\NodeRenderer.h
...\....\.........\NodeRenderer.cpp
...\....\.........\ObjectRenderer.h
...\....\.........\BackgroundShpRenderer.cpp
...\....\signal.h
...\....\DrawableObject.cpp
...\....\GlRotation.cpp
...\....\vizViewValidation.h
...\....\windows\vizViewControl.h
iNSpect.dev
INSTALL
install.sh
LICENSE.TXT
Makefile.in
README
m4 makros\freetype2.m4
.........\ax_check_gl.m4
.........\ax_check_glu.m4
.........\glib-2.0.m4
.........\gtk-2.0.m4
.........\ax_check_glut.m4
.........\gtkglext.m4
.........\ax_config_feature.m4
.........\check_zlib.m4
.........\acx_pthread.m4
.........\ax_lang_compiler_ms.m4
regr\testTime.sh
....\fullTest.sh
src\model\datasource\interpreters\EventAddressResolutionCache.h
...\.....\..........\............\Ns2WirelessTraceInterpreter.h
...\.....\..........\............\PCAPTraceInterpreter.h
...\.....\..........\............\MobilityTraceInterpreter.h
...\.....\..........\............\PacketHelper.h
...\.....\..........\............\Ns2WiredTraceInterpreter.cpp
...\.....\..........\............\PacketHelper.cpp
...\.....\..........\............\NamTraceInterpreter.cpp
...\.....\..........\............\DataInterpreter.h
...\.....\..........\............\Ns2WirelessTraceInterpreter.cpp
...\.....\..........\............\Ns2WiredTraceInterpreter.h
...\.....\..........\............\DataInterpreter.cpp
...\.....\..........\............\PlacementFileInterpreter.h
...\.....\..........\............\MobilityTraceInterpreter.cpp
...\.....\..........\............\PCAPTraceInterpreter.cpp
...\.....\..........\............\Ns3AsciiTraceInterpreter.cpp
...\.....\..........\............\EventAddressResolutionCache.cpp
...\.....\..........\............\NamTraceInterpreter.h
...\.....\..........\............\Ns3AsciiTraceInterpreter.h
...\.....\..........\............\PlacementFileInterpreter.cpp
...\.....\..........\DataAccessor.cpp
...\.....\..........\DataAccessObject.h
...\.....\..........\SequentialStreamDataAccessor.h
...\.....\..........\DataEvent.h
...\.....\..........\SequentialStreamDataAccessor.cpp
...\.....\..........\DataEventListener.h
...\.....\..........\DataAccessObject.cpp
...\.....\..........\DataAccessor.h
...\.....\....handlers\NodeEventDataHandler.h
...\.....\............\NodeEventDataHandler.cpp
...\.....\core\NodeManager.h
...\.....\....\WiredLink.cpp
...\.....\....\Interface.h
...\.....\....\AddressResolutionObject.cpp
...\.....\....\WiredLink.h
...\.....\....\Interface.cpp
...\.....\....\AddressResolutionObject.h
...\.....\....\SimulationModelObject.h
...\.....\....\NodeManager.cpp
...\.....\....\SimulationModelObject.cpp
...\.....\vizModel.cpp
...\.....\vizModel.h
...\.....\SpaceVector.cpp
...\.....\SpaceVector.h
...\subjects\vizNode.h
...\........\vizLine.h
...\........\vizLine.cpp
...\........\events\vizNodeWiredLinkStateChangeEvent.cpp
...\........\......\vizNodePacketEvent.cpp
...\........\......\vizNodeEnergyEvent.h
...\........\......\vizNodePacketEvent.h
...\........\......\vizNodeMovementEvent.h
...\........\......\vizNodeEnergyEvent.cpp
...\........\......\vizNodeWiredLinkStateChangeEvent.h
...\........\......\vizNodeEvent.cpp
...\........\......\vizNodeMovementEvent.cpp
...\........\......\PacketType.h
...\........\......\vizNodeEvent.h
...\........\vizNode.cpp
...\controller\configFile.h
...\..........\vizControl.cpp
...\..........\configFile.cpp
...\..........\Controller.cpp
...\..........\vizControl.h
...\..........\Controller.h
...\..........\configFile_defaults.h
...\view\RgbColor.cpp
...\....\vizView.cpp
...\....\renderers\LinkRenderer.cpp
...\....\.........\LinkRenderer.h
...\....\.........\BackgroundShpRenderer.h
...\....\.........\NodeRenderer.h
...\....\.........\NodeRenderer.cpp
...\....\.........\ObjectRenderer.h
...\....\.........\BackgroundShpRenderer.cpp
...\....\signal.h
...\....\DrawableObject.cpp
...\....\GlRotation.cpp
...\....\vizViewValidation.h
...\....\windows\vizViewControl.h