文件名称:FiveChess
- 所属分类:
- 其他智力游戏
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 7.27mb
- 下载次数:
- 0次
- 提 供 者:
- 王**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
五子棋人机对弈游戏源码,计算机下棋时采用极大极小算法,有详细的课件。-Backgammon games on the game machine source code, computer chess minimax algorithm, detailed courseware.
相关搜索: FiveChess
(系统自动生成,下载前可以参看下载内容)
下载文件列表
文件名 | 大小 | 更新时间 |
---|---|---|
6 五子棋游戏人机对弈√\01 五子棋\bugs.txt | ||
......................\.........\FiveChess\FiveChess.aps | ||
......................\.........\.........\FiveChess.clw | ||
......................\.........\.........\FiveChess.cpp | ||
......................\.........\.........\FiveChess.dsp | ||
......................\.........\.........\FiveChess.dsw | ||
......................\.........\.........\FiveChess.exe | ||
......................\.........\.........\FiveChess.h | ||
......................\.........\.........\FiveChess.ncb | ||
......................\.........\.........\FiveChess.opt | ||
......................\.........\.........\FiveChess.plg | ||
......................\.........\.........\FiveChess.rc | ||
......................\.........\.........\FiveChessDoc.cpp | ||
......................\.........\.........\FiveChessDoc.h | ||
......................\.........\.........\FiveChessView.cpp | ||
......................\.........\.........\FiveChessView.h | ||
......................\.........\.........\MainFrm.cpp | ||
......................\.........\.........\MainFrm.h | ||
......................\.........\.........\ReadMe.txt | ||
......................\.........\.........\res\black.bmp | ||
......................\.........\.........\...\blackchess.bmp | ||
......................\.........\.........\...\board.bmp | ||
......................\.........\.........\...\board(二维数组).bmp | ||
......................\.........\.........\...\board(二维数组)备份.bmp | ||
......................\.........\.........\...\board(正规).bmp | ||
......................\.........\.........\...\FiveChess.ico | ||
......................\.........\.........\...\FiveChess.rc2 | ||
......................\.........\.........\...\FiveChessDoc.ico | ||
......................\.........\.........\...\lastblack.bmp | ||
......................\.........\.........\...\lastwhite.bmp | ||
......................\.........\.........\...\Thumbs.db | ||
......................\.........\.........\...\Toolbar.bmp | ||
......................\.........\.........\...\whitechess.bmp | ||
......................\.........\.........\resource.h | ||
......................\.........\.........\StdAfx.cpp | ||
......................\.........\.........\StdAfx.h | ||
......................\.2 图片\Thumbs.db | ||
......................\.......\Win数组的解释.tif | ||
......................\.......\Win数组的解释.vsd | ||
......................\.......\三维数组的理解.tif | ||
......................\.......\三维数组的理解.vsd | ||
......................\.......\博弈树.tif | ||
......................\.......\博弈树.vsd | ||
......................\.......\坐标系与二维数组.tif | ||
......................\.......\坐标系与二维数组.vsd | ||
......................\.......\成“5”.tif | ||
......................\.......\成“5”.vsd | ||
......................\.......\极大极小算法思路.tif | ||
......................\.......\极大极小算法思路.vsd | ||
......................\.......\棋盘1(更好理解).tif | ||
......................\.......\棋盘1(更好理解).vsd | ||
......................\.......\棋盘2.tif | ||
......................\.......\棋盘2.vsd | ||
......................\.......\第000~164个成5的位置.tif | ||
......................\.......\第000~164个成5的位置.vsd | ||
......................\.......\第165~329个成5的位置.tif | ||
......................\.......\第165~329个成5的位置.vsd | ||
......................\.......\第330~450个成5的位置.tif | ||
......................\.......\第330~450个成5的位置.vsd | ||
......................\.......\第451~571个成5的位置.tif | ||
......................\.......\第451~571个成5的位置.vsd | ||
......................\.......\计算机下子策略的理解\01 第4手计算机将选择一个最佳位置下子.bmp | ||
......................\.......\....................\02 如果计算机在(0 | 0)位置下子,则玩家在(6 | 7)位置下子最佳,得分-155分为最小.bmp |
......................\.......\....................\03 如果计算机在(0 | 1)位置下子,则玩家在(6 | 7)位置下子最佳,得分-155分为最小.bmp |
......................\.......\....................\04 如果计算机在(9 | 6)位置下子,则玩家在(6 | 7)位置下子最佳,得分-155分为最小.bmp |
......................\.......\....................\05 如果计算机在(9 | 7)位置下子,则玩家在(4 | 7)位置下子最佳,得分-55分为最小.bmp |
......................\.......\....................\Thumbs.db | ||
......................\.......\计算机决策的基本思路.tif | ||
.......... |