文件名称:MapEditor
- 所属分类:
- 其他游戏
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 304kb
- 下载次数:
- 0次
- 提 供 者:
- susa*****
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
圣剑英雄传的地图编辑器源码。圣剑是由成都金点工作组开发的中文微型RPG游戏“圣剑英雄传系列”的第一辑,虽然很小,但是它拥有自己完整的程序框架和故事情节,而且其最大的特点就是其开放性,包括情节、图片、对话、程序……总之,游戏中的一切都是向大家公开的。如果你还在为如何编写象样的游戏而烦恼时,请参考学习本游戏源码,她将引领你走进游戏设计的殿堂-Saint sword Heroes map editor source. Chengdu Golden Imperial sword point by the Working Group on the development of the Chinese mini-RPG game " Imperial sword Heroes Series" of the first series, although small, but it has its own complete program fr a mework and story, and its biggest feature is its open, including the plot, images, dialogue, process ... ... In short, the game everything is open to everyone. If you are still as how to write a decent game to worry about, please refer to learning the game source, she will lead you into the game design of the temple
(系统自动生成,下载前可以参看下载内容)
下载文件列表
MapEditor\ALPHA.CPP
.........\ALPHA.H
.........\DDUTIL.CPP
.........\DDUTIL.H
.........\DRAWIT.CPP
.........\DRAWIT.H
.........\DSOUND.CPP
.........\INIT_WND.CPP
.........\INIT_WND.H
.........\LOADDATA.H
.........\LOADDATE.CPP
.........\MAPEDIT.DSP
.........\MAPEDIT.DSW
.........\MAPEDIT.ICO
.........\MAPEDIT.NCB
.........\MAPEDIT.OPT
.........\MAPEDIT.PLG
.........\mapedit_source.zip
.........\OTHER.CPP
.........\OTHER.H
.........\RESOURCE.H
.........\RPG.CPP
.........\SCRIPT1.APS
.........\SCRIPT1.RC
.........\SWORD.H
.........\SWORD.ICO
.........\SWORDDIALOG.CPP
.........\SWORDDIALOG.H
.........\SWORDINPUT.CPP
.........\SWORDINPUT.H
.........\SWORDMAPS.CPP
.........\SWORDMAPS.H
.........\SWORDROLE.CPP
.........\SWORDROLE.H
.........\CODE\ALPHA.CPP
.........\....\ALPHA.H
.........\....\DDUTIL.CPP
.........\....\DDUTIL.H
.........\....\DRAWIT.CPP
.........\....\DRAWIT.H
.........\....\DSOUND.CPP
.........\....\INIT_WND.CPP
.........\....\LOADDATA.H
.........\....\LOADDATE.CPP
.........\....\MAPEDIT.DSP
.........\....\MAPEDIT.DSW
.........\....\MAPEDIT.ICO
.........\....\MAPEDIT.NCB
.........\....\MAPEDIT.OPT
.........\....\MAPEDIT.PLG
.........\....\OTHER.CPP
.........\....\RESOURCE.H
.........\....\RPG.CPP
.........\....\SCRIPT1.APS
.........\....\SCRIPT1.RC
.........\....\SWORD.H
.........\....\SWORD.ICO
.........\....\SWORDDIALOG.CPP
.........\....\SWORDDIALOG.H
.........\....\SWORDINPUT.CPP
.........\....\SWORDINPUT.H
.........\....\SWORDMAPS.CPP
.........\....\SWORDMAPS.H
.........\....\SWORDROLE.CPP
.........\....\SWORDROLE.H
.........\CODE
MapEditor
.........\ALPHA.H
.........\DDUTIL.CPP
.........\DDUTIL.H
.........\DRAWIT.CPP
.........\DRAWIT.H
.........\DSOUND.CPP
.........\INIT_WND.CPP
.........\INIT_WND.H
.........\LOADDATA.H
.........\LOADDATE.CPP
.........\MAPEDIT.DSP
.........\MAPEDIT.DSW
.........\MAPEDIT.ICO
.........\MAPEDIT.NCB
.........\MAPEDIT.OPT
.........\MAPEDIT.PLG
.........\mapedit_source.zip
.........\OTHER.CPP
.........\OTHER.H
.........\RESOURCE.H
.........\RPG.CPP
.........\SCRIPT1.APS
.........\SCRIPT1.RC
.........\SWORD.H
.........\SWORD.ICO
.........\SWORDDIALOG.CPP
.........\SWORDDIALOG.H
.........\SWORDINPUT.CPP
.........\SWORDINPUT.H
.........\SWORDMAPS.CPP
.........\SWORDMAPS.H
.........\SWORDROLE.CPP
.........\SWORDROLE.H
.........\CODE\ALPHA.CPP
.........\....\ALPHA.H
.........\....\DDUTIL.CPP
.........\....\DDUTIL.H
.........\....\DRAWIT.CPP
.........\....\DRAWIT.H
.........\....\DSOUND.CPP
.........\....\INIT_WND.CPP
.........\....\LOADDATA.H
.........\....\LOADDATE.CPP
.........\....\MAPEDIT.DSP
.........\....\MAPEDIT.DSW
.........\....\MAPEDIT.ICO
.........\....\MAPEDIT.NCB
.........\....\MAPEDIT.OPT
.........\....\MAPEDIT.PLG
.........\....\OTHER.CPP
.........\....\RESOURCE.H
.........\....\RPG.CPP
.........\....\SCRIPT1.APS
.........\....\SCRIPT1.RC
.........\....\SWORD.H
.........\....\SWORD.ICO
.........\....\SWORDDIALOG.CPP
.........\....\SWORDDIALOG.H
.........\....\SWORDINPUT.CPP
.........\....\SWORDINPUT.H
.........\....\SWORDMAPS.CPP
.........\....\SWORDMAPS.H
.........\....\SWORDROLE.CPP
.........\....\SWORDROLE.H
.........\CODE
MapEditor