文件名称:AdvancedAnimationwithDirectX
- 所属分类:
- DirextX编程
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 9.96mb
- 下载次数:
- 0次
- 提 供 者:
- 黎*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
DirectX高级动画编程-源代码,详细讲解了如何实现帧动画,骨骼动画,面部动画等-DirectX advanced animation programming- source code, detailed account of how to achieve fr a me animation, skeleton animation, facial animation, etc.
相关搜索: DirectX
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Chap04\Data\tiny.x
......\readme.txt
......\Skeletal\Skeletal.dsp
......\........\Skeletal.dsw
......\........\WinMain.cpp
.....5\Data\tiny.x
......\....\Tiny_skin.bmp
......\MeshConv\md2.h
......\........\MeshConv.dsp
......\........\MeshConv.dsw
......\........\MeshConv.rc
......\........\ms3d.cpp
......\........\ms3d.h
......\........\resource.h
......\........\WinMain.cpp
......\readme.txt
......\SkeletalAnim\SkeletalAnim.dsp
......\............\SkeletalAnim.dsw
......\............\SkeletalAnim.h
......\............\WinMain.cpp
.....6\Data\Guide.bmp
......\....\tiny.x
......\....\Tiny_skin.bmp
......\readme.txt
......\SkeletalAnimBlend\resource.h
......\.................\SkeletalAnim.cpp
......\.................\SkeletalAnim.h
......\.................\SkeletalAnimBlend.cpp
......\.................\SkeletalAnimBlend.dsp
......\.................\SkeletalAnimBlend.dsw
......\.................\SkeletalAnimBlend.h
......\.................\SkeletalAnimBlend.rc
......\.................\WinMain.cpp
.....7\Data\Floor.bmp
......\....\ragdoll.bmp
......\....\ragdoll.x
......\....\Sphere.bmp
......\....\Sphere.x
......\Ragdoll\Collision.cpp
......\.......\Collision.h
......\.......\Ragdoll.cpp
......\.......\Ragdoll.dsp
......\.......\Ragdoll.dsw
......\.......\Ragdoll.h
......\.......\WinMain.cpp
......\readme.txt
.....8\Data\dolphin.bmp
......\....\Dolphin1.x
......\....\Dolphin3.x
......\....\ocean.wav
......\....\Sky.bmp
......\....\Sky.x
......\....\Water.bmp
......\....\Water1.x
......\....\Water2.x
......\Morph\Morph.dsp
......\.....\Morph.dsw
......\.....\WinMain.cpp
......\.....VS\Morph.vsh
......\.......\MorphVS.dsp
......\.......\MorphVS.dsw
......\.......\WinMain.cpp
......\readme.txt
.....9\Data\Backdrop.bmp
......\....\base.x
......\....\dance.wav
......\....\dummy.x
......\....\gold.bmp
......\....\wood.bmp
......\MeshConv\md2.h
......\........\MeshConv.dsp
......\........\MeshConv.dsw
......\........\MeshConv.rc
......\........\ms3d.cpp
......\........\ms3d.h
......\........\resource.h
......\........\WinMain.cpp
......\.orphAnim\Morph.vsh
......\.........\MorphAnim.cpp
......\.........\MorphAnim.dsp
......\.........\MorphAnim.dsw
......\.........\MorphAnim.h
......\.........\WinMain.cpp
......\readme.txt
....10\Data\Base.x
......\....\Guide.bmp
......\....\Jim.bmp
......\....\Mesh1.x
......\....\Mesh2.x
......\....\Mesh3.x
......\....\Mesh4.x
......\....\Mouth.bmp
......\MorphBlend\MorphBlend.dsp
......\..........\MorphBlend.dsw
......\..........\WinMain.cpp
......\..........VS\MorphBlend.vsh
......\............\MorphBlendVS.dsp
......\............\MorphBlendVS.dsw
......\............\WinMain.cpp
......\readme.txt
......\readme.txt
......\Skeletal\Skeletal.dsp
......\........\Skeletal.dsw
......\........\WinMain.cpp
.....5\Data\tiny.x
......\....\Tiny_skin.bmp
......\MeshConv\md2.h
......\........\MeshConv.dsp
......\........\MeshConv.dsw
......\........\MeshConv.rc
......\........\ms3d.cpp
......\........\ms3d.h
......\........\resource.h
......\........\WinMain.cpp
......\readme.txt
......\SkeletalAnim\SkeletalAnim.dsp
......\............\SkeletalAnim.dsw
......\............\SkeletalAnim.h
......\............\WinMain.cpp
.....6\Data\Guide.bmp
......\....\tiny.x
......\....\Tiny_skin.bmp
......\readme.txt
......\SkeletalAnimBlend\resource.h
......\.................\SkeletalAnim.cpp
......\.................\SkeletalAnim.h
......\.................\SkeletalAnimBlend.cpp
......\.................\SkeletalAnimBlend.dsp
......\.................\SkeletalAnimBlend.dsw
......\.................\SkeletalAnimBlend.h
......\.................\SkeletalAnimBlend.rc
......\.................\WinMain.cpp
.....7\Data\Floor.bmp
......\....\ragdoll.bmp
......\....\ragdoll.x
......\....\Sphere.bmp
......\....\Sphere.x
......\Ragdoll\Collision.cpp
......\.......\Collision.h
......\.......\Ragdoll.cpp
......\.......\Ragdoll.dsp
......\.......\Ragdoll.dsw
......\.......\Ragdoll.h
......\.......\WinMain.cpp
......\readme.txt
.....8\Data\dolphin.bmp
......\....\Dolphin1.x
......\....\Dolphin3.x
......\....\ocean.wav
......\....\Sky.bmp
......\....\Sky.x
......\....\Water.bmp
......\....\Water1.x
......\....\Water2.x
......\Morph\Morph.dsp
......\.....\Morph.dsw
......\.....\WinMain.cpp
......\.....VS\Morph.vsh
......\.......\MorphVS.dsp
......\.......\MorphVS.dsw
......\.......\WinMain.cpp
......\readme.txt
.....9\Data\Backdrop.bmp
......\....\base.x
......\....\dance.wav
......\....\dummy.x
......\....\gold.bmp
......\....\wood.bmp
......\MeshConv\md2.h
......\........\MeshConv.dsp
......\........\MeshConv.dsw
......\........\MeshConv.rc
......\........\ms3d.cpp
......\........\ms3d.h
......\........\resource.h
......\........\WinMain.cpp
......\.orphAnim\Morph.vsh
......\.........\MorphAnim.cpp
......\.........\MorphAnim.dsp
......\.........\MorphAnim.dsw
......\.........\MorphAnim.h
......\.........\WinMain.cpp
......\readme.txt
....10\Data\Base.x
......\....\Guide.bmp
......\....\Jim.bmp
......\....\Mesh1.x
......\....\Mesh2.x
......\....\Mesh3.x
......\....\Mesh4.x
......\....\Mouth.bmp
......\MorphBlend\MorphBlend.dsp
......\..........\MorphBlend.dsw
......\..........\WinMain.cpp
......\..........VS\MorphBlend.vsh
......\............\MorphBlendVS.dsp
......\............\MorphBlendVS.dsw
......\............\WinMain.cpp
......\readme.txt