文件名称:AITechniquesforGameProgramming
- 所属分类:
- 游戏
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 5.94mb
- 下载次数:
- 0次
- 提 供 者:
- 1**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
AI Techniques for game programming 一书的全部源代码。-in this book has been obtained by Premier Press from sources believed to be
reliable. However, because of the possibility of human or mechanical error by our sources, Premier
Press, or others, the Publisher does not guarantee the accuracy, adequacy, or completeness of any
information and is not responsible for any errors or omissions or the results obtained from use of
such information. Readers should be particularly aware of the fact that the Internet is an everchanging
entity. Some facts may have changed since this book went to press.
reliable. However, because of the possibility of human or mechanical error by our sources, Premier
Press, or others, the Publisher does not guarantee the accuracy, adequacy, or completeness of any
information and is not responsible for any errors or omissions or the results obtained from use of
such information. Readers should be particularly aware of the fact that the Internet is an everchanging
entity. Some facts may have changed since this book went to press.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Chapter01\Executables\HelloWorld1.exe
.........\...........\HelloWorld2.exe
.........\...........\HelloWorld3.exe
.........\...........\HelloWorld4.exe
.........\...........\window_open.wav
.........\HelloWorld1\HelloWorld1.dsp
.........\...........\HelloWorld1.dsw
.........\...........\HelloWorld1.ncb
.........\...........\HelloWorld1.opt
.........\...........\main.cpp
.........\..........2\defines.h
.........\...........\HelloWorld2.dsp
.........\...........\HelloWorld2.dsw
.........\...........\main.cpp
.........\..........3\defines.h
.........\...........\HelloWorld3.dsp
.........\...........\HelloWorld3.dsw
.........\...........\main.cpp
.........\...........\window_open.wav
.........\..........4\defines.h
.........\...........\HelloWorld4.dsp
.........\...........\HelloWorld4.dsw
.........\...........\main.cpp
.........\...........\window_open.wav
........2\Bouncing Balls with Timer\Bouncing Balls with Timer.dsw
.........\.........................\Bouncing Balls with Timer.ncb
.........\.........................\Bouncing Balls with Timer.opt
.........\.........................\CTimer.cpp
.........\.........................\CTimer.h
.........\.........................\defines.h
.........\.........................\main.cpp
.........\.........................\utils.cpp
.........\.........................\utils.h
.........\Executables\Bouncing Balls with Timer.exe
.........\...........\GDI_Backbuffer2.exe
.........\...........\GDI_LINES.exe
.........\...........\GDI_LINES2.exe
.........\...........\GDI_NoBackBuffer.exe
.........\...........\GDI_Polygon.exe
.........\...........\GDI_Polygon2.exe
.........\...........\GDI_Text.exe
.........\...........\Resources_Cursors.exe
.........\...........\Resources_Dialog_box2.exe
.........\...........\Resources_Icons.exe
.........\...........\Resources_Menus.exe
.........\...........\wav1.wav
.........\...........\wav2.wav
.........\...........\window_open.wav
.........\GDI_BackBuffer\defines.h
.........\..............\GDI_BackBuffer.dsp
.........\..............\GDI_BackBuffer.dsw
.........\..............\GDI_BackBuffer.ncb
.........\..............\GDI_BackBuffer.opt
.........\..............\GDI_BackBuffer.plg
.........\..............\main.cpp
.........\..............\utils.cpp
.........\..............\utils.h
.........\........buffer2\defines.h
.........\...............\GDI_Backbuffer2.dsp
.........\...............\GDI_Backbuffer2.dsw
.........\...............\GDI_Backbuffer2.ncb
.........\...............\GDI_Backbuffer2.opt
.........\...............\GDI_Backbuffer2.plg
.........\...............\main.cpp
.........\...............\utils.cpp
.........\...............\utils.h
.........\....LINES\defines.h
.........\.........\GDI_LINES.dsp
.........\.........\GDI_LINES.dsw
.........\.........\GDI_LINES.ncb
.........\.........\GDI_LINES.opt
.........\.........\GDI_LINES.plg
.........\.........\main.cpp
.........\.........2\defines.h
.........\..........\GDI_LINES.dsp
.........\..........\GDI_LINES.dsw
.........\..........\GDI_LINES.ncb
.........\..........\GDI_LINES.opt
.........\..........\GDI_LINES.plg
.........\..........\main.cpp
.........\....Polygon\defines.h
.........\...........\GDI_Polygon.dsp
.........\...........\GDI_Polygon.dsw
.........\...........\GDI_Polygon.ncb
.........\...........\GDI_Polygon.opt
.........\...........\GDI_Polygon.plg
.........\...........\main.cpp
.........\...........\utils.cpp
.........\...........\utils.h
.........\...........2\defines.h
.........\............\GDI_Polygon2.dsp
.........\............\GDI_Polygon2.dsw
.........\............\GDI_Polygon2.ncb
.........\............\GDI_Polygon2.opt
.........\............\GDI_Polygon2.plg
.........\............\main.cpp
.........\............\utils.cpp
.........\............\utils.h
.........\....Text\defines.h
.........\........\GDI_Text.dsp
.........\...........\HelloWorld2.exe
.........\...........\HelloWorld3.exe
.........\...........\HelloWorld4.exe
.........\...........\window_open.wav
.........\HelloWorld1\HelloWorld1.dsp
.........\...........\HelloWorld1.dsw
.........\...........\HelloWorld1.ncb
.........\...........\HelloWorld1.opt
.........\...........\main.cpp
.........\..........2\defines.h
.........\...........\HelloWorld2.dsp
.........\...........\HelloWorld2.dsw
.........\...........\main.cpp
.........\..........3\defines.h
.........\...........\HelloWorld3.dsp
.........\...........\HelloWorld3.dsw
.........\...........\main.cpp
.........\...........\window_open.wav
.........\..........4\defines.h
.........\...........\HelloWorld4.dsp
.........\...........\HelloWorld4.dsw
.........\...........\main.cpp
.........\...........\window_open.wav
........2\Bouncing Balls with Timer\Bouncing Balls with Timer.dsw
.........\.........................\Bouncing Balls with Timer.ncb
.........\.........................\Bouncing Balls with Timer.opt
.........\.........................\CTimer.cpp
.........\.........................\CTimer.h
.........\.........................\defines.h
.........\.........................\main.cpp
.........\.........................\utils.cpp
.........\.........................\utils.h
.........\Executables\Bouncing Balls with Timer.exe
.........\...........\GDI_Backbuffer2.exe
.........\...........\GDI_LINES.exe
.........\...........\GDI_LINES2.exe
.........\...........\GDI_NoBackBuffer.exe
.........\...........\GDI_Polygon.exe
.........\...........\GDI_Polygon2.exe
.........\...........\GDI_Text.exe
.........\...........\Resources_Cursors.exe
.........\...........\Resources_Dialog_box2.exe
.........\...........\Resources_Icons.exe
.........\...........\Resources_Menus.exe
.........\...........\wav1.wav
.........\...........\wav2.wav
.........\...........\window_open.wav
.........\GDI_BackBuffer\defines.h
.........\..............\GDI_BackBuffer.dsp
.........\..............\GDI_BackBuffer.dsw
.........\..............\GDI_BackBuffer.ncb
.........\..............\GDI_BackBuffer.opt
.........\..............\GDI_BackBuffer.plg
.........\..............\main.cpp
.........\..............\utils.cpp
.........\..............\utils.h
.........\........buffer2\defines.h
.........\...............\GDI_Backbuffer2.dsp
.........\...............\GDI_Backbuffer2.dsw
.........\...............\GDI_Backbuffer2.ncb
.........\...............\GDI_Backbuffer2.opt
.........\...............\GDI_Backbuffer2.plg
.........\...............\main.cpp
.........\...............\utils.cpp
.........\...............\utils.h
.........\....LINES\defines.h
.........\.........\GDI_LINES.dsp
.........\.........\GDI_LINES.dsw
.........\.........\GDI_LINES.ncb
.........\.........\GDI_LINES.opt
.........\.........\GDI_LINES.plg
.........\.........\main.cpp
.........\.........2\defines.h
.........\..........\GDI_LINES.dsp
.........\..........\GDI_LINES.dsw
.........\..........\GDI_LINES.ncb
.........\..........\GDI_LINES.opt
.........\..........\GDI_LINES.plg
.........\..........\main.cpp
.........\....Polygon\defines.h
.........\...........\GDI_Polygon.dsp
.........\...........\GDI_Polygon.dsw
.........\...........\GDI_Polygon.ncb
.........\...........\GDI_Polygon.opt
.........\...........\GDI_Polygon.plg
.........\...........\main.cpp
.........\...........\utils.cpp
.........\...........\utils.h
.........\...........2\defines.h
.........\............\GDI_Polygon2.dsp
.........\............\GDI_Polygon2.dsw
.........\............\GDI_Polygon2.ncb
.........\............\GDI_Polygon2.opt
.........\............\GDI_Polygon2.plg
.........\............\main.cpp
.........\............\utils.cpp
.........\............\utils.h
.........\....Text\defines.h
.........\........\GDI_Text.dsp