文件名称:tank2009
介绍说明--下载内容均来自于网络,请自行研究使用
坦克游戏,里面有具体的UI界面的操作,需要UI的可以-Tank game, which has specific UI interface, you need UI, take a look at
(系统自动生成,下载前可以参看下载内容)
下载文件列表
tank2009\debug\tank2009.exe
........\.....\tank2009.ilk
........\.....\tank2009.pdb
........\tank2009\Debug\2DActiveObject.obj
........\........\.....\2DObject.obj
........\........\.....\2DStaticObject.obj
........\........\.....\Ball.obj
........\........\.....\Bonus.obj
........\........\.....\BuildLog.htm
........\........\.....\DrawTools.obj
........\........\.....\ExplodingObject.obj
........\........\.....\Game.obj
........\........\.....\GameStageGame.obj
........\........\.....\GameStageMain.obj
........\........\.....\GameStageResult.obj
........\........\.....\GameStageServerselect.obj
........\........\.....\GUI.obj
........\........\.....\GUIImageFrame.obj
........\........\.....\GUIImageLabel.obj
........\........\.....\GUIPushButton.obj
........\........\.....\Map.obj
........\........\.....\mt.dep
........\........\.....\SceneManager.obj
........\........\.....\stdafx.obj
........\........\.....\Tank.obj
........\........\.....\tank2009.exe.embed.manifest
........\........\.....\tank2009.exe.embed.manifest.res
........\........\.....\tank2009.exe.intermediate.manifest
........\........\.....\tank2009.obj
........\........\.....\UDPConnection.obj
........\........\.....\vc80.idb
........\........\.....\vc80.pdb
........\........\DrawTools.cpp
........\........\DrawTools.h
........\........\game\Game.cpp
........\........\....\Game.h
........\........\....\GameStageGame.cpp
........\........\....\GameStageGame.h
........\........\....\GameStageMain.cpp
........\........\....\GameStageMain.h
........\........\....\GameStageResult.cpp
........\........\....\GameStageResult.h
........\........\....\GameStageServerselect.cpp
........\........\....\GameStageServerselect.h
........\........\....\vssver2.scc
........\........\GUI\GUI.cpp
........\........\...\GUI.h
........\........\...\GUIElement.h
........\........\...\GUIImageFrame.cpp
........\........\...\GUIImageFrame.h
........\........\...\GUIImageLabel.cpp
........\........\...\GUIImageLabel.h
........\........\...\GUIPushButton.cpp
........\........\...\GUIPushButton.h
........\........\...\GUIRect.h
........\........\...\SEvent.h
........\........\...\vssver2.scc
........\........\res\gui\GS0_BKIMAGE.bmp
........\........\...\...\GS0_CREATSERVERD_BTN.bmp
........\........\...\...\GS0_CREATSERVERH_BTN.bmp
........\........\...\...\GS0_CREATSERVERN_BTN.bmp
........\........\...\...\GS0_EXITD_BTN.bmp
........\........\...\...\GS0_EXITH_BTN.bmp
........\........\...\...\GS0_EXITN_BTN.bmp
........\........\...\...\GS0_JOINSERVERD_BTN.bmp
........\........\...\...\GS0_JOINSERVERH_BTN.bmp
........\........\...\...\GS0_JOINSERVERN_BTN.bmp
........\........\...\...\GS0_SINGLEGAMED_BTN.bmp
........\........\...\...\GS0_SINGLEGAMEH_BTN.bmp
........\........\...\...\GS0_SINGLEGAMEN_BTN.bmp
........\........\...\...\GS1_BALL.bmp
........\........\...\...\GS1_BALL1.bmp
........\........\...\...\GS1_BALLFIRE.bmp
........\........\...\...\GS1_BKIMAGE.bmp
........\........\...\...\GS1_BKIMAGE1.bmp
........\........\...\...\GS1_BONUS-SHIELD.bmp
........\........\...\...\GS1_GAME_TANK00.bmp
........\........\...\...\GS1_GAME_TANK01.bmp
........\........\...\...\GS1_GAME_TANK02.bmp
........\........\...\...\GS1_GAME_TANK03.bmp
........\........\...\...\GS1_GAME_TANK04.bmp
........\........\...\...\GS1_GAME_TANK05.bmp
........\........\...\...\GS1_GAME_TANK06.bmp
........\........\...\...\GS1_GAME_TANK07.bmp
........\........\...\...\GS1_GAME_TANK08.bmp
........\........\...\...\GS1_GAME_TANK09.bmp
........\........\...\...\GS1_GAME_TANK10.bmp
........\........\...\...\GS1_GAME_TANK11.bmp
........\........\...\...\GS1_GAME_TANK12.bmp
........\........\...\...\GS1_GAME_TANK13.bmp
........\........\...\...\GS1_GAME_TANK14.bmp
........\........\...\...\GS1_GAME_TANK15.bmp
........\........\...\...\GS1_GSCENE_BLOOD.bmp
........\........\...\...\GS1_SCENE_BONUS.bmp
........\........\...\...\GS1_SCENE_BRICK.bmp
........\........\...\...\GS1_SCENE_BRICK1.bmp
........\........\...\...\GS1_SCENE_BRICK2.bmp
........\........\...\...\GS1_SCENE_GROUND.bmp
........\........\...\...\GS1_
........\.....\tank2009.ilk
........\.....\tank2009.pdb
........\tank2009\Debug\2DActiveObject.obj
........\........\.....\2DObject.obj
........\........\.....\2DStaticObject.obj
........\........\.....\Ball.obj
........\........\.....\Bonus.obj
........\........\.....\BuildLog.htm
........\........\.....\DrawTools.obj
........\........\.....\ExplodingObject.obj
........\........\.....\Game.obj
........\........\.....\GameStageGame.obj
........\........\.....\GameStageMain.obj
........\........\.....\GameStageResult.obj
........\........\.....\GameStageServerselect.obj
........\........\.....\GUI.obj
........\........\.....\GUIImageFrame.obj
........\........\.....\GUIImageLabel.obj
........\........\.....\GUIPushButton.obj
........\........\.....\Map.obj
........\........\.....\mt.dep
........\........\.....\SceneManager.obj
........\........\.....\stdafx.obj
........\........\.....\Tank.obj
........\........\.....\tank2009.exe.embed.manifest
........\........\.....\tank2009.exe.embed.manifest.res
........\........\.....\tank2009.exe.intermediate.manifest
........\........\.....\tank2009.obj
........\........\.....\UDPConnection.obj
........\........\.....\vc80.idb
........\........\.....\vc80.pdb
........\........\DrawTools.cpp
........\........\DrawTools.h
........\........\game\Game.cpp
........\........\....\Game.h
........\........\....\GameStageGame.cpp
........\........\....\GameStageGame.h
........\........\....\GameStageMain.cpp
........\........\....\GameStageMain.h
........\........\....\GameStageResult.cpp
........\........\....\GameStageResult.h
........\........\....\GameStageServerselect.cpp
........\........\....\GameStageServerselect.h
........\........\....\vssver2.scc
........\........\GUI\GUI.cpp
........\........\...\GUI.h
........\........\...\GUIElement.h
........\........\...\GUIImageFrame.cpp
........\........\...\GUIImageFrame.h
........\........\...\GUIImageLabel.cpp
........\........\...\GUIImageLabel.h
........\........\...\GUIPushButton.cpp
........\........\...\GUIPushButton.h
........\........\...\GUIRect.h
........\........\...\SEvent.h
........\........\...\vssver2.scc
........\........\res\gui\GS0_BKIMAGE.bmp
........\........\...\...\GS0_CREATSERVERD_BTN.bmp
........\........\...\...\GS0_CREATSERVERH_BTN.bmp
........\........\...\...\GS0_CREATSERVERN_BTN.bmp
........\........\...\...\GS0_EXITD_BTN.bmp
........\........\...\...\GS0_EXITH_BTN.bmp
........\........\...\...\GS0_EXITN_BTN.bmp
........\........\...\...\GS0_JOINSERVERD_BTN.bmp
........\........\...\...\GS0_JOINSERVERH_BTN.bmp
........\........\...\...\GS0_JOINSERVERN_BTN.bmp
........\........\...\...\GS0_SINGLEGAMED_BTN.bmp
........\........\...\...\GS0_SINGLEGAMEH_BTN.bmp
........\........\...\...\GS0_SINGLEGAMEN_BTN.bmp
........\........\...\...\GS1_BALL.bmp
........\........\...\...\GS1_BALL1.bmp
........\........\...\...\GS1_BALLFIRE.bmp
........\........\...\...\GS1_BKIMAGE.bmp
........\........\...\...\GS1_BKIMAGE1.bmp
........\........\...\...\GS1_BONUS-SHIELD.bmp
........\........\...\...\GS1_GAME_TANK00.bmp
........\........\...\...\GS1_GAME_TANK01.bmp
........\........\...\...\GS1_GAME_TANK02.bmp
........\........\...\...\GS1_GAME_TANK03.bmp
........\........\...\...\GS1_GAME_TANK04.bmp
........\........\...\...\GS1_GAME_TANK05.bmp
........\........\...\...\GS1_GAME_TANK06.bmp
........\........\...\...\GS1_GAME_TANK07.bmp
........\........\...\...\GS1_GAME_TANK08.bmp
........\........\...\...\GS1_GAME_TANK09.bmp
........\........\...\...\GS1_GAME_TANK10.bmp
........\........\...\...\GS1_GAME_TANK11.bmp
........\........\...\...\GS1_GAME_TANK12.bmp
........\........\...\...\GS1_GAME_TANK13.bmp
........\........\...\...\GS1_GAME_TANK14.bmp
........\........\...\...\GS1_GAME_TANK15.bmp
........\........\...\...\GS1_GSCENE_BLOOD.bmp
........\........\...\...\GS1_SCENE_BONUS.bmp
........\........\...\...\GS1_SCENE_BRICK.bmp
........\........\...\...\GS1_SCENE_BRICK1.bmp
........\........\...\...\GS1_SCENE_BRICK2.bmp
........\........\...\...\GS1_SCENE_GROUND.bmp
........\........\...\...\GS1_