文件名称:sk
- 所属分类:
- OpenGL
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 11.01mb
- 下载次数:
- 0次
- 提 供 者:
- l**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
实现人体骨骼模型行走。左方向键<- 左旋转/暂停
右方向键-> 左旋转/暂停
上方向键(up) 放大
下方向键(down) 缩小
W 上升
S 下降
G 走步
H 抬左手
J 抬右手
L 抬左腿
K 抬右腿
现在走步一次走一步,看得较清楚了。
-Achieve human skeleton walking. Left arrow keys < - left rotation/right-arrow keys to suspend-> left rotation/pause on the arrow keys (up) to enlarge under the direction of key (down) reduce the increase in S W G walking down H lift lift his left leg J K L lifted his right hand lift right leg is now walking a mile, see better in the.
右方向键-> 左旋转/暂停
上方向键(up) 放大
下方向键(down) 缩小
W 上升
S 下降
G 走步
H 抬左手
J 抬右手
L 抬左腿
K 抬右腿
现在走步一次走一步,看得较清楚了。
-Achieve human skeleton walking. Left arrow keys < - left rotation/right-arrow keys to suspend-> left rotation/pause on the arrow keys (up) to enlarge under the direction of key (down) reduce the increase in S W G walking down H lift lift his left leg J K L lifted his right hand lift right leg is now walking a mile, see better in the.
相关搜索: 骨骼
(系统自动生成,下载前可以参看下载内容)
下载文件列表
人体骨骼行走_刘秋志.doc
readme.txt
sk\data\BODY.3DS
..\....\HEAD.3DS
..\....\LELBOW.3DS
..\....\LFEET.3DS
..\....\lshoulder.3DS
..\....\LTHIGH.3DS
..\....\RELBOW.3DS
..\....\RFEET.3DS
..\....\rshoulder.3DS
..\....\RTHIGH.3DS
..\....\SKELETON.3DS
..\.ebug\sk.exe
..\.....\sk.ilk
..\.....\sk.pdb
..\sk\baiscobj.cpp
..\..\baiscobj.h
..\..\bitmap.h
..\..\data\BODY.3DS
..\..\....\HEAD.3DS
..\..\....\LELBOW.3DS
..\..\....\LFEET.3DS
..\..\....\lshoulder.3DS
..\..\....\LTHIGH.3DS
..\..\....\RELBOW.3DS
..\..\....\RFEET.3DS
..\..\....\rshoulder.3DS
..\..\....\RTHIGH.3DS
..\..\....\SKELETON.3DS
..\..\Debug\baiscobj.obj
..\..\.....\BuildLog.htm
..\..\.....\GLFont.obj
..\..\.....\mt.dep
..\..\.....\OpenGL.obj
..\..\.....\sk.exe.embed.manifest
..\..\.....\sk.exe.embed.manifest.res
..\..\.....\sk.exe.intermediate.manifest
..\..\.....\sk.obj
..\..\.....\sk.pch
..\..\.....\sk.res
..\..\.....\stdafx.obj
..\..\.....\vc80.idb
..\..\.....\vc80.pdb
..\..\.....\_3DS.obj
..\..\GLFont.cpp
..\..\GLFont.h
..\..\OpenGL.cpp
..\..\OpenGL.h
..\..\ReadMe.txt
..\..\Resource.h
..\..\sk.cpp
..\..\sk.h
..\..\sk.ico
..\..\sk.rc
..\..\sk.vcproj
..\..\sk.vcproj.CHINA-7DDC1A123.Administrator.user
..\..\small.ico
..\..\stdafx.cpp
..\..\stdafx.h
..\..\vectorlib.h
..\..\_3DS.cpp
..\..\_3DS.h
..\sk.exe
..\sk.ncb
..\sk.sln
..\sk.suo
..\..\data
..\..\Debug
..\..\Release
..\data
..\debug
..\release
..\sk
sk
readme.txt
sk\data\BODY.3DS
..\....\HEAD.3DS
..\....\LELBOW.3DS
..\....\LFEET.3DS
..\....\lshoulder.3DS
..\....\LTHIGH.3DS
..\....\RELBOW.3DS
..\....\RFEET.3DS
..\....\rshoulder.3DS
..\....\RTHIGH.3DS
..\....\SKELETON.3DS
..\.ebug\sk.exe
..\.....\sk.ilk
..\.....\sk.pdb
..\sk\baiscobj.cpp
..\..\baiscobj.h
..\..\bitmap.h
..\..\data\BODY.3DS
..\..\....\HEAD.3DS
..\..\....\LELBOW.3DS
..\..\....\LFEET.3DS
..\..\....\lshoulder.3DS
..\..\....\LTHIGH.3DS
..\..\....\RELBOW.3DS
..\..\....\RFEET.3DS
..\..\....\rshoulder.3DS
..\..\....\RTHIGH.3DS
..\..\....\SKELETON.3DS
..\..\Debug\baiscobj.obj
..\..\.....\BuildLog.htm
..\..\.....\GLFont.obj
..\..\.....\mt.dep
..\..\.....\OpenGL.obj
..\..\.....\sk.exe.embed.manifest
..\..\.....\sk.exe.embed.manifest.res
..\..\.....\sk.exe.intermediate.manifest
..\..\.....\sk.obj
..\..\.....\sk.pch
..\..\.....\sk.res
..\..\.....\stdafx.obj
..\..\.....\vc80.idb
..\..\.....\vc80.pdb
..\..\.....\_3DS.obj
..\..\GLFont.cpp
..\..\GLFont.h
..\..\OpenGL.cpp
..\..\OpenGL.h
..\..\ReadMe.txt
..\..\Resource.h
..\..\sk.cpp
..\..\sk.h
..\..\sk.ico
..\..\sk.rc
..\..\sk.vcproj
..\..\sk.vcproj.CHINA-7DDC1A123.Administrator.user
..\..\small.ico
..\..\stdafx.cpp
..\..\stdafx.h
..\..\vectorlib.h
..\..\_3DS.cpp
..\..\_3DS.h
..\sk.exe
..\sk.ncb
..\sk.sln
..\sk.suo
..\..\data
..\..\Debug
..\..\Release
..\data
..\debug
..\release
..\sk
sk