文件名称:ShadowVolume_ZPass
- 所属分类:
- 3D图形编程
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 1mb
- 下载次数:
- 0次
- 提 供 者:
- dush*****
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
使用vs2003+directx9实现的立体阴影,使用模板缓冲实现。-Using vs2003+ directx9 to achieve three-dimensional shadow, use the stencil buffer to achieve.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
ShadowVolume_ZPass\scr\Camera.cpp
..................\...\Camera.h
..................\...\MechWarrior.cpp
..................\...\MechWarrior.h
..................\...\MechWarrior.ico
..................\...\Game.cpp
..................\...\MechWarrior.rc
..................\...\MechWarrior.sln
..................\...\MechWarrior.suo
..................\...\MechWarrior.suo.old
..................\...\MechWarrior.vcproj
..................\...\MechWarrior.vcproj.ZZPROGRAM.Administrator.user
..................\...\ReadMe.txt
..................\...\Resource.h
..................\...\ShadowVolume.cpp
..................\...\Game.h
..................\...\small.ico
..................\...\StaticMesh.cpp
..................\...\StaticMesh.h
..................\...\stdafx.cpp
..................\...\stdafx.h
..................\...\Terrain.cpp
..................\...\Terrain.h
..................\...\UpgradeLog.XML
..................\...\Utility.cpp
..................\...\Utility.h
..................\...\vfxdebug.cpp
..................\...\vfxdebug.h
..................\...\vfxmemory.cpp
..................\...\vfxmemory.h
..................\...\图片1.png
..................\...\ShadowVolume.h
..................\scr
..................\bin\airplane.x
..................\...\bihull.bmp
..................\...\box.x
..................\...\terrain_detail.dds
..................\...\terrain_heightmap.png
..................\...\terrain_texture.dds
..................\...\wings.bmp
..................\bin
ShadowVolume_ZPass
..................\...\Camera.h
..................\...\MechWarrior.cpp
..................\...\MechWarrior.h
..................\...\MechWarrior.ico
..................\...\Game.cpp
..................\...\MechWarrior.rc
..................\...\MechWarrior.sln
..................\...\MechWarrior.suo
..................\...\MechWarrior.suo.old
..................\...\MechWarrior.vcproj
..................\...\MechWarrior.vcproj.ZZPROGRAM.Administrator.user
..................\...\ReadMe.txt
..................\...\Resource.h
..................\...\ShadowVolume.cpp
..................\...\Game.h
..................\...\small.ico
..................\...\StaticMesh.cpp
..................\...\StaticMesh.h
..................\...\stdafx.cpp
..................\...\stdafx.h
..................\...\Terrain.cpp
..................\...\Terrain.h
..................\...\UpgradeLog.XML
..................\...\Utility.cpp
..................\...\Utility.h
..................\...\vfxdebug.cpp
..................\...\vfxdebug.h
..................\...\vfxmemory.cpp
..................\...\vfxmemory.h
..................\...\图片1.png
..................\...\ShadowVolume.h
..................\scr
..................\bin\airplane.x
..................\...\bihull.bmp
..................\...\box.x
..................\...\terrain_detail.dds
..................\...\terrain_heightmap.png
..................\...\terrain_texture.dds
..................\...\wings.bmp
..................\bin
ShadowVolume_ZPass