文件名称:pbr
- 所属分类:
- Windows Mobile
- 资源属性:
- [MacOS] [Windows] [Visual C] [源码]
- 上传时间:
- 2008-10-13
- 文件大小:
- 139.51kb
- 下载次数:
- 1次
- 提 供 者:
- gong****
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
The goal of this project is to explore the idea of point-based
radiosity, which is a shooting radiosity technique suggested by Mark
Harris at UNC. The primary idea is that features available in
graphics hardware can be utilized to perform radiosity calculations.
Facilities such as flat shading, diffuse lighting, projective
textures, and mipmapping can be used to replace traditional numerical
solutions for radiosity.
-The goal of this project is to explore the id ea of point-based radiosity. which is a shooting radiosity technique sugges ted by Mark Harris at UNC. The primary idea is tha t features available in graphics hardware can b e utilized to perform radiosity calculations. Facilities such as flat shading. diffuse lighting, projective textures, mipmapping and can be used to replace tradition al numerical solutions for radiosity.
radiosity, which is a shooting radiosity technique suggested by Mark
Harris at UNC. The primary idea is that features available in
graphics hardware can be utilized to perform radiosity calculations.
Facilities such as flat shading, diffuse lighting, projective
textures, and mipmapping can be used to replace traditional numerical
solutions for radiosity.
-The goal of this project is to explore the id ea of point-based radiosity. which is a shooting radiosity technique sugges ted by Mark Harris at UNC. The primary idea is tha t features available in graphics hardware can b e utilized to perform radiosity calculations. Facilities such as flat shading. diffuse lighting, projective textures, mipmapping and can be used to replace tradition al numerical solutions for radiosity.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
压缩包 : 21840266pbr.rar 列表 WinMain.cpp Array_of.hpp Color.cpp Color.hpp cosine.pgm geom_util.cpp geom_util.hpp gl_common.h HemiCube.cpp HemiCube.hpp Map_of.hpp pgm_util.cpp pgm_util.hpp Point.cpp Point.hpp polka_dots.ppm ppm_util.cpp ppm_util.hpp rad.dsp rad.dsw rad.ncb rad.opt rad.plg rad.rc readme.txt resource.h Scene.cpp Scene.hpp Splat.cpp Splat.hpp Texture.cpp Texture.hpp Vector.cpp Vector.hpp wgl.cpp wgl.h