文件名称:client
介绍说明--下载内容均来自于网络,请自行研究使用
一个网游的源码(ogre),本代码是从网上下载仅供学习所用。代码分两部分本部分为
client。有需要可以下server部分。蛋清ol源码。-1 online games source code (ogre), this code is downloaded from the Internet only to learn use. The code is divided into two parts, Part client. Need to be part of the next server. Egg white ol source.
client。有需要可以下server部分。蛋清ol源码。-1 online games source code (ogre), this code is downloaded from the Internet only to learn use. The code is divided into two parts, Part client. Need to be part of the next server. Egg white ol source.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
client\client\AppFramework\AppContext.cpp
......\......\............\AppContext.h
......\......\............\AppFramework.vcproj
......\......\............\AppFramework.vcproj.LIULIANG-3D9C0F.liuliang.user
......\......\............\Delegation.h
......\......\............\FrameDispatcherT.h
......\......\............\GameApplication.cpp
......\......\............\GameApplication.h
......\......\............\GameAppPrerequisites.h
......\......\............\GameSystemBaseT.h
......\......\............\GameSystemManager.cpp
......\......\............\GameSystemManager.h
......\......\............\IGameSystem.h
......\......\............\InFrameDispatcherT.h
......\......\............\InputDispatcherT.h
......\......\............\ListenerContainerT.h
......\......\............\SimpleSystemManager.cpp
......\......\............\SimpleSystemManager.h
......\......\............\StateMachine.h
......\......\............\stdafx.cpp
......\......\............\stdafx.h
......\......\............\SystemElementNotify.h
......\......\............\UniqueID.h
......\......\.udioManager\Audio3DSetting.cpp
......\......\............\Audio3DSetting.h
......\......\............\AudioManager.cpp
......\......\............\AudioManager.h
......\......\............\AudioManager.vcproj
......\......\............\AudioManager.vcproj.LIULIANG-3D9C0F.liuliang.user
......\......\............\ISoundManager.h
......\......\............\ItemSoundSample.cpp
......\......\............\ItemSoundSample.h
......\......\............\ListenerObject.cpp
......\......\............\ListenerObject.h
......\......\............\MusicManager.cpp
......\......\............\MusicManager.h
......\......\............\MusicSampleManager.cpp
......\......\............\MusicSampleManager.h
......\......\............\ogg.cpp
......\......\............\ogg.h
......\......\............\PAM_Define.h
......\......\............\SceneSoundObjectSoundSample.cpp
......\......\............\SceneSoundObjectSoundSample.h
......\......\............\SoundBank.cpp
......\......\............\SoundBank.h
......\......\............\SoundDataPool.cpp
......\......\............\SoundDataPool.h
......\......\............\SoundManager.cpp
......\......\............\SoundManager.h
......\......\............\SoundObject.cpp
......\......\............\SoundObject.h
......\......\............\SoundPool.cpp
......\......\............\SoundPool.h
......\......\............\SoundSample.cpp
......\......\............\SoundSample.h
......\......\............\SoundSampleManager.cpp
......\......\............\SoundSampleManager.h
......\......\............\SoundSampleSystem.cpp
......\......\............\SoundSampleSystem.h
......\......\............\SoundSystem.cpp
......\......\............\SoundSystem.h
......\......\............\stdafx.cpp
......\......\............\stdafx.h
......\......\............\TypeDef.h
......\......\............\UISoundSample.cpp
......\......\............\UISoundSample.h
......\......\............\XACTSoundManager.cpp
......\......\............\XACTSoundManager.h
......\......\ClientNetwork\ClientConnector.cpp
......\......\.............\ClientConnector.h
......\......\.............\ClientNetwork.vcproj
......\......\.............\ClientNetwork.vcproj.LIULIANG-3D9C0F.liuliang.user
......\......\.............\Network.cpp
......\......\.............\network.h
......\......\.............\NetworkManager.cpp
......\......\.............\NetworkManager.h
......\......\.............\PackageParse.cpp
......\......\.............\PackageParse.h
......\......\.............\ProxyConnect.cpp
......\......\.............\ProxyConnect.h
......\......\.............\ProxyRequest.cpp
......\......\.............\ProxyRequest.h
......\......\.............\Socket.cpp
......\......\.............\Socket.h
......\......\.............\StdAfx.cpp
......\......\.............\StdAfx.h
......\......\......Resource\ClientResource.vcproj
......\......\..............\ClientResource.vcproj.LIULIANG-3D9C0F.liuliang.user
......\......\..............\DATA_DataFile.cpp
......\......\..............\DATA_DataFile
......\......\............\AppContext.h
......\......\............\AppFramework.vcproj
......\......\............\AppFramework.vcproj.LIULIANG-3D9C0F.liuliang.user
......\......\............\Delegation.h
......\......\............\FrameDispatcherT.h
......\......\............\GameApplication.cpp
......\......\............\GameApplication.h
......\......\............\GameAppPrerequisites.h
......\......\............\GameSystemBaseT.h
......\......\............\GameSystemManager.cpp
......\......\............\GameSystemManager.h
......\......\............\IGameSystem.h
......\......\............\InFrameDispatcherT.h
......\......\............\InputDispatcherT.h
......\......\............\ListenerContainerT.h
......\......\............\SimpleSystemManager.cpp
......\......\............\SimpleSystemManager.h
......\......\............\StateMachine.h
......\......\............\stdafx.cpp
......\......\............\stdafx.h
......\......\............\SystemElementNotify.h
......\......\............\UniqueID.h
......\......\.udioManager\Audio3DSetting.cpp
......\......\............\Audio3DSetting.h
......\......\............\AudioManager.cpp
......\......\............\AudioManager.h
......\......\............\AudioManager.vcproj
......\......\............\AudioManager.vcproj.LIULIANG-3D9C0F.liuliang.user
......\......\............\ISoundManager.h
......\......\............\ItemSoundSample.cpp
......\......\............\ItemSoundSample.h
......\......\............\ListenerObject.cpp
......\......\............\ListenerObject.h
......\......\............\MusicManager.cpp
......\......\............\MusicManager.h
......\......\............\MusicSampleManager.cpp
......\......\............\MusicSampleManager.h
......\......\............\ogg.cpp
......\......\............\ogg.h
......\......\............\PAM_Define.h
......\......\............\SceneSoundObjectSoundSample.cpp
......\......\............\SceneSoundObjectSoundSample.h
......\......\............\SoundBank.cpp
......\......\............\SoundBank.h
......\......\............\SoundDataPool.cpp
......\......\............\SoundDataPool.h
......\......\............\SoundManager.cpp
......\......\............\SoundManager.h
......\......\............\SoundObject.cpp
......\......\............\SoundObject.h
......\......\............\SoundPool.cpp
......\......\............\SoundPool.h
......\......\............\SoundSample.cpp
......\......\............\SoundSample.h
......\......\............\SoundSampleManager.cpp
......\......\............\SoundSampleManager.h
......\......\............\SoundSampleSystem.cpp
......\......\............\SoundSampleSystem.h
......\......\............\SoundSystem.cpp
......\......\............\SoundSystem.h
......\......\............\stdafx.cpp
......\......\............\stdafx.h
......\......\............\TypeDef.h
......\......\............\UISoundSample.cpp
......\......\............\UISoundSample.h
......\......\............\XACTSoundManager.cpp
......\......\............\XACTSoundManager.h
......\......\ClientNetwork\ClientConnector.cpp
......\......\.............\ClientConnector.h
......\......\.............\ClientNetwork.vcproj
......\......\.............\ClientNetwork.vcproj.LIULIANG-3D9C0F.liuliang.user
......\......\.............\Network.cpp
......\......\.............\network.h
......\......\.............\NetworkManager.cpp
......\......\.............\NetworkManager.h
......\......\.............\PackageParse.cpp
......\......\.............\PackageParse.h
......\......\.............\ProxyConnect.cpp
......\......\.............\ProxyConnect.h
......\......\.............\ProxyRequest.cpp
......\......\.............\ProxyRequest.h
......\......\.............\Socket.cpp
......\......\.............\Socket.h
......\......\.............\StdAfx.cpp
......\......\.............\StdAfx.h
......\......\......Resource\ClientResource.vcproj
......\......\..............\ClientResource.vcproj.LIULIANG-3D9C0F.liuliang.user
......\......\..............\DATA_DataFile.cpp
......\......\..............\DATA_DataFile