文件名称:ocean
- 所属分类:
- OpenGL
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 7.59mb
- 下载次数:
- 0次
- 提 供 者:
- fann*****
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
利用opengl来生成一个大海的场景,海面波动-make up ocean
相关搜索: ocean
(系统自动生成,下载前可以参看下载内容)
下载文件列表
show5 for plane jiu
...................\Cube.clw
...................\ReadMe.txt
...................\Cube.dsw
...................\Cube.h
...................\Cube.cpp
...................\StdAfx.h
...................\StdAfx.cpp
...................\MainFrm.h
...................\MainFrm.cpp
...................\CubeDoc.h
...................\CubeDoc.cpp
...................\resource.h
...................\Cube.rc
...................\Cube.ncb
...................\Cube.plg
...................\Cube.aps
...................\NATURE4.BMP
...................\SkyBox.h
...................\LAND.BMP
...................\Mygrid.cpp
...................\MYGRID.H
...................\NATURE12.BMP
...................\Sky1.bmp
...................\Lan.bmp
...................\FLOOR.BMP
...................\Nature5.BMP
...................\Sky2.bmp
...................\SkyBox.cpp
...................\4.1加上起伏的大地
...................\Model.h
...................\Nature6.BMP
...................\Sky3.bmp
...................\WATER1.BW
...................\MYTEXTURE.H
...................\Mytexture.cpp
...................\Texture.h
...................\Texture.cpp
...................\MilkshapeModel.cpp
...................\MilkshapeModel.h
...................\Model.cpp
...................\TextureM.h
...................\TextureM.cpp
...................\3dsreader.h
...................\3dsreader.cpp
...................\GLSTRUCTURES.H
...................\Trilist.cpp
...................\TRILIST.H
...................\Triobject.cpp
...................\Triobject.h
...................\BASICREAD.H
...................\Cube.exe
...................\CubeView.h
...................\hai4.rgb
...................\Cube.opt
...................\Cube.dsp
...................\Debug
...................\.....\Cube.res
...................\.....\vc60.idb
...................\.....\Cube.pch
...................\.....\vc60.pdb
...................\.....\StdAfx.sbr
...................\.....\StdAfx.obj
...................\.....\3dsreader.sbr
...................\.....\Cube.sbr
...................\.....\CubeDoc.sbr
...................\.....\MainFrm.sbr
...................\.....\MilkshapeModel.sbr
...................\.....\Model.sbr
...................\.....\Mygrid.sbr
...................\.....\Mytexture.sbr
...................\.....\SkyBox.sbr
...................\.....\Texture.sbr
...................\.....\TextureM.sbr
...................\.....\Trilist.sbr
...................\.....\Triobject.sbr
...................\.....\Triobject.obj
...................\.....\Trilist.obj
...................\.....\TextureM.obj
...................\.....\Texture.obj
...................\.....\SkyBox.obj
...................\.....\Mytexture.obj
...................\.....\Mygrid.obj
...................\.....\Model.obj
...................\.....\MilkshapeModel.obj
...................\.....\MainFrm.obj
...................\.....\CubeDoc.obj
...................\.....\3dsreader.obj
...................\.....\Cube.exe
...................\.....\Cube.pdb
...................\.....\Cube.bsc
...................\.....\Cube.obj
...................\.....\CubeView.sbr
...................\.....\Cube.ilk
...................\.....\CubeView.obj
...................\3DS
...................\...\ship2.3DS
...................\...\ship1.3DS
...................\...\ship.3DS
...................\...\F16.3DS
...................\Cube.clw
...................\ReadMe.txt
...................\Cube.dsw
...................\Cube.h
...................\Cube.cpp
...................\StdAfx.h
...................\StdAfx.cpp
...................\MainFrm.h
...................\MainFrm.cpp
...................\CubeDoc.h
...................\CubeDoc.cpp
...................\resource.h
...................\Cube.rc
...................\Cube.ncb
...................\Cube.plg
...................\Cube.aps
...................\NATURE4.BMP
...................\SkyBox.h
...................\LAND.BMP
...................\Mygrid.cpp
...................\MYGRID.H
...................\NATURE12.BMP
...................\Sky1.bmp
...................\Lan.bmp
...................\FLOOR.BMP
...................\Nature5.BMP
...................\Sky2.bmp
...................\SkyBox.cpp
...................\4.1加上起伏的大地
...................\Model.h
...................\Nature6.BMP
...................\Sky3.bmp
...................\WATER1.BW
...................\MYTEXTURE.H
...................\Mytexture.cpp
...................\Texture.h
...................\Texture.cpp
...................\MilkshapeModel.cpp
...................\MilkshapeModel.h
...................\Model.cpp
...................\TextureM.h
...................\TextureM.cpp
...................\3dsreader.h
...................\3dsreader.cpp
...................\GLSTRUCTURES.H
...................\Trilist.cpp
...................\TRILIST.H
...................\Triobject.cpp
...................\Triobject.h
...................\BASICREAD.H
...................\Cube.exe
...................\CubeView.h
...................\hai4.rgb
...................\Cube.opt
...................\Cube.dsp
...................\Debug
...................\.....\Cube.res
...................\.....\vc60.idb
...................\.....\Cube.pch
...................\.....\vc60.pdb
...................\.....\StdAfx.sbr
...................\.....\StdAfx.obj
...................\.....\3dsreader.sbr
...................\.....\Cube.sbr
...................\.....\CubeDoc.sbr
...................\.....\MainFrm.sbr
...................\.....\MilkshapeModel.sbr
...................\.....\Model.sbr
...................\.....\Mygrid.sbr
...................\.....\Mytexture.sbr
...................\.....\SkyBox.sbr
...................\.....\Texture.sbr
...................\.....\TextureM.sbr
...................\.....\Trilist.sbr
...................\.....\Triobject.sbr
...................\.....\Triobject.obj
...................\.....\Trilist.obj
...................\.....\TextureM.obj
...................\.....\Texture.obj
...................\.....\SkyBox.obj
...................\.....\Mytexture.obj
...................\.....\Mygrid.obj
...................\.....\Model.obj
...................\.....\MilkshapeModel.obj
...................\.....\MainFrm.obj
...................\.....\CubeDoc.obj
...................\.....\3dsreader.obj
...................\.....\Cube.exe
...................\.....\Cube.pdb
...................\.....\Cube.bsc
...................\.....\Cube.obj
...................\.....\CubeView.sbr
...................\.....\Cube.ilk
...................\.....\CubeView.obj
...................\3DS
...................\...\ship2.3DS
...................\...\ship1.3DS
...................\...\ship.3DS
...................\...\F16.3DS