文件名称:AssetEquipmentManagementSystem
- 所属分类:
- SQL Server数据库
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 9.89mb
- 下载次数:
- 0次
- 提 供 者:
- 溜*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
实现资产信息的添加,修改和删除,按照会计制度中的规定对资产进行计提折旧。能够对本期计提的资产进行反计提,对系统数据进行备份和恢复。-To achieve asset information to add, modify, and delete, in accordance with the provisions of the accounting system, asset depreciation. Able to current provision for an anti-accrual assets, the system data backup and recovery.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
资产设备管理\数据库\EquipmentManage_Data.MDF
............\......\EquipmentManage_Log.LDF
............\Equipment\AddEquip.cpp
............\.........\AddEquip.h
............\.........\AddKinds.cpp
............\.........\AddKinds.h
............\.........\adodc.cpp
............\.........\adodc.h
............\.........\column.cpp
............\.........\column.h
............\.........\columns.cpp
............\.........\columns.h
............\.........\CustomBar.cpp
............\.........\CustomBar.h
............\.........\DataBackup.cpp
............\.........\DataBackup.h
............\.........\dataformatdisp.cpp
............\.........\dataformatdisp.h
............\.........\datagrid.cpp
............\.........\datagrid.h
............\.........\DataManage.cpp
............\.........\DataManage.h
............\.........\DataManage1.cpp
............\.........\DataManage1.h
............\.........\DataRestore.cpp
............\.........\DataRestore.h
............\.........\DeleteEquip.cpp
............\.........\DeleteEquip.h
............\.........\DeleteEquipment.cpp
............\.........\DeleteEquipment.h
............\.........\Depre.cpp
............\.........\Depre.h
............\.........\EquipKind.cpp
............\.........\EquipKind.h
............\.........\Equipment.aps
............\.........\Equipment.clw
............\.........\Equipment.cpp
............\.........\Equipment.dsp
............\.........\Equipment.dsw
............\.........\Equipment.h
............\.........\Equipment.ncb
............\.........\Equipment.opt
............\.........\Equipment.plg
............\.........\Equipment.rc
............\.........\EquipmentDlg.cpp
............\.........\EquipmentDlg.h
............\.........\field.cpp
............\.........\field.h
............\.........\fields.cpp
............\.........\fields.h
............\.........\font.cpp
............\.........\font.h
............\.........\NumberEdit.cpp
............\.........\NumberEdit.h
............\.........\picture.cpp
............\.........\picture.h
............\.........\properties.cpp
............\.........\properties.h
............\.........\property.cpp
............\.........\property.h
............\.........\ReadMe.txt
............\.........\ReduceEquip.cpp
............\.........\ReduceEquip.h
............\.........\ReduceKinds.cpp
............\.........\ReduceKinds.h
............\.........\resource.h
............\.........\selbookmarks.cpp
............\.........\selbookmarks.h
............\.........\split.cpp
............\.........\split.h
............\.........\splits.cpp
............\.........\splits.h
............\.........\StdAfx.cpp
............\.........\StdAfx.h
............\.........\stddataformatsdisp.cpp
............\.........\stddataformatsdisp.h
............\.........\SysIni.cpp
............\.........\SysIni.h
............\.........\UnDepre.cpp
............\.........\UnDepre.h
............\.........\UpdateEquip.cpp
............\.........\UpdateEquip.h
............\.........\UseState.cpp
............\.........\UseState.h
............\.........\_recordset.cpp
............\.........\_recordset.h
............\.........\res\02.ico
............\.........\...\35.ico
............\.........\...\51.ico
............\.........\...\63.ico
............\.........\...\65.ico
............\.........\...\a.ico
............\.........\...\BE EDIT.ICO
............\.........\...\bitmap1.bmp
............\.........\...\bitmap2.bmp
............\.........\...\bitmap4.bmp
............\.........\...\bitmap5.bmp
............\.........\...\car1.bmp
............\.........\...\desktop.bmp
............\.........\...\Equipment.ico
............\......\EquipmentManage_Log.LDF
............\Equipment\AddEquip.cpp
............\.........\AddEquip.h
............\.........\AddKinds.cpp
............\.........\AddKinds.h
............\.........\adodc.cpp
............\.........\adodc.h
............\.........\column.cpp
............\.........\column.h
............\.........\columns.cpp
............\.........\columns.h
............\.........\CustomBar.cpp
............\.........\CustomBar.h
............\.........\DataBackup.cpp
............\.........\DataBackup.h
............\.........\dataformatdisp.cpp
............\.........\dataformatdisp.h
............\.........\datagrid.cpp
............\.........\datagrid.h
............\.........\DataManage.cpp
............\.........\DataManage.h
............\.........\DataManage1.cpp
............\.........\DataManage1.h
............\.........\DataRestore.cpp
............\.........\DataRestore.h
............\.........\DeleteEquip.cpp
............\.........\DeleteEquip.h
............\.........\DeleteEquipment.cpp
............\.........\DeleteEquipment.h
............\.........\Depre.cpp
............\.........\Depre.h
............\.........\EquipKind.cpp
............\.........\EquipKind.h
............\.........\Equipment.aps
............\.........\Equipment.clw
............\.........\Equipment.cpp
............\.........\Equipment.dsp
............\.........\Equipment.dsw
............\.........\Equipment.h
............\.........\Equipment.ncb
............\.........\Equipment.opt
............\.........\Equipment.plg
............\.........\Equipment.rc
............\.........\EquipmentDlg.cpp
............\.........\EquipmentDlg.h
............\.........\field.cpp
............\.........\field.h
............\.........\fields.cpp
............\.........\fields.h
............\.........\font.cpp
............\.........\font.h
............\.........\NumberEdit.cpp
............\.........\NumberEdit.h
............\.........\picture.cpp
............\.........\picture.h
............\.........\properties.cpp
............\.........\properties.h
............\.........\property.cpp
............\.........\property.h
............\.........\ReadMe.txt
............\.........\ReduceEquip.cpp
............\.........\ReduceEquip.h
............\.........\ReduceKinds.cpp
............\.........\ReduceKinds.h
............\.........\resource.h
............\.........\selbookmarks.cpp
............\.........\selbookmarks.h
............\.........\split.cpp
............\.........\split.h
............\.........\splits.cpp
............\.........\splits.h
............\.........\StdAfx.cpp
............\.........\StdAfx.h
............\.........\stddataformatsdisp.cpp
............\.........\stddataformatsdisp.h
............\.........\SysIni.cpp
............\.........\SysIni.h
............\.........\UnDepre.cpp
............\.........\UnDepre.h
............\.........\UpdateEquip.cpp
............\.........\UpdateEquip.h
............\.........\UseState.cpp
............\.........\UseState.h
............\.........\_recordset.cpp
............\.........\_recordset.h
............\.........\res\02.ico
............\.........\...\35.ico
............\.........\...\51.ico
............\.........\...\63.ico
............\.........\...\65.ico
............\.........\...\a.ico
............\.........\...\BE EDIT.ICO
............\.........\...\bitmap1.bmp
............\.........\...\bitmap2.bmp
............\.........\...\bitmap4.bmp
............\.........\...\bitmap5.bmp
............\.........\...\car1.bmp
............\.........\...\desktop.bmp
............\.........\...\Equipment.ico