文件名称:paopaotang

  • 所属分类:
  • 游戏引擎
  • 资源属性:
  • [Windows] [Visual.Net] [源码]
  • 上传时间:
  • 2012-11-26
  • 文件大小:
  • 2.97mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • de***
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容均来自于网络,请自行研究使用

本程序演示了ASL引擎的各个主要模块的使用方法。模拟了盛大公司的同名游戏,

实现其大部分功能。支持大物体、动画物体,支持小龟、猫头鹰、飞碟等坐骑,

支持草丛、帐篷、冰窟等隐藏物体,支持各种主要道具。

所有使用的图片版权归盛大公司所有。-This program demonstrates the ASL engine to use each of the major modules. Simulate a grand the company' s namesake game, to achieve most of its functionality. Support for large objects, animated objects, to support small turtles, owls, flying saucer and other mounts in support of grass, tents, through the ice and other hidden objects in support of all major props. All images copyright to use the grand companies.
(系统自动生成,下载前可以参看下载内容)

下载文件列表

单机泡泡堂(体验版)\BnB.exe

..................\Ini\FixedItem.ini

..................\...\MapType1.ini

..................\...\MapType2.ini

..................\...\Role1.ini

..................\...\Role2.ini

..................\...\RoleShared.ini

..................\Map\Map1.map

..................\...\Map2.map

..................\...\Map3.map

..................\Pic\BG.bmp

..................\...\BigPopo.bmp

..................\...\Draw.bmp

..................\...\Explosion.bmp

..................\...\FastTurtle.bmp

..................\...\FastUFO.bmp

..................\...\Gift1.bmp

..................\...\Gift2.bmp

..................\...\Gift3.bmp

..................\...\Gift4.bmp

..................\...\Gift5.bmp

..................\...\Gift6.bmp

..................\...\GiftOwl.bmp

..................\...\GiftTurtle.bmp

..................\...\GiftUFO.bmp

..................\...\MapType1.bmp

..................\...\MapType2.bmp

..................\...\MapType3.bmp

..................\...\MapTypeRoot.bmp

..................\...\Number.bmp

..................\...\Owl.bmp

..................\...\Player.bmp

..................\...\Popo.bmp

..................\...\Role1.bmp

..................\...\Role1Ani.bmp

..................\...\Role1Die.bmp

..................\...\Role1Ride.bmp

..................\...\Role1Start.bmp

..................\...\Role2.bmp

..................\...\Role2Ani.bmp

..................\...\Role2Die.bmp

..................\...\Role2Ride.bmp

..................\...\Role2Start.bmp

..................\...\SandBlockBuff.bmp

..................\...\SandBlockYellow.bmp

..................\...\SandBox.bmp

..................\...\SandCactiGreen.bmp

..................\...\SandCactiGreenBold.bmp

..................\...\SandCactiTea.bmp

..................\...\SandGround.bmp

..................\...\SandHouseBlue.bmp

..................\...\SandHouseGreen.bmp

..................\...\SandHouseTea.bmp

..................\...\SandOasis.bmp

..................\...\SandOasisAni.bmp

..................\...\SandShopBlue.bmp

..................\...\SandShopRed.bmp

..................\...\SandShopYellow.bmp

..................\...\SandStone.bmp

..................\...\SandTentBlue.bmp

..................\...\SandTentRed.bmp

..................\...\SandTentYellow.bmp

..................\...\SandTree.bmp

..................\...\SandTreeGreen.bmp

..................\...\SandTreeYellow.bmp

..................\...\ShadowBlock.bmp

..................\...\ShadowBush.bmp

..................\...\ShadowGift.bmp

..................\...\ShadowPopo.bmp

..................\...\ShadowRole.bmp

..................\...\ShadowTent.bmp

..................\...\SlowTurtle.bmp

..................\...\Start.bmp

..................\...\Thumbs.db

..................\...\TownBlockRed.bmp

..................\...\TownBlockYellow.bmp

..................\...\TownBox.bmp

..................\...\TownBush.bmp

..................\...\TownGround.bmp

..................\...\TownHouseBlue.bmp

..................\...\TownHouseRed.bmp

..................\...\TownHouseYellow.bmp

..................\...\TownTree.bmp

..................\...\TownWindmill.bmp

..................\...\TownWindmillAni.bmp

..................\...\Win.bmp

..................\Readme.txt

..................\Snd\appear.wav

..................\...\bg.wav

..................\...\die.wav

..................\...\draw.wav

..................\...\explode.wav

..................\...\get.wav

..................\...\lay.wav

..................\...\save.wav

..................\...\start.wav

..................\...\win.wav

..................\src\ability.h

..................\...\BnB.rc

..................\...\BnB.sln

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