文件名称:europa-2.3-MinGW

介绍说明--下载内容均来自于网络,请自行研究使用

Europa是一个模型和解决方案框架,约束问题的规划和优化设计。 EUROPA研究通常可嵌入在宿主应用程序,具有高效、可扩展和可配置等特点。-EUROPA is a fr a mework to model and tackle problems in Planning, Scheduling and Constraint Programming. EUROPA is typically embedded in a host application. It is designed to be expressive, efficient, extendable and configurable.
(系统自动生成,下载前可以参看下载内容)

下载文件列表

bin

...\.makeproject

...\............\java

...\............\....\Template

...\............\Batch.bsh

...\............\Makefile

...\............\ModuleTemplate.cc

...\............\ModuleTemplate.hh

...\............\Template-Main.cc

...\............\Template-initial-state.nddl

...\............\Template-model.nddl

...\............\Template.bsh

...\............\Template.i

...\............\TemplateCustomCode.cc

...\............\TemplateCustomCode.hh

...\............\build.properties

...\............\build.xml

...\............\java\Template\Main.java

...\............\makerules.mk

...\............\platforms.mk

...\autobuild

...\autobuild-linux.sh

...\autobuild-mingw.sh

...\checkant.xml

...\checkmakeproject

...\checkreqs

...\checksvn

...\coverage

...\makeproject

...\nddlcompile

...\nddlparse

...\runExample.bat

config

......\Debug.cfg

......\NDDL.cfg

......\PlannerConfig.xml

examples

........\BlocksWorld

........\...........\java

........\...........\....\BlocksWorld

........\Light

........\.....\java

........\.....\....\Light

........\NQueens

........\.......\java

........\.......\....\NQueens

........\Rover

........\.....\java

........\.....\....\Rover

........\Shopping

........\........\java

........\........\....\Shopping

........\UBO

........\...\java

........\...\....\UBO

........\BlocksWorld\Batch.bsh

........\...........\BlocksWorld-Main.cc

........\...........\BlocksWorld-initial-state.nddl

........\...........\BlocksWorld-model.nddl

........\...........\BlocksWorld.bsh

........\...........\BlocksWorld.i

........\...........\BlocksWorldCustomCode.cc

........\...........\BlocksWorldCustomCode.hh

........\...........\Debug.cfg

........\...........\Makefile

........\...........\ModuleBlocksWorld.cc

........\...........\ModuleBlocksWorld.hh

........\...........\NDDL.cfg

........\...........\PlannerConfig.xml

........\...........\build.properties

........\...........\build.xml

........\...........\java\BlocksWorld\BlockHistoryEntry.java

........\...........\....\...........\BlockWorld.java

........\...........\....\...........\BlockWorldHistory.java

........\...........\....\...........\BlockWorldHistoryPanel.java

........\...........\....\...........\BlockWorldSolverListener.java

........\...........\....\...........\BlockWorldTableModel.java

........\...........\....\...........\Main.java

........\...........\makerules.mk

........\Jamfile

........\Light\Batch.bsh

........\.....\Debug.cfg

........\.....\Light-Main.cc

........\.....\Light-initial-state.nddl

........\.....\Light-model.nddl

........\.....\Light.bsh

........\.....\Light.i

........\.....\LightCustomCode.cc

........\.....\LightCustomCode.hh

........\.....\Makefile

........\.....\ModuleLight.cc

........\.....\ModuleLight.hh

........\.....\NDDL.cfg

........\.....\PlannerConfig.xml

........\.....\build.properties

........\.....\build.xml

........\.....\java\Light\Main.java

........\.....\makerules.mk

........\NQueens\.classpath

........\.......\.project

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