文件名称:skyblue_BoxMan

  • 所属分类:
  • 游戏
  • 资源属性:
  • [Windows] [Visual C] [源码]
  • 上传时间:
  • 2012-11-26
  • 文件大小:
  • 1.93mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • 万**
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容均来自于网络,请自行研究使用

推箱子小游戏源码。内有地图编辑器的源码。教你简单的技巧入门游戏编程-Sokoban game source code. There are map editor source. Teach you simple techniques started Game Programming
(系统自动生成,下载前可以参看下载内容)

下载文件列表

skyblue_BoxMan\BoxMan.cpp

..............\BoxMan.h

..............\BoxManWnd.cpp

..............\BoxManWnd.h

..............\help.bmp

..............\help1.bmp

..............\HelpDlg.cpp

..............\HelpDlg.h

..............\MainFrm.cpp

..............\MainFrm.h

..............\map.info

..............\MissionLevelDlg.cpp

..............\MissionLevelDlg.h

..............\move.wav

..............\push.wav

..............\ReadMe.txt

..............\resource.h

..............\skyblue_BoxMan.aps

..............\skyblue_BoxMan.clw

..............\skyblue_BoxMan.cpp

..............\skyblue_BoxMan.dsp

..............\skyblue_BoxMan.dsw

..............\skyblue_BoxMan.h

..............\skyblue_BoxMan.ncb

..............\skyblue_BoxMan.plg

..............\skyblue_BoxMan.rc

..............\skyblue_BoxManDoc.cpp

..............\skyblue_BoxManDoc.h

..............\skyblue_BoxManView.cpp

..............\skyblue_BoxManView.h

..............\StdAfx.cpp

..............\StdAfx.h

..............\victory.wav

..............\res\skyblue_BoxMan.ico

..............\...\skyblue_BoxMan.rc2

..............\...\skyblue_BoxManDoc.ico

..............\...\Toolbar.bmp

..............\Debug\map.info

..............\.....\skyblue_BoxMan.exe

..............\.....\skyblue_BoxMan.res

..............\.....\vc60.pdb

..............\.....\skyblue_BoxMan.pdb

..............\.....\StdAfx.obj

..............\.....\skyblue_BoxMan.obj

..............\.....\MissionLevelDlg.obj

..............\.....\HelpDlg.obj

..............\.....\BoxManWnd.obj

..............\.....\BoxMan.obj

..............\BoxMan_Editer\BoxMan_Edit.cpp

..............\.............\BoxMan_Edit.h

..............\.............\BoxMan_Editer.aps

..............\.............\BoxMan_Editer.clw

..............\.............\BoxMan_Editer.cpp

..............\.............\BoxMan_Editer.dsp

..............\.............\BoxMan_Editer.dsw

..............\.............\BoxMan_Editer.h

..............\.............\BoxMan_Editer.ncb

..............\.............\BoxMan_Editer.opt

..............\.............\BoxMan_Editer.plg

..............\.............\BoxMan_Editer.rc

..............\.............\BoxMan_EditerDoc.cpp

..............\.............\BoxMan_EditerDoc.h

..............\.............\BoxMan_EditerView.cpp

..............\.............\BoxMan_EditerView.h

..............\.............\Boxman_EditerWnd.cpp

..............\.............\Boxman_EditerWnd.h

..............\.............\LoadMapDlg.cpp

..............\.............\LoadMapDlg.h

..............\.............\MainFrm.cpp

..............\.............\MainFrm.h

..............\.............\map.info

..............\.............\ReadMe.txt

..............\.............\resource.h

..............\.............\StdAfx.cpp

..............\.............\StdAfx.h

..............\.............\res\BoxMan_Editer.ico

..............\.............\...\BoxMan_Editer.rc2

..............\.............\...\BoxMan_EditerDoc.ico

..............\.............\...\ico00001.ico

..............\.............\...\ico00002.ico

..............\.............\...\ico00003.ico

..............\.............\...\ico00004.ico

..............\.............\...\ico00005.ico

..............\.............\...\idr_icon.ico

..............\.............\Debug\BoxMan_Editer.exe

..............\.............\.....\map.info

..............\.............\.....\BoxMan_Editer.res

..............\.............\.....\vc60.pdb

..............\.............\.....\StdAfx.obj

..............\.............\.....\LoadMapDlg.obj

..............\.............\.....\Boxman_EditerWnd.obj

..............\.............\.....\BoxMan_Editer.obj

..............\.............\.....\BoxMan_Edit.obj

..............\.............\.....\BoxMan_Editer.pdb

..............\skyblue_BoxMan.opt

..............\BoxMan_Editer\res

..............\.............\Debug

..............\res

..............\Debug

..............\BoxMan_Editer

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