文件名称:YYGames
- 所属分类:
- 其他智力游戏
- 资源属性:
- [Windows] [Visual.Net] [Basic/ASP] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 2.33mb
- 下载次数:
- 0次
- 提 供 者:
- 肖**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
六款游戏源码,游戏名称如下
YYTetris - 七彩俄罗斯方块 ( a Tetris game )
YYPiano - 趣味钢琴 ( a music game )
YYFly - 打苍蝇 ( kill flies )
YYMatch - 连连看 ( a Match It game )
YYArena - 星际竞技场 ( Star Arena: a STG game )
YYSnake - 贪吃蛇 ( a Snake game )-Six games source code, the name of the game are as follows YYTetris- Colorful Tetris (a Tetris game) YYPiano- Fun Piano (a music game) YYFly- Da Cangying (kill flies) YYMatch- Lianliankan (a Match It game) YYArena- Star Arena (Star Arena: a STG game) YYSnake- Snake (a Snake game)
YYTetris - 七彩俄罗斯方块 ( a Tetris game )
YYPiano - 趣味钢琴 ( a music game )
YYFly - 打苍蝇 ( kill flies )
YYMatch - 连连看 ( a Match It game )
YYArena - 星际竞技场 ( Star Arena: a STG game )
YYSnake - 贪吃蛇 ( a Snake game )-Six games source code, the name of the game are as follows YYTetris- Colorful Tetris (a Tetris game) YYPiano- Fun Piano (a music game) YYFly- Da Cangying (kill flies) YYMatch- Lianliankan (a Match It game) YYArena- Star Arena (Star Arena: a STG game) YYSnake- Snake (a Snake game)
(系统自动生成,下载前可以参看下载内容)
下载文件列表
readme.txt
YYArena\ClassDiagram.png
.......\FarseerPhysics2.0.1OnlyForSilverlight\ClientBin
.......\.....................................\.ollisions\AABB.cs
.......\.....................................\..........\BruteForceCollider.cs
.......\.....................................\..........\CollisionHelper.cs
.......\.....................................\..........\Contact.cs
.......\.....................................\..........\ContactId.cs
.......\.....................................\..........\ContactList.cs
.......\.....................................\..........\Feature.cs
.......\.....................................\..........\Geom.cs
.......\.....................................\..........\GeomList.cs
.......\.....................................\..........\Grid.cs
.......\.....................................\..........\LineIntersectInfo.cs
.......\.....................................\..........\SelectiveSweepCollider.cs
.......\.....................................\..........\SweepAndPruneCollider.cs
.......\.....................................\..........\Vertices.cs
.......\.....................................\Collisions
.......\.....................................\..ntrollers\AABBFluidContainer.cs
.......\.....................................\...........\Controller.cs
.......\.....................................\...........\ControllerList.cs
.......\.....................................\...........\FluidDragController.cs
.......\.....................................\...........\InactivityController.cs
.......\.....................................\...........\WaveController.cs
.......\.....................................\Controllers
.......\.....................................\Dynamics\Arbiter.cs
.......\.....................................\........\ArbiterList.cs
.......\.....................................\........\Body.cs
.......\.....................................\........\BodyList.cs
.......\.....................................\........\Curve.cs
.......\.....................................\........\Joints\AngleJoint.cs
.......\.....................................\........\......\AngleLimitJoint.cs
.......\.....................................\........\......\FixedAngleJoint.cs
.......\.....................................\........\......\FixedAngleLimitJoint.cs
.......\.....................................\........\......\FixedRevoluteJoint.cs
.......\.....................................\........\......\Joint.cs
.......\.....................................\........\......\JointList.cs
.......\.....................................\........\......\PinJoint.cs
.......\.....................................\........\......\RevoluteJoint.cs
.......\.....................................\........\......\SliderJoint.cs
.......\.....................................\........\Joints
.......\.....................................\........\Path.cs
.......\.....................................\........\Springs\AngleSpring.cs
.......\.....................................\........\.......\FixedAngleSpring.cs
.......\.....................................\........\.......\FixedLinearSpring.cs
.......\.....................................\........\.......\LinearSpring.cs
.......\.....................................\........\.......\Spring.cs
.......\.....................................\........\.......\SpringList.cs
.......\.....................................\........\Springs
.......\.....................................\Dynamics
.......\.....................................\Enums.cs
.......\.....................................\Factories\BodyFactory.cs
.......\.....................................\.........\ComplexFactory.cs
.......\.....................................\.........\ControllerFactory.cs
.......\.....................................\.........\GeomFactory.cs
.......\.....................................\.........\JointFactory.cs
.......\.....................................\.........\SpringFactory.cs
.......\.....................................\Factories
.......\.........................
YYArena\ClassDiagram.png
.......\FarseerPhysics2.0.1OnlyForSilverlight\ClientBin
.......\.....................................\.ollisions\AABB.cs
.......\.....................................\..........\BruteForceCollider.cs
.......\.....................................\..........\CollisionHelper.cs
.......\.....................................\..........\Contact.cs
.......\.....................................\..........\ContactId.cs
.......\.....................................\..........\ContactList.cs
.......\.....................................\..........\Feature.cs
.......\.....................................\..........\Geom.cs
.......\.....................................\..........\GeomList.cs
.......\.....................................\..........\Grid.cs
.......\.....................................\..........\LineIntersectInfo.cs
.......\.....................................\..........\SelectiveSweepCollider.cs
.......\.....................................\..........\SweepAndPruneCollider.cs
.......\.....................................\..........\Vertices.cs
.......\.....................................\Collisions
.......\.....................................\..ntrollers\AABBFluidContainer.cs
.......\.....................................\...........\Controller.cs
.......\.....................................\...........\ControllerList.cs
.......\.....................................\...........\FluidDragController.cs
.......\.....................................\...........\InactivityController.cs
.......\.....................................\...........\WaveController.cs
.......\.....................................\Controllers
.......\.....................................\Dynamics\Arbiter.cs
.......\.....................................\........\ArbiterList.cs
.......\.....................................\........\Body.cs
.......\.....................................\........\BodyList.cs
.......\.....................................\........\Curve.cs
.......\.....................................\........\Joints\AngleJoint.cs
.......\.....................................\........\......\AngleLimitJoint.cs
.......\.....................................\........\......\FixedAngleJoint.cs
.......\.....................................\........\......\FixedAngleLimitJoint.cs
.......\.....................................\........\......\FixedRevoluteJoint.cs
.......\.....................................\........\......\Joint.cs
.......\.....................................\........\......\JointList.cs
.......\.....................................\........\......\PinJoint.cs
.......\.....................................\........\......\RevoluteJoint.cs
.......\.....................................\........\......\SliderJoint.cs
.......\.....................................\........\Joints
.......\.....................................\........\Path.cs
.......\.....................................\........\Springs\AngleSpring.cs
.......\.....................................\........\.......\FixedAngleSpring.cs
.......\.....................................\........\.......\FixedLinearSpring.cs
.......\.....................................\........\.......\LinearSpring.cs
.......\.....................................\........\.......\Spring.cs
.......\.....................................\........\.......\SpringList.cs
.......\.....................................\........\Springs
.......\.....................................\Dynamics
.......\.....................................\Enums.cs
.......\.....................................\Factories\BodyFactory.cs
.......\.....................................\.........\ComplexFactory.cs
.......\.....................................\.........\ControllerFactory.cs
.......\.....................................\.........\GeomFactory.cs
.......\.....................................\.........\JointFactory.cs
.......\.....................................\.........\SpringFactory.cs
.......\.....................................\Factories
.......\.........................