文件名称:SpaceAdventure
介绍说明--下载内容均来自于网络,请自行研究使用
此代码是我自己写的,游戏完全基于矢量图形,所有对象都使用计算X和Y 的速率值的算法来移动,每个矢量图形都有一个内建的边界矩形来进行冲突检测-This code can be run under the java virtual machine, the game completely vector-based graphics, all objects are used calculate the rate of X and Y value of the algorithm to move, each vector graphics has a built-in rectangular border to carry out conflict detection
(系统自动生成,下载前可以参看下载内容)
下载文件列表
太空冒险
........\Asteroid.class
........\Asteroid.java
........\Asteroids.class
........\Asteroids.java
........\BaseVectorShape.class
........\BaseVectorShape.java
........\Bullet.class
........\Bullet.java
........\Ship.class
........\Ship.java
........\太空冒险.html
........\游戏文档
........\........\关键话题档.doc
........\Asteroid.class
........\Asteroid.java
........\Asteroids.class
........\Asteroids.java
........\BaseVectorShape.class
........\BaseVectorShape.java
........\Bullet.class
........\Bullet.java
........\Ship.class
........\Ship.java
........\太空冒险.html
........\游戏文档
........\........\关键话题档.doc