文件名称:txz
- 所属分类:
- Windows编程
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 644kb
- 下载次数:
- 0次
- 提 供 者:
- 哈**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
基于导频的传统的OFDM系统的信道估计源程序 [scme-2006-08-30.zip] - 3gpp信道模型代码,加入mimo,-Based on the traditional pilot channel estimation in OFDM system, source [scme-2006-08-30.zip]- 3gpp channel model code, adding mimo,
相关搜索: mimo
ofdm
source
code
ofdm
c
scme
Pilot-Aided
ofdm
mimo
code
CHANNEL
ESTIMATION
FOR
MIMO
SYSTEM
ofdm
source
code
ofdm
c
scme
Pilot-Aided
ofdm
mimo
code
CHANNEL
ESTIMATION
FOR
MIMO
SYSTEM
(系统自动生成,下载前可以参看下载内容)
下载文件列表
第4章 推箱子
............\skyblue_BoxMan
............\..............\BoxMan.cpp
............\..............\BoxMan.h
............\..............\BoxManWnd.cpp
............\..............\BoxManWnd.h
............\..............\BoxMan_Editer
............\..............\.............\BoxMan_Edit.cpp
............\..............\.............\BoxMan_Edit.h
............\..............\.............\BoxMan_Editer.aps
............\..............\.............\BoxMan_Editer.clw
............\..............\.............\BoxMan_Editer.cpp
............\..............\.............\BoxMan_Editer.dsp
............\..............\.............\BoxMan_Editer.dsw
............\..............\.............\BoxMan_Editer.h
............\..............\.............\BoxMan_Editer.ncb
............\..............\.............\BoxMan_Editer.opt
............\..............\.............\BoxMan_Editer.plg
............\..............\.............\BoxMan_Editer.rc
............\..............\.............\BoxMan_EditerDoc.cpp
............\..............\.............\BoxMan_EditerDoc.h
............\..............\.............\BoxMan_EditerView.cpp
............\..............\.............\BoxMan_EditerView.h
............\..............\.............\Boxman_EditerWnd.cpp
............\..............\.............\Boxman_EditerWnd.h
............\..............\.............\Debug
............\..............\.............\.....\BoxMan_Editer.exe
............\..............\.............\.....\map.info
............\..............\.............\LoadMapDlg.cpp
............\..............\.............\LoadMapDlg.h
............\..............\.............\MainFrm.cpp
............\..............\.............\MainFrm.h
............\..............\.............\map.info
............\..............\.............\map.info.bak
............\..............\.............\ReadMe.txt
............\..............\.............\res
............\..............\.............\...\BoxMan_Editer.rc2
............\..............\.............\...\ico00004.ico
............\..............\.............\...\ico00005.ico
............\..............\.............\...\idr_icon.ico
............\..............\.............\resource.h
............\..............\.............\StdAfx.cpp
............\..............\.............\StdAfx.h
............\..............\Debug
............\..............\.....\map.info
............\..............\.....\skyblue_BoxMan.exe
............\..............\HelpDlg.cpp
............\..............\HelpDlg.h
............\..............\MainFrm.cpp
............\..............\MainFrm.h
............\..............\map.info
............\..............\map.info.bak
............\..............\MissionLevelDlg.cpp
............\..............\MissionLevelDlg.h
............\..............\move.wav
............\..............\push.wav
............\..............\ReadMe.txt
............\..............\res
............\..............\...\skyblue_BoxMan.rc2
............\..............\resource.h
............\..............\skyblue_BoxMan.aps
............\..............\skyblue_BoxMan.clw
............\..............\skyblue_BoxMan.cpp
............\..............\skyblue_BoxMan.dsp
............\..............\skyblue_BoxMan.dsw
............\..............\skyblue_BoxMan.h
............\..............\skyblue_BoxMan.ncb
............\..............\skyblue_BoxMan.opt
............\..............\skyblue_BoxMan.plg
............\..............\skyblue_BoxMan.rc
............\..............\skyblue_BoxManDoc.cpp
............\..............\skyblue_BoxManDoc.h
............\..............\skyblue_BoxManView.cpp
............\..............\skyblue_BoxManView.h
............\..............\StdAfx.cpp
............\..............\StdAfx.h
............\..............\victory.wav
............\skyblue_BoxMan
............\..............\BoxMan.cpp
............\..............\BoxMan.h
............\..............\BoxManWnd.cpp
............\..............\BoxManWnd.h
............\..............\BoxMan_Editer
............\..............\.............\BoxMan_Edit.cpp
............\..............\.............\BoxMan_Edit.h
............\..............\.............\BoxMan_Editer.aps
............\..............\.............\BoxMan_Editer.clw
............\..............\.............\BoxMan_Editer.cpp
............\..............\.............\BoxMan_Editer.dsp
............\..............\.............\BoxMan_Editer.dsw
............\..............\.............\BoxMan_Editer.h
............\..............\.............\BoxMan_Editer.ncb
............\..............\.............\BoxMan_Editer.opt
............\..............\.............\BoxMan_Editer.plg
............\..............\.............\BoxMan_Editer.rc
............\..............\.............\BoxMan_EditerDoc.cpp
............\..............\.............\BoxMan_EditerDoc.h
............\..............\.............\BoxMan_EditerView.cpp
............\..............\.............\BoxMan_EditerView.h
............\..............\.............\Boxman_EditerWnd.cpp
............\..............\.............\Boxman_EditerWnd.h
............\..............\.............\Debug
............\..............\.............\.....\BoxMan_Editer.exe
............\..............\.............\.....\map.info
............\..............\.............\LoadMapDlg.cpp
............\..............\.............\LoadMapDlg.h
............\..............\.............\MainFrm.cpp
............\..............\.............\MainFrm.h
............\..............\.............\map.info
............\..............\.............\map.info.bak
............\..............\.............\ReadMe.txt
............\..............\.............\res
............\..............\.............\...\BoxMan_Editer.rc2
............\..............\.............\...\ico00004.ico
............\..............\.............\...\ico00005.ico
............\..............\.............\...\idr_icon.ico
............\..............\.............\resource.h
............\..............\.............\StdAfx.cpp
............\..............\.............\StdAfx.h
............\..............\Debug
............\..............\.....\map.info
............\..............\.....\skyblue_BoxMan.exe
............\..............\HelpDlg.cpp
............\..............\HelpDlg.h
............\..............\MainFrm.cpp
............\..............\MainFrm.h
............\..............\map.info
............\..............\map.info.bak
............\..............\MissionLevelDlg.cpp
............\..............\MissionLevelDlg.h
............\..............\move.wav
............\..............\push.wav
............\..............\ReadMe.txt
............\..............\res
............\..............\...\skyblue_BoxMan.rc2
............\..............\resource.h
............\..............\skyblue_BoxMan.aps
............\..............\skyblue_BoxMan.clw
............\..............\skyblue_BoxMan.cpp
............\..............\skyblue_BoxMan.dsp
............\..............\skyblue_BoxMan.dsw
............\..............\skyblue_BoxMan.h
............\..............\skyblue_BoxMan.ncb
............\..............\skyblue_BoxMan.opt
............\..............\skyblue_BoxMan.plg
............\..............\skyblue_BoxMan.rc
............\..............\skyblue_BoxManDoc.cpp
............\..............\skyblue_BoxManDoc.h
............\..............\skyblue_BoxManView.cpp
............\..............\skyblue_BoxManView.h
............\..............\StdAfx.cpp
............\..............\StdAfx.h
............\..............\victory.wav