文件名称:FlashinWPF
- 所属分类:
- C#编程
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 19.65mb
- 下载次数:
- 0次
- 提 供 者:
- 刘**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
做一个可以在WPF开发环境中播放FLASH文件的源程序-You can make a play in the WPF development environment, source code FLASH file
(系统自动生成,下载前可以参看下载内容)
下载文件列表
FlashinWPF
..........\FlashControl
..........\............\bin
..........\............\...\Debug
..........\............\...\.....\AxInterop.ShockwaveFlashObjects.dll
..........\............\...\.....\FlashControl.dll
..........\............\...\.....\FlashControl.pdb
..........\............\...\.....\Interop.ShockwaveFlashObjects.dll
..........\............\FlashControl.csproj
..........\............\obj
..........\............\...\Debug
..........\............\...\.....\AxInterop.ShockwaveFlashObjects.dll
..........\............\...\.....\FlashControl.csproj.FileListAbsolute.txt
..........\............\...\.....\FlashControl.csproj.GenerateResource.Cache
..........\............\...\.....\FlashControl.csproj.ResolveComReference.cache
..........\............\...\.....\FlashControl.dll
..........\............\...\.....\FlashControl.pdb
..........\............\...\.....\FlashControl.UserControl1.resources
..........\............\...\.....\Interop.ShockwaveFlashObjects.dll
..........\............\...\.....\TempPE
..........\............\Properties
..........\............\..........\AssemblyInfo.cs
..........\............\UserControl1.cs
..........\............\UserControl1.Designer.cs
..........\............\UserControl1.resx
..........\FlashinWPF
..........\..........\13.swf
..........\..........\5-d.swf
..........\..........\aa
..........\..........\App.xaml
..........\..........\App.xaml.cs
..........\..........\bee.wmv
..........\..........\bin
..........\..........\...\Debug
..........\..........\...\.....\13.swf
..........\..........\...\.....\5-d.swf
..........\..........\...\.....\AxInterop.ShockwaveFlashObjects.dll
..........\..........\...\.....\FlashinWPF.exe
..........\..........\...\.....\FlashinWPF.pdb
..........\..........\...\.....\FlashinWPF.vshost.exe
..........\..........\...\.....\FlashinWPF.vshost.exe.manifest
..........\..........\...\.....\images
..........\..........\...\.....\......\ui_stop.gif
..........\..........\...\.....\Interop.ShockwaveFlashObjects.dll
..........\..........\...\.....\media
..........\..........\...\.....\.....\bee.wmv
..........\..........\...\.....\.....\blues.wma
..........\..........\...\.....\.....\ringin.wav
..........\..........\...\.....\.....\xbox.wmv
..........\..........\...\.....\sample.swf
..........\..........\...\.....\xbox.wmv
..........\..........\blues.wma
..........\..........\FlashinWPF.csproj
..........\..........\FlashinWPF.sln
..........\..........\images
..........\..........\......\ui_stop.gif
..........\..........\media
..........\..........\.....\bee.wmv
..........\..........\.....\blues.wma
..........\..........\.....\ringin.wav
..........\..........\.....\xbox.wmv
..........\..........\obj
..........\..........\...\Debug
..........\..........\...\.....\App.g.cs
..........\..........\...\.....\FlashinWPF.csproj.FileListAbsolute.txt
..........\..........\...\.....\FlashinWPF.csproj.GenerateResource.Cache
..........\..........\...\.....\FlashinWPF.exe
..........\..........\...\.....\FlashinWPF.g.resources
..........\..........\...\.....\FlashinWPF.pdb
..........\..........\...\.....\FlashinWPF.Properties.Resources.resources
..........\..........\...\.....\FlashinWPF_Content.g.cs
..........\..........\...\.....\FlashinWPF_MarkupCompile.cache
..........\..........\...\.....\ResolveAssemblyReference.cache
..........\..........\...\.....\TempPE
..........\..........\...\.....\Window1.baml
..........\..........\...\.....\Window1.g.cs
..........\..........\Properties
..........\..........\..........\AssemblyInfo.cs
..........\..........\..........\Resources.Designer.cs
..........\..........\..........\Resources.resx
..........\..........\..........\Settings.Designer.cs
..........\..........\..........\Settings.settings
..........\..........\ringin.wav
..........\FlashControl
..........\............\bin
..........\............\...\Debug
..........\............\...\.....\AxInterop.ShockwaveFlashObjects.dll
..........\............\...\.....\FlashControl.dll
..........\............\...\.....\FlashControl.pdb
..........\............\...\.....\Interop.ShockwaveFlashObjects.dll
..........\............\FlashControl.csproj
..........\............\obj
..........\............\...\Debug
..........\............\...\.....\AxInterop.ShockwaveFlashObjects.dll
..........\............\...\.....\FlashControl.csproj.FileListAbsolute.txt
..........\............\...\.....\FlashControl.csproj.GenerateResource.Cache
..........\............\...\.....\FlashControl.csproj.ResolveComReference.cache
..........\............\...\.....\FlashControl.dll
..........\............\...\.....\FlashControl.pdb
..........\............\...\.....\FlashControl.UserControl1.resources
..........\............\...\.....\Interop.ShockwaveFlashObjects.dll
..........\............\...\.....\TempPE
..........\............\Properties
..........\............\..........\AssemblyInfo.cs
..........\............\UserControl1.cs
..........\............\UserControl1.Designer.cs
..........\............\UserControl1.resx
..........\FlashinWPF
..........\..........\13.swf
..........\..........\5-d.swf
..........\..........\aa
..........\..........\App.xaml
..........\..........\App.xaml.cs
..........\..........\bee.wmv
..........\..........\bin
..........\..........\...\Debug
..........\..........\...\.....\13.swf
..........\..........\...\.....\5-d.swf
..........\..........\...\.....\AxInterop.ShockwaveFlashObjects.dll
..........\..........\...\.....\FlashinWPF.exe
..........\..........\...\.....\FlashinWPF.pdb
..........\..........\...\.....\FlashinWPF.vshost.exe
..........\..........\...\.....\FlashinWPF.vshost.exe.manifest
..........\..........\...\.....\images
..........\..........\...\.....\......\ui_stop.gif
..........\..........\...\.....\Interop.ShockwaveFlashObjects.dll
..........\..........\...\.....\media
..........\..........\...\.....\.....\bee.wmv
..........\..........\...\.....\.....\blues.wma
..........\..........\...\.....\.....\ringin.wav
..........\..........\...\.....\.....\xbox.wmv
..........\..........\...\.....\sample.swf
..........\..........\...\.....\xbox.wmv
..........\..........\blues.wma
..........\..........\FlashinWPF.csproj
..........\..........\FlashinWPF.sln
..........\..........\images
..........\..........\......\ui_stop.gif
..........\..........\media
..........\..........\.....\bee.wmv
..........\..........\.....\blues.wma
..........\..........\.....\ringin.wav
..........\..........\.....\xbox.wmv
..........\..........\obj
..........\..........\...\Debug
..........\..........\...\.....\App.g.cs
..........\..........\...\.....\FlashinWPF.csproj.FileListAbsolute.txt
..........\..........\...\.....\FlashinWPF.csproj.GenerateResource.Cache
..........\..........\...\.....\FlashinWPF.exe
..........\..........\...\.....\FlashinWPF.g.resources
..........\..........\...\.....\FlashinWPF.pdb
..........\..........\...\.....\FlashinWPF.Properties.Resources.resources
..........\..........\...\.....\FlashinWPF_Content.g.cs
..........\..........\...\.....\FlashinWPF_MarkupCompile.cache
..........\..........\...\.....\ResolveAssemblyReference.cache
..........\..........\...\.....\TempPE
..........\..........\...\.....\Window1.baml
..........\..........\...\.....\Window1.g.cs
..........\..........\Properties
..........\..........\..........\AssemblyInfo.cs
..........\..........\..........\Resources.Designer.cs
..........\..........\..........\Resources.resx
..........\..........\..........\Settings.Designer.cs
..........\..........\..........\Settings.settings
..........\..........\ringin.wav