文件名称:CSP2307_Workshop4_BobcatRampage!
- 所属分类:
- JSP源码/Java
- 资源属性:
- [Windows] [Visual C] [源码] [Visual.Net]
- 上传时间:
- 2012-11-26
- 文件大小:
- 5.65mb
- 下载次数:
- 0次
- 提 供 者:
- luo ****
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
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下载文件列表
Workshop4_BobcatRampage!
........................\ASELoader.cpp
........................\ASELoader.h
........................\Debug
........................\DevIL.dll
........................\DevIL.lib
........................\Entity.cpp
........................\Entity.h
........................\Excavator.cpp
........................\Excavator.h
........................\framework.ncb
........................\framework.sln
........................\framework.vcproj
........................\framework.vcproj.ADS.mmasek.user
........................\Game.h
........................\gameTimerHighPerformance.h
........................\Geometry.h
........................\GLEW
........................\....\glew.h
........................\....\wglew.h
........................\glew32.dll
........................\glew32.lib
........................\glew32s.lib
........................\IL
........................\..\config.h
........................\..\config.h.in
........................\..\CVS
........................\..\...\Entries
........................\..\...\Entries.Extra
........................\..\...\Repository
........................\..\...\Root
........................\..\devil_internal_exports.h
........................\..\il.h
........................\..\ilu.h
........................\..\ilut.h
........................\..\ilu_region.h
........................\..\il_wrap.h
........................\..\Makefile.am
........................\..\Makefile.in
........................\..\stamp-h.in
........................\ILU.dll
........................\ILU.lib
........................\ILUT.dll
........................\ILUT.lib
........................\Matrix4x4f.cpp
........................\Matrix4x4f.h
........................\RendererOpenGL.cpp
........................\RendererOpenGL.h
........................\resources
........................\.........\excavator
........................\.........\.........\arm.ASE
........................\.........\.........\base.ASE
........................\.........\.........\scoop.ASE
........................\.........\.........\turret.ASE
........................\.........\.........\wheel.ASE
........................\.........\houseRubble.ASE
........................\.........\policeCar
........................\.........\.........\key.ASE
........................\.........\.........\policeCar.ASE
........................\.........\.........\siren.ASE
........................\.........\.........\window.ASE
........................\.........\simpleHouse.ASE
........................\skyboxT.bmp
........................\skyboxW.bmp
........................\staticGameObject.h
........................\Vector3.h
........................\Vertex3.h
........................\windowCreator.cpp
........................\windowCreator.h
........................\winMain.cpp
........................\ASELoader.cpp
........................\ASELoader.h
........................\Debug
........................\DevIL.dll
........................\DevIL.lib
........................\Entity.cpp
........................\Entity.h
........................\Excavator.cpp
........................\Excavator.h
........................\framework.ncb
........................\framework.sln
........................\framework.vcproj
........................\framework.vcproj.ADS.mmasek.user
........................\Game.h
........................\gameTimerHighPerformance.h
........................\Geometry.h
........................\GLEW
........................\....\glew.h
........................\....\wglew.h
........................\glew32.dll
........................\glew32.lib
........................\glew32s.lib
........................\IL
........................\..\config.h
........................\..\config.h.in
........................\..\CVS
........................\..\...\Entries
........................\..\...\Entries.Extra
........................\..\...\Repository
........................\..\...\Root
........................\..\devil_internal_exports.h
........................\..\il.h
........................\..\ilu.h
........................\..\ilut.h
........................\..\ilu_region.h
........................\..\il_wrap.h
........................\..\Makefile.am
........................\..\Makefile.in
........................\..\stamp-h.in
........................\ILU.dll
........................\ILU.lib
........................\ILUT.dll
........................\ILUT.lib
........................\Matrix4x4f.cpp
........................\Matrix4x4f.h
........................\RendererOpenGL.cpp
........................\RendererOpenGL.h
........................\resources
........................\.........\excavator
........................\.........\.........\arm.ASE
........................\.........\.........\base.ASE
........................\.........\.........\scoop.ASE
........................\.........\.........\turret.ASE
........................\.........\.........\wheel.ASE
........................\.........\houseRubble.ASE
........................\.........\policeCar
........................\.........\.........\key.ASE
........................\.........\.........\policeCar.ASE
........................\.........\.........\siren.ASE
........................\.........\.........\window.ASE
........................\.........\simpleHouse.ASE
........................\skyboxT.bmp
........................\skyboxW.bmp
........................\staticGameObject.h
........................\Vector3.h
........................\Vertex3.h
........................\windowCreator.cpp
........................\windowCreator.h
........................\winMain.cpp