文件名称:FBO_Example2
- 所属分类:
- 图形图象
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 328kb
- 下载次数:
- 0次
- 提 供 者:
- 司**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
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介绍说明--下载内容均来自于网络,请自行研究使用
基于硬件GPU编程的例子,将三维模型利用硬件截取成纹理图像重新传给cpu,实现纹理贴图的功能。-Hardware-based GPU programming examples, will be three-dimensional model into a texture image using the hardware re-passed the Interception of cpu, to achieve texture mapping function.
相关搜索: gpu
(系统自动生成,下载前可以参看下载内容)
下载文件列表
FBO Example 2
.............\debug
.............\FBO Example 2.sln
.............\MRT Example
.............\...........\GLee readme.txt
.............\...........\GLee.c
.............\...........\GLee.h
.............\...........\GLSL
.............\...........\....\GLSLProgram.cpp
.............\...........\....\GLSLProgram.hpp
.............\...........\....\GLSLShader.cpp
.............\...........\....\GLSLShader.hpp
.............\...........\MRT Example.cpp
.............\...........\MRT Example.vcproj
.............\...........\mrt.fs
.............\...........\mrt.vs
.............\...........\ReadMe.txt
.............\...........\stdafx.cpp
.............\...........\stdafx.h
.............\Multiple texture with single FBO
.............\................................\GLee readme.txt
.............\................................\GLee.c
.............\................................\GLee.h
.............\................................\Multiple texture with single FBO.cpp
.............\................................\Multiple texture with single FBO.vcproj
.............\................................\ReadMe.txt
.............\................................\stdafx.cpp
.............\................................\stdafx.h
.............\release
.............\debug
.............\FBO Example 2.sln
.............\MRT Example
.............\...........\GLee readme.txt
.............\...........\GLee.c
.............\...........\GLee.h
.............\...........\GLSL
.............\...........\....\GLSLProgram.cpp
.............\...........\....\GLSLProgram.hpp
.............\...........\....\GLSLShader.cpp
.............\...........\....\GLSLShader.hpp
.............\...........\MRT Example.cpp
.............\...........\MRT Example.vcproj
.............\...........\mrt.fs
.............\...........\mrt.vs
.............\...........\ReadMe.txt
.............\...........\stdafx.cpp
.............\...........\stdafx.h
.............\Multiple texture with single FBO
.............\................................\GLee readme.txt
.............\................................\GLee.c
.............\................................\GLee.h
.............\................................\Multiple texture with single FBO.cpp
.............\................................\Multiple texture with single FBO.vcproj
.............\................................\ReadMe.txt
.............\................................\stdafx.cpp
.............\................................\stdafx.h
.............\release