文件名称:CircleMagnifier
- 所属分类:
- 3D图形编程
- 资源属性:
- [Windows] [Visual C] [源码] [Visual.Net]
- 上传时间:
- 2012-11-26
- 文件大小:
- 2.57mb
- 下载次数:
- 0次
- 提 供 者:
- 汪**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
本程序通过OpenGL和shader实现了圆形放大镜,并且在放大镜的中间贴上了一个十字瞄准镜的纹理,就像cs中的狙击枪的放大效果一样。-This procedure achieved through OpenGL and shader round magnifying glass, and in the middle of the magnifying glass labeled a cross-sight of the texture, like cs guns in the sniper like the amplification effect.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
圆形放大镜
..........\Debug
..........\.....\BuildLog.htm
..........\.....\glew32.dll
..........\.....\glut32.dll
..........\.....\mt.dep
..........\.....\stdafx.obj
..........\.....\vc80.idb
..........\.....\vc90.idb
..........\.....\通过shader完成放大镜.exe
..........\.....\通过shader完成放大镜.exe.intermediate.manifest
..........\Glass.bmp
..........\GLAUX.LIB
..........\glew32.dll
..........\glew32.lib
..........\GlU32.Lib
..........\glut32.dll
..........\glut32.lib
..........\Lights.bmp
..........\Matrix4.h
..........\OpenGL32.Lib
..........\OpenGL_App.cpp
..........\resource.h
..........\Shader.cpp
..........\Shader.h
..........\Shaders
..........\.......\fp.glsl
..........\.......\vp.glsl
..........\Star.bmp
..........\stdafx.cpp
..........\stdafx.h
..........\Teapot.cpp
..........\Teapot.h
..........\UpgradeLog.XML
..........\Vector2.h
..........\Vector3.h
..........\Vector4.h
..........\_UpgradeReport_Files
..........\....................\UpgradeReport.css
..........\....................\UpgradeReport.xslt
..........\....................\UpgradeReport_Minus.gif
..........\....................\UpgradeReport_Plus.gif
..........\通过shader完成放大镜.ncb
..........\通过shader完成放大镜.sln
..........\通过shader完成放大镜.sln.old
..........\通过shader完成放大镜.vcproj
..........\通过shader完成放大镜.vcproj.8.00.old
..........\通过shader完成放大镜.vcproj.PC-200908011347.Administrator.user
..........\Debug
..........\.....\BuildLog.htm
..........\.....\glew32.dll
..........\.....\glut32.dll
..........\.....\mt.dep
..........\.....\stdafx.obj
..........\.....\vc80.idb
..........\.....\vc90.idb
..........\.....\通过shader完成放大镜.exe
..........\.....\通过shader完成放大镜.exe.intermediate.manifest
..........\Glass.bmp
..........\GLAUX.LIB
..........\glew32.dll
..........\glew32.lib
..........\GlU32.Lib
..........\glut32.dll
..........\glut32.lib
..........\Lights.bmp
..........\Matrix4.h
..........\OpenGL32.Lib
..........\OpenGL_App.cpp
..........\resource.h
..........\Shader.cpp
..........\Shader.h
..........\Shaders
..........\.......\fp.glsl
..........\.......\vp.glsl
..........\Star.bmp
..........\stdafx.cpp
..........\stdafx.h
..........\Teapot.cpp
..........\Teapot.h
..........\UpgradeLog.XML
..........\Vector2.h
..........\Vector3.h
..........\Vector4.h
..........\_UpgradeReport_Files
..........\....................\UpgradeReport.css
..........\....................\UpgradeReport.xslt
..........\....................\UpgradeReport_Minus.gif
..........\....................\UpgradeReport_Plus.gif
..........\通过shader完成放大镜.ncb
..........\通过shader完成放大镜.sln
..........\通过shader完成放大镜.sln.old
..........\通过shader完成放大镜.vcproj
..........\通过shader完成放大镜.vcproj.8.00.old
..........\通过shader完成放大镜.vcproj.PC-200908011347.Administrator.user