文件名称:Curve_editor
- 所属分类:
- GDI/图象编程
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 1.81mb
- 下载次数:
- 0次
- 提 供 者:
- r***
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
曲线编辑器,可以支持两种类型的曲线编辑,并显示在三维窗口中。-curve editor
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Curve_editor
............\arg_parser.h
............\blbkgnd.gif
............\curve.cpp
............\curve.h
............\curve_editor.exe
............\Debug
............\.....\main.pch
............\.....\vc60.idb
............\.....\vc60.pdb
............\editor8_02.png
............\editor8_02a.png
............\editor8_02b.png
............\editor8_03.png
............\editor8_04.png
............\editor8_05.png
............\editor8_06.png
............\editor8_07_after.png
............\editor8_07_before.png
............\editor8_09.png
............\GL
............\..\GL.H
............\..\glut.def
............\..\glut.h
............\..\glut32.dll
............\..\glut32.lib
............\..\README-win32.txt
............\glCanvas.cpp
............\glCanvas.h
............\main.cpp
............\main.dsp
............\main.dsw
............\main.ncb
............\main.opt
............\main.plg
............\Makefile.txt
............\matrix.cpp
............\matrix.h
............\output8_01_bezier.txt
............\output8_01_bspline.txt
............\output8_02_bezier.txt
............\output8_02_bspline.txt
............\output8_07_edit.txt
............\output8_10.png
............\output8_11.png
............\patch_high.obj
............\patch_low.obj
............\patch_med.obj
............\raytracer.exe
............\Readme.txt
............\Result.bat
............\scene8_06_torus_high.txt
............\scene8_06_torus_low.txt
............\scene8_07_vase_high.txt
............\scene8_07_vase_low.txt
............\scene8_08_bezier_patch_high.txt
............\scene8_08_bezier_patch_low.txt
............\scene8_08_bezier_patch_med.txt
............\scene8_09_teapot_high.txt
............\scene8_09_teapot_low.txt
............\scene8_10_transparent_vase.txt
............\scene8_11_reflective_teapot.txt
............\spline.cpp
............\spline.h
............\spline8_01_bezier.txt
............\spline8_02_bspline.txt
............\spline8_03_bezier.txt
............\spline8_04_bspline.txt
............\spline8_05_bspline_dups.txt
............\spline8_06_torus.txt
............\spline8_07_vase.txt
............\spline8_08_bezier_patch.txt
............\spline8_09_teapot.txt
............\spline_parser.cpp
............\spline_parser.h
............\surface.cpp
............\surface.h
............\teapot_high.obj
............\teapot_low.obj
............\torus_high.obj
............\torus_low.obj
............\triangle_mesh.cpp
............\triangle_mesh.h
............\vase_high.obj
............\vase_low.obj
............\vectors.h
............\viewer8_06_high.png
............\viewer8_06_low.png
............\viewer8_07_high.png
............\viewer8_07_low.png
............\viewer8_08_high.png
............\viewer8_08_low.png
............\viewer8_08_med.png
............\viewer8_09_high.png
............\viewer8_09_low.png
............\复件 Result.bat
............\arg_parser.h
............\blbkgnd.gif
............\curve.cpp
............\curve.h
............\curve_editor.exe
............\Debug
............\.....\main.pch
............\.....\vc60.idb
............\.....\vc60.pdb
............\editor8_02.png
............\editor8_02a.png
............\editor8_02b.png
............\editor8_03.png
............\editor8_04.png
............\editor8_05.png
............\editor8_06.png
............\editor8_07_after.png
............\editor8_07_before.png
............\editor8_09.png
............\GL
............\..\GL.H
............\..\glut.def
............\..\glut.h
............\..\glut32.dll
............\..\glut32.lib
............\..\README-win32.txt
............\glCanvas.cpp
............\glCanvas.h
............\main.cpp
............\main.dsp
............\main.dsw
............\main.ncb
............\main.opt
............\main.plg
............\Makefile.txt
............\matrix.cpp
............\matrix.h
............\output8_01_bezier.txt
............\output8_01_bspline.txt
............\output8_02_bezier.txt
............\output8_02_bspline.txt
............\output8_07_edit.txt
............\output8_10.png
............\output8_11.png
............\patch_high.obj
............\patch_low.obj
............\patch_med.obj
............\raytracer.exe
............\Readme.txt
............\Result.bat
............\scene8_06_torus_high.txt
............\scene8_06_torus_low.txt
............\scene8_07_vase_high.txt
............\scene8_07_vase_low.txt
............\scene8_08_bezier_patch_high.txt
............\scene8_08_bezier_patch_low.txt
............\scene8_08_bezier_patch_med.txt
............\scene8_09_teapot_high.txt
............\scene8_09_teapot_low.txt
............\scene8_10_transparent_vase.txt
............\scene8_11_reflective_teapot.txt
............\spline.cpp
............\spline.h
............\spline8_01_bezier.txt
............\spline8_02_bspline.txt
............\spline8_03_bezier.txt
............\spline8_04_bspline.txt
............\spline8_05_bspline_dups.txt
............\spline8_06_torus.txt
............\spline8_07_vase.txt
............\spline8_08_bezier_patch.txt
............\spline8_09_teapot.txt
............\spline_parser.cpp
............\spline_parser.h
............\surface.cpp
............\surface.h
............\teapot_high.obj
............\teapot_low.obj
............\torus_high.obj
............\torus_low.obj
............\triangle_mesh.cpp
............\triangle_mesh.h
............\vase_high.obj
............\vase_low.obj
............\vectors.h
............\viewer8_06_high.png
............\viewer8_06_low.png
............\viewer8_07_high.png
............\viewer8_07_low.png
............\viewer8_08_high.png
............\viewer8_08_low.png
............\viewer8_08_med.png
............\viewer8_09_high.png
............\viewer8_09_low.png
............\复件 Result.bat