文件名称:sword
介绍说明--下载内容均来自于网络,请自行研究使用
VC++游戏圣剑英雄传2双刃剑源程序+开发文档。调试时候需要先安装Direct 8.0以上的SDK,否则在编译时会提示找不到DDRAW.h文件。并在开发环境下设置好路径。-VC++ game SAYYAF Heroes 2 source+ the development of the document double-edged sword. The time required to debug Direct 8.0 or above installed SDK, or at compile time will be prompted to find DDRAW.h document. And in the development environment set up the path.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
source
......\Cursor.cpp
......\Cursor.h
......\Events.cpp
......\EVENTS.H
......\FIGHT
......\.....\Fight.cpp
......\.....\Fight.h
......\.....\fightgoods.cpp
......\.....\fightgoods.h
......\.....\FightInit.cpp
......\.....\FightMagic.cpp
......\.....\FightMagic.h
......\.....\GAME.CPP
......\.....\Goods.cpp
......\.....\GOODS.H
......\Findpath.cpp
......\Findpath.h
......\GAMELIB
......\.......\Ddutil.cpp
......\.......\DDUTIL.H
......\.......\Goldpoint.h
......\.......\Goldpoint2.h
......\.......\Gp_alpha.cpp
......\.......\Gp_alpha.h
......\.......\Gp_ani.cpp
......\.......\Gp_ani.h
......\.......\Gp_avi.cpp
......\.......\Gp_avi.h
......\.......\Gp_draw.cpp
......\.......\Gp_draw.h
......\.......\Gp_iniset.cpp
......\.......\Gp_iniset.h
......\.......\Gp_init.cpp
......\.......\Gp_init.h
......\.......\Gp_input.cpp
......\.......\Gp_input.h
......\.......\Gp_music.cpp
......\.......\Gp_music.h
......\.......\Gp_other.cpp
......\.......\Gp_other.h
......\.......\Gp_sound.cpp
......\.......\Gp_sound.h
......\.......\Gp_text.cpp
......\.......\Gp_text.h
......\interface
......\.........\Button.cpp
......\.........\Button.h
......\.........\CHECK.CPP
......\.........\CHECK.H
......\.........\interface.h
......\.........\interface2.h
......\.........\listwindow.cpp
......\.........\listwindow.h
......\.........\msgwindow.cpp
......\.........\msgwindow.h
......\.........\proess.cpp
......\.........\proess.h
......\.........\SCROLL.CPP
......\.........\Scroll.h
......\.........\Window.cpp
......\.........\Window.h
......\Main.cpp
......\Main.h
......\Map.cpp
......\Map.h
......\MAPEDIT
......\.......\Dialog.cpp
......\.......\Dialog.h
......\.......\Mapedit.cpp
......\.......\mapedit.dsp
......\.......\Mapedit.h
......\MENU
......\....\Arm.cpp
......\....\Arm.h
......\....\Goods.cpp
......\....\Goods.h
......\....\Help.cpp
......\....\Help.h
......\....\Loadsave.cpp
......\....\Loadsave.h
......\....\Magic.cpp
......\....\Magic.h
......\....\Menu.cpp
......\....\Menu.h
......\....\Menutop.cpp
......\....\MENUTOP.H
......\....\Menu_inc.h
......\....\menu_inc2.h
......\....\Rolesel.cpp
......\....\Rolesel.h
......\....\State.cpp
......\....\STATE.H
......\....\System.cpp
......\....\System.h
......\....\Title.cpp
......\....\Title.h
......\Message.cpp
......\Message.h
......\Node.cpp
......\Cursor.cpp
......\Cursor.h
......\Events.cpp
......\EVENTS.H
......\FIGHT
......\.....\Fight.cpp
......\.....\Fight.h
......\.....\fightgoods.cpp
......\.....\fightgoods.h
......\.....\FightInit.cpp
......\.....\FightMagic.cpp
......\.....\FightMagic.h
......\.....\GAME.CPP
......\.....\Goods.cpp
......\.....\GOODS.H
......\Findpath.cpp
......\Findpath.h
......\GAMELIB
......\.......\Ddutil.cpp
......\.......\DDUTIL.H
......\.......\Goldpoint.h
......\.......\Goldpoint2.h
......\.......\Gp_alpha.cpp
......\.......\Gp_alpha.h
......\.......\Gp_ani.cpp
......\.......\Gp_ani.h
......\.......\Gp_avi.cpp
......\.......\Gp_avi.h
......\.......\Gp_draw.cpp
......\.......\Gp_draw.h
......\.......\Gp_iniset.cpp
......\.......\Gp_iniset.h
......\.......\Gp_init.cpp
......\.......\Gp_init.h
......\.......\Gp_input.cpp
......\.......\Gp_input.h
......\.......\Gp_music.cpp
......\.......\Gp_music.h
......\.......\Gp_other.cpp
......\.......\Gp_other.h
......\.......\Gp_sound.cpp
......\.......\Gp_sound.h
......\.......\Gp_text.cpp
......\.......\Gp_text.h
......\interface
......\.........\Button.cpp
......\.........\Button.h
......\.........\CHECK.CPP
......\.........\CHECK.H
......\.........\interface.h
......\.........\interface2.h
......\.........\listwindow.cpp
......\.........\listwindow.h
......\.........\msgwindow.cpp
......\.........\msgwindow.h
......\.........\proess.cpp
......\.........\proess.h
......\.........\SCROLL.CPP
......\.........\Scroll.h
......\.........\Window.cpp
......\.........\Window.h
......\Main.cpp
......\Main.h
......\Map.cpp
......\Map.h
......\MAPEDIT
......\.......\Dialog.cpp
......\.......\Dialog.h
......\.......\Mapedit.cpp
......\.......\mapedit.dsp
......\.......\Mapedit.h
......\MENU
......\....\Arm.cpp
......\....\Arm.h
......\....\Goods.cpp
......\....\Goods.h
......\....\Help.cpp
......\....\Help.h
......\....\Loadsave.cpp
......\....\Loadsave.h
......\....\Magic.cpp
......\....\Magic.h
......\....\Menu.cpp
......\....\Menu.h
......\....\Menutop.cpp
......\....\MENUTOP.H
......\....\Menu_inc.h
......\....\menu_inc2.h
......\....\Rolesel.cpp
......\....\Rolesel.h
......\....\State.cpp
......\....\STATE.H
......\....\System.cpp
......\....\System.h
......\....\Title.cpp
......\....\Title.h
......\Message.cpp
......\Message.h
......\Node.cpp