文件名称:fb-s60
介绍说明--下载内容均来自于网络,请自行研究使用
蛋球游戏实例代码,用CarbideC++编译,可以在第三版上运行,Symbian游戏开发学习有帮助.-Examples of the ball game code egg with CarbideC++ compiler, you can run in the third edition, Symbian games help develop learning.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
fb-s60
......\.cproject
......\.project
......\data
......\....\FrozenBubble.rls
......\....\FrozenBubble.rss
......\....\FrozenBubble_reg.rss
......\gfx
......\group
......\.....\ABLD.BAT
......\.....\bld.inf
......\.....\fb_s60.mmp
......\.....\Icons_scalable_dc.mk
......\res
......\...\balls
......\...\.....\bubble_6.bmp
......\...\.....\bubble_7.bmp
......\...\.....\bubble_8.bmp
......\...\.....\bubble_lose.bmp
......\...\.....\bubble_lose_msk.bmp
......\...\.....\bubble_mask.bmp
......\...\.....\stick_effect_0.bmp
......\...\.....\stick_effect_0_msk.bmp
......\...\.....\stick_effect_1.bmp
......\...\.....\stick_effect_1_msk.bmp
......\...\.....\stick_effect_2.bmp
......\...\.....\stick_effect_2_msk.bmp
......\...\.....\stick_effect_3.bmp
......\...\.....\stick_effect_3_msk.bmp
......\...\.....\stick_effect_4.bmp
......\...\.....\stick_effect_4_msk.bmp
......\...\.....\stick_effect_5.bmp
......\...\.....\stick_effect_5_msk.bmp
......\...\.....\stick_effect_6.bmp
......\...\.....\stick_effect_6_msk.bmp
......\...\.....\stick_effect_7.bmp
......\...\.....\stick_effect_7_msk.bmp
......\...\compressor_main.bmp
......\...\compressor_main_msk.bmp
......\...\font.bmp
......\...\font_hi.bmp
......\...\font_hi_msk.bmp
......\...\font_msk.bmp
......\...\hurry_p1.bmp
......\...\hurry_p1_msk.bmp
......\...\levels
......\...\loading.bmp
......\...\loading_msk.bmp
......\...\lose_panel.bmp
......\...\lose_panel_msk.bmp
......\...\menu
......\...\....\banner_porting.bmp
......\...\....\banner_porting_msk.bmp
......\...\....\splash.bmp
......\...\....\txt_1pgame_off.bmp
......\...\....\txt_1pgame_off_msk.bmp
......\...\....\txt_1pgame_over.bmp
......\...\....\txt_1pgame_over_msk.bmp
......\...\....\txt_highscores_off.bmp
......\...\....\txt_highscores_off_msk.bmp
......\...\....\txt_highscores_over.bmp
......\...\....\txt_highscores_over_msk.bmp
......\...\....\txt_keys_off.bmp
......\...\....\txt_keys_off_msk.bmp
......\...\....\txt_keys_over.bmp
......\...\....\txt_keys_over_msk.bmp
......\...\....\txt_sound_act_off.bmp
......\...\....\txt_sound_act_off_msk.bmp
......\...\....\txt_sound_act_over.bmp
......\...\....\txt_sound_act_over_msk.bmp
......\...\....\txt_sound_off.bmp
......\...\....\txt_sound_off_msk.bmp
......\...\....\txt_sound_over.bmp
......\...\....\txt_sound_over_msk.bmp
......\...\....\void_panel.bmp
......\...\....\void_panel_msk.bmp
......\...\pause_1.bmp
......\...\pause_2.bmp
......\...\pause_3.bmp
......\...\pause_4.bmp
......\...\pause_5.bmp
......\...\pinguins
......\.cproject
......\.project
......\data
......\....\FrozenBubble.rls
......\....\FrozenBubble.rss
......\....\FrozenBubble_reg.rss
......\gfx
......\group
......\.....\ABLD.BAT
......\.....\bld.inf
......\.....\fb_s60.mmp
......\.....\Icons_scalable_dc.mk
......\res
......\...\balls
......\...\.....\bubble_6.bmp
......\...\.....\bubble_7.bmp
......\...\.....\bubble_8.bmp
......\...\.....\bubble_lose.bmp
......\...\.....\bubble_lose_msk.bmp
......\...\.....\bubble_mask.bmp
......\...\.....\stick_effect_0.bmp
......\...\.....\stick_effect_0_msk.bmp
......\...\.....\stick_effect_1.bmp
......\...\.....\stick_effect_1_msk.bmp
......\...\.....\stick_effect_2.bmp
......\...\.....\stick_effect_2_msk.bmp
......\...\.....\stick_effect_3.bmp
......\...\.....\stick_effect_3_msk.bmp
......\...\.....\stick_effect_4.bmp
......\...\.....\stick_effect_4_msk.bmp
......\...\.....\stick_effect_5.bmp
......\...\.....\stick_effect_5_msk.bmp
......\...\.....\stick_effect_6.bmp
......\...\.....\stick_effect_6_msk.bmp
......\...\.....\stick_effect_7.bmp
......\...\.....\stick_effect_7_msk.bmp
......\...\compressor_main.bmp
......\...\compressor_main_msk.bmp
......\...\font.bmp
......\...\font_hi.bmp
......\...\font_hi_msk.bmp
......\...\font_msk.bmp
......\...\hurry_p1.bmp
......\...\hurry_p1_msk.bmp
......\...\levels
......\...\loading.bmp
......\...\loading_msk.bmp
......\...\lose_panel.bmp
......\...\lose_panel_msk.bmp
......\...\menu
......\...\....\banner_porting.bmp
......\...\....\banner_porting_msk.bmp
......\...\....\splash.bmp
......\...\....\txt_1pgame_off.bmp
......\...\....\txt_1pgame_off_msk.bmp
......\...\....\txt_1pgame_over.bmp
......\...\....\txt_1pgame_over_msk.bmp
......\...\....\txt_highscores_off.bmp
......\...\....\txt_highscores_off_msk.bmp
......\...\....\txt_highscores_over.bmp
......\...\....\txt_highscores_over_msk.bmp
......\...\....\txt_keys_off.bmp
......\...\....\txt_keys_off_msk.bmp
......\...\....\txt_keys_over.bmp
......\...\....\txt_keys_over_msk.bmp
......\...\....\txt_sound_act_off.bmp
......\...\....\txt_sound_act_off_msk.bmp
......\...\....\txt_sound_act_over.bmp
......\...\....\txt_sound_act_over_msk.bmp
......\...\....\txt_sound_off.bmp
......\...\....\txt_sound_off_msk.bmp
......\...\....\txt_sound_over.bmp
......\...\....\txt_sound_over_msk.bmp
......\...\....\void_panel.bmp
......\...\....\void_panel_msk.bmp
......\...\pause_1.bmp
......\...\pause_2.bmp
......\...\pause_3.bmp
......\...\pause_4.bmp
......\...\pause_5.bmp
......\...\pinguins