文件名称:3dgameenginecommercial

  • 所属分类:
  • 游戏
  • 资源属性:
  • [C/C++] [源码]
  • 上传时间:
  • 2012-11-26
  • 文件大小:
  • 2.66mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • z*
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

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超级cool的3d游戏引擎,商业版,研究游戏引擎上上之选.-Super cool of the 3d game engine, commercial version of the game engine on the study of choice.
(系统自动生成,下载前可以参看下载内容)

下载文件列表

200681214468629

...............\Engine_v0.2

...............\...........\Ability

...............\...........\alapp.cpp

...............\...........\alapp.h

...............\...........\bsp.cpp

...............\...........\bsp.h

...............\...........\ChangeLog

...............\...........\collide.cpp

...............\...........\collide.h

...............\...........\console.cpp

...............\...........\console.h

...............\...........\COPYING

...............\...........\data

...............\...........\....\cross.tga

...............\...........\....\engine

...............\...........\....\......\fog_depth_to_rgb.shader

...............\...........\....\......\fog_fail.shader

...............\...........\....\......\fog_final.shader

...............\...........\....\......\fog_pass.shader

...............\...........\....\......\screen.mat

...............\...........\....\......\screen.shader

...............\...........\....\......\shadow_volume.shader

...............\...........\....\engine.conf

...............\...........\....\fire.wav



...............\...........\....\physic

...............\...........\....\......\lamp

...............\...........\....\......\....\lamp.conf

...............\...........\....\......\....\lamp.mesh

...............\...........\....\......\....\lamp.txt

...............\...........\....\......\materials

...............\...........\....\......\.........\barrel.mat

...............\...........\....\......\.........\big_monitor.mat

...............\...........\....\......\.........\box.mat

...............\...........\....\......\.........\ceiling_0.mat

...............\...........\....\......\.........\ceiling_1.mat

...............\...........\....\......\.........\chair.mat

...............\...........\....\......\.........\default.mat

...............\...........\....\......\.........\engine_v0.2.mat

...............\...........\....\......\.........\fire.mat

...............\...........\....\......\.........\flash_light.mat

...............\...........\....\......\.........\floor_0.mat

...............\...........\....\......\.........\floor_1.mat

...............\...........\....\......\.........\lamp_light.mat

...............\...........\....\......\.........\robot_body.mat

...............\...........\....\......\.........\robot_camera.mat

...............\...........\....\......\.........\robot_wheel.mat

...............\...........\....\......\.........\smoke.mat

...............\...........\....\......\.........\spotlight.mat

...............\...........\....\......\.........\ufo_body.mat

...............\...........\....\......\.........\ufo_eyes.mat

...............\...........\....\......\.........\ufo_glass.mat

...............\...........\....\......\.........\ufo_screen.mat

...............\...........\....\......\.........\wall.mat

...............\...........\....\......\meshes

...............\...........\....\......\......\barrel.mesh

...............\...........\....\......\......\box.mesh

...............\...........\....\......\......\chair.mesh

...............\...........\....\......\......\door.mesh

...............\...........\....\......\......\physic.mesh

...............\...........\....\......\......\robot.mesh

...............\...........\....\......\......\robot_wheel.mesh

...............\...........\....\......\......\ufo.mesh

...............\...........\....\......\physic.map

...............\...........\....\......\shaders

...............\...........\....\......\.......\engine_v0.2_ambient.shader

...............\...........\....\......\textures









...............\...........\....\......\........\big_monitor_n.png

...............\...........\....\......\........\box_bs.png

...............\...........\....\......\........\box_e.png

...............\...........\....\......\........\box_n.png

...............\...........\....\......\........\bsod.png

...............\...........\....\......\........\ceiling_0_bs.png

...............\...........\....\......\........\ceiling_0_n.png

...............\...........\....\......\........\ceiling_1_bs.png

...............\...........\....\......\........

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