文件名称:CarDemoSources.zip

  • 所属分类:
  • OpenGL
  • 资源属性:
  • [Windows] [Visual.Net] [源码]
  • 上传时间:
  • 2024-11-26
  • 文件大小:
  • 3.27mb
  • 下载次数:
  • 0次
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  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容均来自于网络,请自行研究使用

赛车源码,讲解了赛车物理系统
(系统自动生成,下载前可以参看下载内容)

下载文件列表

压缩包 : CarDemoSources.zip 列表
ENGINE/Algebra.cpp
ENGINE/Algebra.h
ENGINE/AppClass.cpp
ENGINE/AppClass.h
ENGINE/BFont.cpp
ENGINE/BFont.h
ENGINE/Camera.cpp
ENGINE/Camera.h
ENGINE/Common.cpp
ENGINE/Common.h
ENGINE/Debug.cpp
ENGINE/Debug.h
ENGINE/Debug/Thumbs.db
ENGINE/Dlls/fmod.dll
ENGINE/Dlls/jpeg.dll
ENGINE/Dlls/libpng1.dll
ENGINE/Dlls/SDL.dll
ENGINE/Dlls/SDL_image.dll
ENGINE/Dlls/SDL_net.dll
ENGINE/Dlls/zlib.dll
ENGINE/Engine.cpp
ENGINE/Engine.h
ENGINE/Engine.ncb
ENGINE/Engine.sln
ENGINE/Engine.suo
ENGINE/Engine.vcproj
ENGINE/EngineParam.cpp
ENGINE/EngineParam.h
ENGINE/ExportDef.cpp
ENGINE/ExportDef.h
ENGINE/fmod.dll
ENGINE/Globals.cpp
ENGINE/Globals.h
ENGINE/Include/FMod/fmod.h
ENGINE/Include/FMod/fmod_errors.h
ENGINE/Include/FMod/fmoddyn.h
ENGINE/Include/FMod/wincompat.h
ENGINE/Include/GL/GL.H
ENGINE/Include/GL/GLAUX.H
ENGINE/Include/GL/GLU.H
ENGINE/Include/GL/glut.h
ENGINE/Include/SDL/begin_code.h
ENGINE/Include/SDL/close_code.h
ENGINE/Include/SDL/SDL.h
ENGINE/Include/SDL/SDL_active.h
ENGINE/Include/SDL/SDL_audio.h
ENGINE/Include/SDL/SDL_byteorder.h
ENGINE/Include/SDL/SDL_cdrom.h
ENGINE/Include/SDL/SDL_copying.h
ENGINE/Include/SDL/SDL_endian.h
ENGINE/Include/SDL/SDL_error.h
ENGINE/Include/SDL/SDL_events.h
ENGINE/Include/SDL/SDL_getenv.h
ENGINE/Include/SDL/SDL_joystick.h
ENGINE/Include/SDL/SDL_keyboard.h
ENGINE/Include/SDL/SDL_keysym.h
ENGINE/Include/SDL/SDL_main.h
ENGINE/Include/SDL/SDL_mouse.h
ENGINE/Include/SDL/SDL_mutex.h
ENGINE/Include/SDL/SDL_name.h
ENGINE/Include/SDL/SDL_opengl.h
ENGINE/Include/SDL/SDL_quit.h
ENGINE/Include/SDL/SDL_rwops.h
ENGINE/Include/SDL/SDL_syswm.h
ENGINE/Include/SDL/SDL_thread.h
ENGINE/Include/SDL/SDL_timer.h
ENGINE/Include/SDL/SDL_types.h
ENGINE/Include/SDL/SDL_version.h
ENGINE/Include/SDL/SDL_video.h
ENGINE/Include/SDL_image/SDL_image.h
ENGINE/Include/SDL_Net/SDL_net.h
ENGINE/Include/Tokamak/math/ne_debug.h
ENGINE/Include/Tokamak/math/ne_math.h
ENGINE/Include/Tokamak/math/ne_math_m3_inline.h
ENGINE/Include/Tokamak/math/ne_math_m4_inline.h
ENGINE/Include/Tokamak/math/ne_math_misc_inline.h
ENGINE/Include/Tokamak/math/ne_math_q_inline.h
ENGINE/Include/Tokamak/math/ne_math_t3_inline.h
ENGINE/Include/Tokamak/math/ne_math_v2_inline.h
ENGINE/Include/Tokamak/math/ne_math_v3_inline.h
ENGINE/Include/Tokamak/math/ne_math_v4_inline.h
ENGINE/Include/Tokamak/math/ne_smath.h
ENGINE/Include/Tokamak/math/ne_type.h
ENGINE/Include/Tokamak/tokamak.h
ENGINE/Libs/fmodvc.lib
ENGINE/Libs/GLAUX.LIB
ENGINE/Libs/GLU32.LIB
ENGINE/Libs/OPENGL32.LIB
ENGINE/Libs/SDL.lib
ENGINE/Libs/SDL_image.lib
ENGINE/Libs/SDL_net.lib
ENGINE/Libs/SDLmain.lib
ENGINE/Libs/SGE.lib
ENGINE/Libs/tokamak_d.lib
ENGINE/MaxLoader.cpp
ENGINE/MaxLoader.h
ENGINE/Network.cpp
ENGINE/Network.h
ENGINE/OCar.cpp
ENGINE/OCar.h
ENGINE/oldOPlane.cpp
ENGINE/OMaxMesh.cpp
ENGINE/OMaxMesh.h
ENGINE/OMaxModel.cpp
ENGINE/OMaxModel.h
ENGINE/OpenGL.cpp
ENGINE/OpenGL.h
ENGINE/OPlane.cpp
ENGINE/OPlane.h
ENGINE/OSimpleObjects.cpp
ENGINE/OSimpleObjects.h
ENGINE/OVehicle.cpp
ENGINE/OVehicle.h
ENGINE/Packets.cpp
ENGINE/Packets.h
ENGINE/Physics.cpp
ENGINE/Physics.h
ENGINE/Players.cpp
ENGINE/Players.h
ENGINE/Profiler.cpp
ENGINE/Profiler.h
ENGINE/ReadMe.txt
ENGINE/SimpleMenu.cpp
ENGINE/SimpleMenu.h
ENGINE/stdafx.cpp
ENGINE/stdafx.h
ENGINE/Thumbs.db
Test/Debug/Test.exe
Test/Debug/Thumbs.db
Test/Engine.dll
Test/Engine.ilk
Test/EngineParam.par
Test/fmod.dll
Test/game.cpp
Test/game.h
Test/Include/FMod/fmod.h
Test/Include/FMod/fmod_errors.h
Test/Include/FMod/fmoddyn.h
Test/Include/FMod/wincompat.h
Test/jpeg.dll
Test/libpng1.dll
Test/Libs/fmodvc.lib
Test/Log.txt
Test/main.cpp
Test/menu.cpp
Test/menu.h
Test/menuhelpers.cpp
Test/menuhelpers.h
Test/param.cpp
Test/param.h
Test/Param.par
Test/Profiler.txt
Test/Profiles.cpp
Test/Profiles.h
Test/Profiles.pro
Test/Profiles.pro old
Test/ReadMe.txt
Test/Ressources/Fonts/font01.png
Test/Ressources/Fonts/font02.png
Test/Ressources/Fonts/font03.png
Test/Ressources/Fonts/font04.png
Test/Ressources/Fonts/font05.png
Test/Ressources/Fonts/font07.png
Test/Ressources/Fonts/font09.png
Test/Ressources/Fonts/Thumbs.db
Test/Ressources/Models/avion.3d
Test/Ressources/Models/avion.max
Test/Ressources/Models/car.3d
Test/Ressources/Models/car.max
Test/Ressources/Models/character mesh.3d
Test/Ressources/Models/character mesh.max
Test/Ressources/Models/terrain.3d
Test/Ressources/Models/terrain.bmp
Test/Ressources/Models/terrain.max
Test/Ressources/Models/terrain2.3d
Test/Ressources/Models/terrain2.max
Test/Ressources/Models/terrain3.3d
Test/Ressources/Models/terrain3.max
Test/Ressources/Models/testinertia2.3d
Test/Ressources/Models/Thumbs.db
Test/Ressources/Models/wheel.3d
Test/Ressources/Models/wheel.max
Test/Ressources/Scripts/heightmap 3ds Fractal Noise.ms
Test/Ressources/Scripts/SaveModel.ms
Test/Ressources/Sounds/back.wav
Test/Ressources/Sounds/blink.wav
Test/Ressources/Sounds/keyok.wav
Test/Ressources/Textures/cartex.bmp
Test/Ressources/Textures/Copie de cursorwait.bmp
Test/Ressources/Textures/cursor.bmp
Test/Ressources/Textures/cursorwait.bmp
Test/Ressources/Textures/met02.bmp
Test/Ressources/Textures/subcursor.bmp
Test/Ressources/Textures/terrain.bmp
Test/Ressources/Textures/Thumbs.db
Test/Ressources/Thumbs.db
Test/SDL.dll
Test/SDL_image.dll
Test/SDL_net.dll
Test/Test.exe
Test/Test.sln
Test/Test.suo
Test/Test.vcproj
Test/Thumbs.db
Test/zlib.dll

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