文件名称:Tank
介绍说明--下载内容均来自于网络,请自行研究使用
VC++坦克大战,曾是游戏大赛一等奖作品,带音乐、带地图编辑器;游戏可以单人玩和双人玩。想信你在小时候玩过这游戏,很过瘾!地图编辑器是用VB写的,有了它你可以自己制造地图导入坦克游戏中。本游戏源码在VC6下顺利编译,需要注意,请将生成的文件放到根目录下也就是和声音资源及地图资源的目录是平级的,这样才能确保运行。-VC++ Tankedaizhan, contest first prize was a game works, with music, with the map editor game can play single and double play. We believe that you played this game in childhood, it is fun! Map editor is written in VB, with its own to create the map you can import the game tanks. Source of this game successfully in VC6 compiler needs to pay attention, please put the generated files is the root and sound resources and map the resources directory is the same level in order to ensure that the running.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
VC坦克大战带地图编辑器
......................\map
......................\...\level1.map
......................\...\level10.map
......................\...\level11.map
......................\...\level12.map
......................\...\level13.map
......................\...\level14.map
......................\...\level15.map
......................\...\level16.map
......................\...\level17.map
......................\...\level18.map
......................\...\level19.map
......................\...\level2.map
......................\...\level20.map
......................\...\level3.map
......................\...\level4.map
......................\...\level5.map
......................\...\level6.map
......................\...\level7.map
......................\...\level8.map
......................\...\level9.map
......................\MapEdit.exe
......................\MapEdit_src.zip
......................\readme.txt
......................\sound
......................\.....\Bang.wav
......................\.....\Fanfare.wav
......................\.....\Gunfire.wav
......................\.....\hit.wav
......................\.....\Peow.wav
......................\Tank_src
......................\........\Game.cpp
......................\........\Game.h
......................\........\graphics
......................\........\........\Enemys.bmp
......................\........\........\Explode.bmp
......................\........\........\explode1.bmp
......................\........\........\explode2.bmp
......................\........\........\flag.bmp
......................\........\........\gameover.bmp
......................\........\........\misc.bmp
......................\........\........\num.bmp
......................\........\........\player1.bmp
......................\........\........\player2.bmp
......................\........\........\shield.bmp
......................\........\........\splash.bmp
......................\........\........\tile.bmp
......................\........\........\Windshadow.bmp
......................\........\Input.cpp
......................\........\Input.h
......................\........\Plane.cpp
......................\........\Plane.h
......................\........\res
......................\........\resource.h
......................\........\Sound.cpp
......................\........\Sound.h
......................\........\Sprite.cpp
......................\........\Sprite.h
......................\........\Tank.aps
......................\........\Tank.dsp
......................\........\Tank.dsw
......................\........\Tank.h
......................\........\Tank.plg
......................\........\Tank.rc
......................\........\wavread.cpp
......................\........\wavread.h
......................\map
......................\...\level1.map
......................\...\level10.map
......................\...\level11.map
......................\...\level12.map
......................\...\level13.map
......................\...\level14.map
......................\...\level15.map
......................\...\level16.map
......................\...\level17.map
......................\...\level18.map
......................\...\level19.map
......................\...\level2.map
......................\...\level20.map
......................\...\level3.map
......................\...\level4.map
......................\...\level5.map
......................\...\level6.map
......................\...\level7.map
......................\...\level8.map
......................\...\level9.map
......................\MapEdit.exe
......................\MapEdit_src.zip
......................\readme.txt
......................\sound
......................\.....\Bang.wav
......................\.....\Fanfare.wav
......................\.....\Gunfire.wav
......................\.....\hit.wav
......................\.....\Peow.wav
......................\Tank_src
......................\........\Game.cpp
......................\........\Game.h
......................\........\graphics
......................\........\........\Enemys.bmp
......................\........\........\Explode.bmp
......................\........\........\explode1.bmp
......................\........\........\explode2.bmp
......................\........\........\flag.bmp
......................\........\........\gameover.bmp
......................\........\........\misc.bmp
......................\........\........\num.bmp
......................\........\........\player1.bmp
......................\........\........\player2.bmp
......................\........\........\shield.bmp
......................\........\........\splash.bmp
......................\........\........\tile.bmp
......................\........\........\Windshadow.bmp
......................\........\Input.cpp
......................\........\Input.h
......................\........\Plane.cpp
......................\........\Plane.h
......................\........\res
......................\........\resource.h
......................\........\Sound.cpp
......................\........\Sound.h
......................\........\Sprite.cpp
......................\........\Sprite.h
......................\........\Tank.aps
......................\........\Tank.dsp
......................\........\Tank.dsw
......................\........\Tank.h
......................\........\Tank.plg
......................\........\Tank.rc
......................\........\wavread.cpp
......................\........\wavread.h