文件名称:tankwar
- 所属分类:
- 射击游戏
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 2.45mb
- 下载次数:
- 0次
- 提 供 者:
- zhao*****
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
坦克战游戏 WindowsAPI编写 值得研究-GREAT
相关搜索: TankWar
(系统自动生成,下载前可以参看下载内容)
下载文件列表
vc写的小游戏值得一看
....................\BattleCity.dsp
....................\BattleCity.dsw
....................\BattleCity.ncb
....................\BattleCity.opt
....................\BattleCity.plg
....................\BattleCity.rc
....................\Debug
....................\.....\BattleCity.bsc
....................\.....\BattleCity.exe
....................\.....\BattleCity.ilk
....................\.....\BattleCity.pch
....................\.....\BattleCity.pdb
....................\.....\BattleCity.res
....................\.....\Game.obj
....................\.....\Game.sbr
....................\.....\Input.obj
....................\.....\Input.sbr
....................\.....\Plane.obj
....................\.....\Plane.sbr
....................\.....\Sound.obj
....................\.....\Sound.sbr
....................\.....\Sprite.obj
....................\.....\Sprite.sbr
....................\.....\vc60.idb
....................\.....\vc60.pdb
....................\.....\wavread.obj
....................\.....\wavread.sbr
....................\Game.cpp
....................\Game.h
....................\graphics
....................\........\explode1.bmp
....................\........\explode2.bmp
....................\........\flag.bmp
....................\........\gameover.bmp
....................\........\misc.bmp
....................\........\num.bmp
....................\........\player1.bmp
....................\........\player2.bmp
....................\........\shield.bmp
....................\........\splash.bmp
....................\........\tile.bmp
....................\Input.cpp
....................\Input.h
....................\map
....................\...\level1.map
....................\...\level10.map
....................\...\level11.map
....................\...\level12.map
....................\...\level13.map
....................\...\level14.map
....................\...\level15.map
....................\...\level16.map
....................\...\level17.map
....................\...\level18.map
....................\...\level19.map
....................\...\level2.map
....................\...\level20.map
....................\...\level3.map
....................\...\level4.map
....................\...\level5.map
....................\...\level6.map
....................\...\level7.map
....................\...\level8.map
....................\...\level9.map
....................\Plane.cpp
....................\Plane.h
....................\Release
....................\res
....................\resource.h
....................\sound
....................\.....\Bang.wav
....................\.....\Fanfare.wav
....................\.....\Gunfire.wav
....................\.....\hit.wav
....................\.....\Peow.wav
....................\Sound.cpp
....................\Sound.h
....................\Sprite.cpp
....................\Sprite.h
....................\wavread.cpp
....................\wavread.h
....................\BattleCity.dsp
....................\BattleCity.dsw
....................\BattleCity.ncb
....................\BattleCity.opt
....................\BattleCity.plg
....................\BattleCity.rc
....................\Debug
....................\.....\BattleCity.bsc
....................\.....\BattleCity.exe
....................\.....\BattleCity.ilk
....................\.....\BattleCity.pch
....................\.....\BattleCity.pdb
....................\.....\BattleCity.res
....................\.....\Game.obj
....................\.....\Game.sbr
....................\.....\Input.obj
....................\.....\Input.sbr
....................\.....\Plane.obj
....................\.....\Plane.sbr
....................\.....\Sound.obj
....................\.....\Sound.sbr
....................\.....\Sprite.obj
....................\.....\Sprite.sbr
....................\.....\vc60.idb
....................\.....\vc60.pdb
....................\.....\wavread.obj
....................\.....\wavread.sbr
....................\Game.cpp
....................\Game.h
....................\graphics
....................\........\explode1.bmp
....................\........\explode2.bmp
....................\........\flag.bmp
....................\........\gameover.bmp
....................\........\misc.bmp
....................\........\num.bmp
....................\........\player1.bmp
....................\........\player2.bmp
....................\........\shield.bmp
....................\........\splash.bmp
....................\........\tile.bmp
....................\Input.cpp
....................\Input.h
....................\map
....................\...\level1.map
....................\...\level10.map
....................\...\level11.map
....................\...\level12.map
....................\...\level13.map
....................\...\level14.map
....................\...\level15.map
....................\...\level16.map
....................\...\level17.map
....................\...\level18.map
....................\...\level19.map
....................\...\level2.map
....................\...\level20.map
....................\...\level3.map
....................\...\level4.map
....................\...\level5.map
....................\...\level6.map
....................\...\level7.map
....................\...\level8.map
....................\...\level9.map
....................\Plane.cpp
....................\Plane.h
....................\Release
....................\res
....................\resource.h
....................\sound
....................\.....\Bang.wav
....................\.....\Fanfare.wav
....................\.....\Gunfire.wav
....................\.....\hit.wav
....................\.....\Peow.wav
....................\Sound.cpp
....................\Sound.h
....................\Sprite.cpp
....................\Sprite.h
....................\wavread.cpp
....................\wavread.h