文件名称:wlyxsjjc
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- 游戏
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- [Windows] [Visual.Net] [源码]
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- 2012-11-26
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- 3.63mb
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网络游戏设计教程 房晓溪 编著 书本源码-Introduction to 3D Game Programming with DirectX 9.0
(系统自动生成,下载前可以参看下载内容)
下载文件列表
网络游戏设计教程
................\Chapter 1
................\.........\D3D9 Init
................\.........\.........\D3D9 Init.sln
................\.........\.........\D3D9 Init.vcproj
................\.........\.........\d3dInit.cpp
................\.........\.........\d3dUtility.cpp
................\.........\.........\d3dUtility.h
................\Chapter 10
................\..........\D3DXCreateMeshFVF
................\..........\.................\d3dUtility.cpp
................\..........\.................\d3dUtility.h
................\..........\.................\d3dxcreatemeshfvf.cpp
................\..........\.................\D3DXCreateMeshFVF.sln
................\..........\.................\D3DXCreateMeshFVF.vcproj
................\..........\.................\texture credit.txt
................\Chapter 11
................\..........\Bounding Volumes
................\..........\................\bigship1.x
................\..........\................\Bounding Volumes.sln
................\..........\................\Bounding Volumes.vcproj
................\..........\................\boundingvolumes.cpp
................\..........\................\d3dUtility.cpp
................\..........\................\d3dUtility.h
................\..........\Progressive Mesh
................\..........\................\bigship1.x
................\..........\................\d3dUtility.cpp
................\..........\................\d3dUtility.h
................\..........\................\pmesh.cpp
................\..........\................\Progressive Mesh.sln
................\..........\................\Progressive Mesh.vcproj
................\..........\XFile
................\..........\.....\bigship1.x
................\..........\.....\d3dUtility.cpp
................\..........\.....\d3dUtility.h
................\..........\.....\xfile.cpp
................\..........\.....\XFile.sln
................\..........\.....\XFile.vcproj
................\Chapter 12
................\..........\Camera
................\..........\......\camera.cpp
................\..........\......\camera.h
................\..........\......\Camera.sln
................\..........\......\Camera.vcproj
................\..........\......\cameraApp.cpp
................\..........\......\d3dUtility.cpp
................\..........\......\d3dUtility.h
................\Chapter 13
................\..........\Terrain
................\..........\.......\camera.cpp
................\..........\.......\camera.h
................\..........\.......\coastMountain64.raw
................\..........\.......\d3dfont.cpp
................\..........\.......\d3dfont.h
................\..........\.......\d3dutil.cpp
................\..........\.......\d3dutil.h
................\..........\.......\d3dUtility.cpp
................\..........\.......\d3dUtility.h
................\..........\.......\dxutil.cpp
................\..........\.......\dxutil.h
................\..........\.......\fps.cpp
................\..........\.......\fps.h
................\..........\.......\terrain.cpp
................\..........\.......\terrain.h
................\..........\.......\Terrain.sln
................\..........\.......\Terrain.vcproj
................\..........\.......\terrainDriver.cpp
................\Chapter 14
................\..........\Firework System
................\..........\...............\camera.cpp
................\..........\...............\camera.h
................\..........\...............\d3dUtility.cpp
................\..........\...............\d3dUtility.h
................\..........\...............\Firework System.sln
................\..........\...............\Firework System.vcproj
................\..........\...............\firework.cpp
................\..........\...............\pSystem.cpp
................\..........\...............\pSystem.h
................\..........\Laser System
................\..........\............\camera.cpp
................\..........\............\camera.h
................\..........\............\d3dUtility.cpp
.....
................\Chapter 1
................\.........\D3D9 Init
................\.........\.........\D3D9 Init.sln
................\.........\.........\D3D9 Init.vcproj
................\.........\.........\d3dInit.cpp
................\.........\.........\d3dUtility.cpp
................\.........\.........\d3dUtility.h
................\Chapter 10
................\..........\D3DXCreateMeshFVF
................\..........\.................\d3dUtility.cpp
................\..........\.................\d3dUtility.h
................\..........\.................\d3dxcreatemeshfvf.cpp
................\..........\.................\D3DXCreateMeshFVF.sln
................\..........\.................\D3DXCreateMeshFVF.vcproj
................\..........\.................\texture credit.txt
................\Chapter 11
................\..........\Bounding Volumes
................\..........\................\bigship1.x
................\..........\................\Bounding Volumes.sln
................\..........\................\Bounding Volumes.vcproj
................\..........\................\boundingvolumes.cpp
................\..........\................\d3dUtility.cpp
................\..........\................\d3dUtility.h
................\..........\Progressive Mesh
................\..........\................\bigship1.x
................\..........\................\d3dUtility.cpp
................\..........\................\d3dUtility.h
................\..........\................\pmesh.cpp
................\..........\................\Progressive Mesh.sln
................\..........\................\Progressive Mesh.vcproj
................\..........\XFile
................\..........\.....\bigship1.x
................\..........\.....\d3dUtility.cpp
................\..........\.....\d3dUtility.h
................\..........\.....\xfile.cpp
................\..........\.....\XFile.sln
................\..........\.....\XFile.vcproj
................\Chapter 12
................\..........\Camera
................\..........\......\camera.cpp
................\..........\......\camera.h
................\..........\......\Camera.sln
................\..........\......\Camera.vcproj
................\..........\......\cameraApp.cpp
................\..........\......\d3dUtility.cpp
................\..........\......\d3dUtility.h
................\Chapter 13
................\..........\Terrain
................\..........\.......\camera.cpp
................\..........\.......\camera.h
................\..........\.......\coastMountain64.raw
................\..........\.......\d3dfont.cpp
................\..........\.......\d3dfont.h
................\..........\.......\d3dutil.cpp
................\..........\.......\d3dutil.h
................\..........\.......\d3dUtility.cpp
................\..........\.......\d3dUtility.h
................\..........\.......\dxutil.cpp
................\..........\.......\dxutil.h
................\..........\.......\fps.cpp
................\..........\.......\fps.h
................\..........\.......\terrain.cpp
................\..........\.......\terrain.h
................\..........\.......\Terrain.sln
................\..........\.......\Terrain.vcproj
................\..........\.......\terrainDriver.cpp
................\Chapter 14
................\..........\Firework System
................\..........\...............\camera.cpp
................\..........\...............\camera.h
................\..........\...............\d3dUtility.cpp
................\..........\...............\d3dUtility.h
................\..........\...............\Firework System.sln
................\..........\...............\Firework System.vcproj
................\..........\...............\firework.cpp
................\..........\...............\pSystem.cpp
................\..........\...............\pSystem.h
................\..........\Laser System
................\..........\............\camera.cpp
................\..........\............\camera.h
................\..........\............\d3dUtility.cpp
.....