文件名称:muzerly
- 所属分类:
- J2ME
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 8.11mb
- 下载次数:
- 0次
- 提 供 者:
- 余**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
Actionscr ipt3开源3D物理引擎作者muzer所写的基于jiglib引擎的flash游戏源码和J2ME游戏源码。-Actionscr ipt3 open source 3D physics engine written by the author muzer the flash-based game engine jiglib and J2ME game source code.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
muzerly
.......\car
.......\...\code
.......\...\....\aaa.raw
.......\...\....\Car.cpp
.......\...\....\Car.h
.......\...\....\Cloth.cpp
.......\...\....\Cloth.h
.......\...\....\complexRigidBody.cpp
.......\...\....\complexRigidBody.h
.......\...\....\cube.cpp
.......\...\....\cube.h
.......\...\....\D3DH.h
.......\...\....\gameMain.cpp
.......\...\....\gameWorld.cpp
.......\...\....\gameWorld.h
.......\...\....\heightmap.raw
.......\...\....\LineConstraint.cpp
.......\...\....\LineConstraint.h
.......\...\....\muGame.ncb
.......\...\....\muGame.sln
.......\...\....\muGame.vcproj
.......\...\....\Particle.cpp
.......\...\....\Particle.h
.......\...\....\Pillar.cpp
.......\...\....\Pillar.h
.......\...\....\Plane.cpp
.......\...\....\Plane.h
.......\...\....\RigidBody.cpp
.......\...\....\RigidBody.h
.......\...\....\Terrain.cpp
.......\...\....\Terrain.h
.......\...\Demo
.......\...\....\heightmap.raw
.......\...\....\muGame.exe
.......\Flash3DPhysics
.......\..............\.actionScriptProperties
.......\..............\.project
.......\..............\bin
.......\..............\...\AC_OETags.js
.......\..............\...\Flash3DPhysics-debug.html
.......\..............\...\Flash3DPhysics-debug.swf
.......\..............\...\Flash3DPhysics.html
.......\..............\...\Flash3DPhysics.swf
.......\..............\...\history.htm
.......\..............\...\history.js
.......\..............\...\history.swf
.......\..............\...\playerProductInstall.swf
.......\..............\...\res
.......\..............\...\...\plane.DAE
.......\..............\...\...\teapot.ASE
.......\..............\com
.......\..............\...\blitzagency
.......\..............\...\...........\xray
.......\..............\...\...........\....\logger
.......\..............\...\...........\....\......\Debug.as
.......\..............\...\...........\....\......\events
.......\..............\...\...........\....\......\......\DebugDispatcher.as
.......\..............\...\...........\....\......\......\DebugEvent.as
.......\..............\...\...........\....\......\Log.as
.......\..............\...\...........\....\......\Logger.as
.......\..............\...\...........\....\......\OutputPanel.mxml
.......\..............\...\...........\....\......\util
.......\..............\...\...........\....\......\....\ObjectTools.as
.......\..............\...\...........\....\......\....\PropertyTools.as
.......\..............\...\...........\....\......\XrayLog.as
.......\..............\...\...........\....\......\XrayLogger.as
.......\..............\...\...........\....\util
.......\..............\...\...........\....\....\LSOUserPreferences.as
.......\..............\fl
.......\..............\..\data
.......\..............\..\....\SimpleCollectionItem.as
.......\..............\..\....\SimpleDataProvider.as
.......\..............\Flash3DPhysics.as
.......\..............\html-template
.......\..............\.............\AC_OETags.js
.......\..............\.............\history.htm
.......\..............\.............\history.js
.......\..............\.............\history.swf
.......\..............\.............\index.template.html
.......\..............\.............\playerProductInstall.swf
.......\..............\livePreview
.......\..............\...........\LivePreviewParent.as
.......\..............\org
.......\..............\...\papervision3d
.......\..............\...\.............\cameras
.......\..............\...\.............\.......\Camera3D.as
.......\car
.......\...\code
.......\...\....\aaa.raw
.......\...\....\Car.cpp
.......\...\....\Car.h
.......\...\....\Cloth.cpp
.......\...\....\Cloth.h
.......\...\....\complexRigidBody.cpp
.......\...\....\complexRigidBody.h
.......\...\....\cube.cpp
.......\...\....\cube.h
.......\...\....\D3DH.h
.......\...\....\gameMain.cpp
.......\...\....\gameWorld.cpp
.......\...\....\gameWorld.h
.......\...\....\heightmap.raw
.......\...\....\LineConstraint.cpp
.......\...\....\LineConstraint.h
.......\...\....\muGame.ncb
.......\...\....\muGame.sln
.......\...\....\muGame.vcproj
.......\...\....\Particle.cpp
.......\...\....\Particle.h
.......\...\....\Pillar.cpp
.......\...\....\Pillar.h
.......\...\....\Plane.cpp
.......\...\....\Plane.h
.......\...\....\RigidBody.cpp
.......\...\....\RigidBody.h
.......\...\....\Terrain.cpp
.......\...\....\Terrain.h
.......\...\Demo
.......\...\....\heightmap.raw
.......\...\....\muGame.exe
.......\Flash3DPhysics
.......\..............\.actionScriptProperties
.......\..............\.project
.......\..............\bin
.......\..............\...\AC_OETags.js
.......\..............\...\Flash3DPhysics-debug.html
.......\..............\...\Flash3DPhysics-debug.swf
.......\..............\...\Flash3DPhysics.html
.......\..............\...\Flash3DPhysics.swf
.......\..............\...\history.htm
.......\..............\...\history.js
.......\..............\...\history.swf
.......\..............\...\playerProductInstall.swf
.......\..............\...\res
.......\..............\...\...\plane.DAE
.......\..............\...\...\teapot.ASE
.......\..............\com
.......\..............\...\blitzagency
.......\..............\...\...........\xray
.......\..............\...\...........\....\logger
.......\..............\...\...........\....\......\Debug.as
.......\..............\...\...........\....\......\events
.......\..............\...\...........\....\......\......\DebugDispatcher.as
.......\..............\...\...........\....\......\......\DebugEvent.as
.......\..............\...\...........\....\......\Log.as
.......\..............\...\...........\....\......\Logger.as
.......\..............\...\...........\....\......\OutputPanel.mxml
.......\..............\...\...........\....\......\util
.......\..............\...\...........\....\......\....\ObjectTools.as
.......\..............\...\...........\....\......\....\PropertyTools.as
.......\..............\...\...........\....\......\XrayLog.as
.......\..............\...\...........\....\......\XrayLogger.as
.......\..............\...\...........\....\util
.......\..............\...\...........\....\....\LSOUserPreferences.as
.......\..............\fl
.......\..............\..\data
.......\..............\..\....\SimpleCollectionItem.as
.......\..............\..\....\SimpleDataProvider.as
.......\..............\Flash3DPhysics.as
.......\..............\html-template
.......\..............\.............\AC_OETags.js
.......\..............\.............\history.htm
.......\..............\.............\history.js
.......\..............\.............\history.swf
.......\..............\.............\index.template.html
.......\..............\.............\playerProductInstall.swf
.......\..............\livePreview
.......\..............\...........\LivePreviewParent.as
.......\..............\org
.......\..............\...\papervision3d
.......\..............\...\.............\cameras
.......\..............\...\.............\.......\Camera3D.as