文件名称:snow
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程序运用VC++结合DirectX技术实现了3D模型导入、声音、billboard。运行该程序须装有dx9 SDK,vc6.0或vs2005-Procedures for the use of VC++ combined with DirectX technology into a 3D model, sound, billboard. Run this program shall be fitted with dx9 SDK, vc6.0, or vs2005
(系统自动生成,下载前可以参看下载内容)
下载文件列表
snow 第6周
..........\Billboard.manifest
..........\box.X
..........\Ch11p1_FirePalette.h
..........\Ch11p1_resource.h
..........\CommonFuncs.cpp
..........\CommonFuncs.h
..........\d3dapp.cpp
..........\d3dapp.h
..........\d3denumeration.cpp
..........\d3denumeration.h
..........\d3dfile.cpp
..........\d3dfile.h
..........\d3dfont.cpp
..........\d3dfont.h
..........\d3dsettings.cpp
..........\d3dsettings.h
..........\d3dutil.cpp
..........\d3dutil.h
..........\Debug
..........\.....\CommonFuncs.obj
..........\.....\CommonFuncs.sbr
..........\.....\d3dapp.obj
..........\.....\d3dapp.sbr
..........\.....\d3denumeration.obj
..........\.....\d3denumeration.sbr
..........\.....\d3dfile.obj
..........\.....\d3dfile.sbr
..........\.....\d3dfont.obj
..........\.....\d3dfont.sbr
..........\.....\d3dsettings.obj
..........\.....\d3dsettings.sbr
..........\.....\d3dutil.obj
..........\.....\d3dutil.sbr
..........\.....\dmutil.obj
..........\.....\dmutil.sbr
..........\.....\dsutil.obj
..........\.....\dsutil.sbr
..........\.....\dxutil.obj
..........\.....\dxutil.sbr
..........\.....\MySound.obj
..........\.....\MySound.sbr
..........\.....\sound.bsc
..........\.....\sound.exe
..........\.....\sound.ilk
..........\.....\sound.obj
..........\.....\sound.pch
..........\.....\sound.pdb
..........\.....\sound.res
..........\.....\sound.sbr
..........\.....\vc60.idb
..........\.....\vc60.pdb
..........\dmutil.cpp
..........\dmutil.h
..........\dsutil.cpp
..........\dsutil.h
..........\dxutil.cpp
..........\dxutil.h
..........\house.bmp
..........\house.X
..........\MySound.cpp
..........\MySound.h
..........\resource.h
..........\sky.X
..........\sound.clw
..........\sound.cpp
..........\sound.dsp
..........\sound.dsw
..........\sound.exe
..........\sound.h
..........\sound.ncb
..........\sound.opt
..........\sound.plg
..........\sound.rc
..........\Billboard.manifest
..........\box.X
..........\Ch11p1_FirePalette.h
..........\Ch11p1_resource.h
..........\CommonFuncs.cpp
..........\CommonFuncs.h
..........\d3dapp.cpp
..........\d3dapp.h
..........\d3denumeration.cpp
..........\d3denumeration.h
..........\d3dfile.cpp
..........\d3dfile.h
..........\d3dfont.cpp
..........\d3dfont.h
..........\d3dsettings.cpp
..........\d3dsettings.h
..........\d3dutil.cpp
..........\d3dutil.h
..........\Debug
..........\.....\CommonFuncs.obj
..........\.....\CommonFuncs.sbr
..........\.....\d3dapp.obj
..........\.....\d3dapp.sbr
..........\.....\d3denumeration.obj
..........\.....\d3denumeration.sbr
..........\.....\d3dfile.obj
..........\.....\d3dfile.sbr
..........\.....\d3dfont.obj
..........\.....\d3dfont.sbr
..........\.....\d3dsettings.obj
..........\.....\d3dsettings.sbr
..........\.....\d3dutil.obj
..........\.....\d3dutil.sbr
..........\.....\dmutil.obj
..........\.....\dmutil.sbr
..........\.....\dsutil.obj
..........\.....\dsutil.sbr
..........\.....\dxutil.obj
..........\.....\dxutil.sbr
..........\.....\MySound.obj
..........\.....\MySound.sbr
..........\.....\sound.bsc
..........\.....\sound.exe
..........\.....\sound.ilk
..........\.....\sound.obj
..........\.....\sound.pch
..........\.....\sound.pdb
..........\.....\sound.res
..........\.....\sound.sbr
..........\.....\vc60.idb
..........\.....\vc60.pdb
..........\dmutil.cpp
..........\dmutil.h
..........\dsutil.cpp
..........\dsutil.h
..........\dxutil.cpp
..........\dxutil.h
..........\house.bmp
..........\house.X
..........\MySound.cpp
..........\MySound.h
..........\resource.h
..........\sky.X
..........\sound.clw
..........\sound.cpp
..........\sound.dsp
..........\sound.dsw
..........\sound.exe
..........\sound.h
..........\sound.ncb
..........\sound.opt
..........\sound.plg
..........\sound.rc