文件名称:OutdoorSceneRendering
介绍说明--下载内容均来自于网络,请自行研究使用
一个室外场景渲染的源码,包括高山、树木、可以通过鼠标移到-An outdoor scene rendering of the source, including mountains, trees, you can move the mouse
(系统自动生成,下载前可以参看下载内容)
下载文件列表
室外场景渲染
............\SimNatuer 程序设计架构.pdf
............\Ver-3.2 Release
............\...............\Bugs修正.txt
............\...............\Console.log.html
............\...............\data
............\...............\....\flare
............\...............\....\.....\second2.jpg
............\...............\....\map
............\...............\....\...\map1024-1.ini
............\...............\....\...\Map1024.ini
............\...............\....\...\map1024.map
............\...............\....\...\Map2048-4.ini
............\...............\....\...\Map2048.ini
............\...............\....\...\Map4096.ini
............\...............\....\...\Map512.ini
............\...............\....\...\tex.jpg
............\...............\....\Skybox
............\...............\....\......\Top.JPG
............\...............\....\texture
............\...............\....\.......\Rain.bmp
............\...............\....\.......\Thumbs.db
............\...............\....\.......\Tree3.jpg
............\...............\....\.......\Tree4.jpg
............\...............\....\.......\water01.jpg
............\...............\....\.......\water02.jpg
............\...............\GLTexture.dll
............\...............\Image.dll
............\...............\Map.dll
............\...............\MapTool.exe
............\...............\SimNature.exe
............\...............\SimNature.ini
............\...............\SimNature操作手册.txt
............\...............\地图格式.txt
............\...............\地图配置文件.txt
............\...............\工具程序使用指南.txt
............\...............\配置文件的格式说明.txt
............\使用VBO扩展.pdf
............\基于LOD的大规模真实感室外场景实时渲染技术的初步研究.pdf
............\程序源代码
............\..........\BillBoard.cpp
............\..........\BillBoard.h
............\..........\BillBoardMgr.cpp
............\..........\BillBoardMgr.h
............\..........\Camera.h
............\..........\CommGLHeader.h
............\..........\Configure.cpp
............\..........\Configure.h
............\..........\Console.cpp
............\..........\Console.h
............\..........\Data.cpp
............\..........\Data.h
............\..........\Effect.cpp
............\..........\Effect.h
............\..........\FreeCamera.cpp
............\..........\FreeCamera.h
............\..........\frustum.cpp
............\..........\frustum.h
............\..........\GamaControl.cpp
............\..........\GamaControl.h
............\..........\GameApp.cpp
............\..........\GameApp.h
............\..........\glext.h
............\..........\GLMain.cpp
............\..........\glparam.h
............\..........\gltexture.h
............\..........\GLTexture.lib
............\..........\GLTextured.lib
............\..........\Image.def
............\..........\Image.h
............\..........\Image.lib
............\..........\Imaged.lib
............\..........\InitGLext.cpp
............\..........\InitSence.cpp
............\..........\InitSence.h
............\..........\Input.cpp
............\..........\Input.h
............\..........\LensFare.h
............\..........\LensFlare.cpp
............\SimNatuer 程序设计架构.pdf
............\Ver-3.2 Release
............\...............\Bugs修正.txt
............\...............\Console.log.html
............\...............\data
............\...............\....\flare
............\...............\....\.....\second2.jpg
............\...............\....\map
............\...............\....\...\map1024-1.ini
............\...............\....\...\Map1024.ini
............\...............\....\...\map1024.map
............\...............\....\...\Map2048-4.ini
............\...............\....\...\Map2048.ini
............\...............\....\...\Map4096.ini
............\...............\....\...\Map512.ini
............\...............\....\...\tex.jpg
............\...............\....\Skybox
............\...............\....\......\Top.JPG
............\...............\....\texture
............\...............\....\.......\Rain.bmp
............\...............\....\.......\Thumbs.db
............\...............\....\.......\Tree3.jpg
............\...............\....\.......\Tree4.jpg
............\...............\....\.......\water01.jpg
............\...............\....\.......\water02.jpg
............\...............\GLTexture.dll
............\...............\Image.dll
............\...............\Map.dll
............\...............\MapTool.exe
............\...............\SimNature.exe
............\...............\SimNature.ini
............\...............\SimNature操作手册.txt
............\...............\地图格式.txt
............\...............\地图配置文件.txt
............\...............\工具程序使用指南.txt
............\...............\配置文件的格式说明.txt
............\使用VBO扩展.pdf
............\基于LOD的大规模真实感室外场景实时渲染技术的初步研究.pdf
............\程序源代码
............\..........\BillBoard.cpp
............\..........\BillBoard.h
............\..........\BillBoardMgr.cpp
............\..........\BillBoardMgr.h
............\..........\Camera.h
............\..........\CommGLHeader.h
............\..........\Configure.cpp
............\..........\Configure.h
............\..........\Console.cpp
............\..........\Console.h
............\..........\Data.cpp
............\..........\Data.h
............\..........\Effect.cpp
............\..........\Effect.h
............\..........\FreeCamera.cpp
............\..........\FreeCamera.h
............\..........\frustum.cpp
............\..........\frustum.h
............\..........\GamaControl.cpp
............\..........\GamaControl.h
............\..........\GameApp.cpp
............\..........\GameApp.h
............\..........\glext.h
............\..........\GLMain.cpp
............\..........\glparam.h
............\..........\gltexture.h
............\..........\GLTexture.lib
............\..........\GLTextured.lib
............\..........\Image.def
............\..........\Image.h
............\..........\Image.lib
............\..........\Imaged.lib
............\..........\InitGLext.cpp
............\..........\InitSence.cpp
............\..........\InitSence.h
............\..........\Input.cpp
............\..........\Input.h
............\..........\LensFare.h
............\..........\LensFlare.cpp