文件名称:3D_Graphics_Sample_Programs
- 所属分类:
- OpenGL
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 9.65mb
- 下载次数:
- 0次
- 提 供 者:
- 贺*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
一些opengl程序,其中包括轨迹球、镜面效果、机器人-some opengl programs,inculdes arcball、mirror effect、robot,and so on.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
3D_Graphics_Sample_Programs
...........................\bin
...........................\...\cg.dll
...........................\...\cgc.exe
...........................\...\cgGL.dll
...........................\...\Cg_BumpMap.exe
...........................\...\Cg_CgFXShadingDemo.exe
...........................\...\Cg_CubeMap.exe
...........................\...\Cg_PhongShading.exe
...........................\...\Cg_ShadowMap.exe
...........................\...\Cg_SmoothShading.exe
...........................\...\Cg_WaterEffect.exe
...........................\...\glut32.dll
...........................\...\GL_3DRoaming.exe
...........................\...\GL_AntiAliasing.exe
...........................\...\GL_ArcballRotation.exe
...........................\...\GL_CubeMapDynamic.exe
...........................\...\GL_CubeMapStatic.exe
...........................\...\GL_GetOpenGLInfo.exe
...........................\...\GL_GLUNurbs.exe
...........................\...\GL_GLUQuadrics.exe
...........................\...\GL_ImageViewer.exe
...........................\...\GL_MD5Viewer.exe
...........................\...\GL_MirrorEffect.exe
...........................\...\GL_OpenGLGLUTFramework.exe
...........................\...\GL_OpenGLMFCFramework.exe
...........................\...\GL_OpenGLWin32Framework.exe
...........................\...\GL_ParticleAnimation.exe
...........................\...\GL_ShadowMap.exe
...........................\...\GL_ShadowVolume.exe
...........................\...\GL_SimpleClothSim.exe
...........................\...\GL_SimpleRobot.exe
...........................\...\GL_TerrainRendering.exe
...........................\...\GL_Text2D.exe
...........................\...\GL_Text3D.exe
...........................\...\GL_TextureFiltering.exe
...........................\...\GL_TextureMapping.exe
...........................\Cg01_SmoothShading
...........................\..................\build
...........................\..................\SmoothShading.cpp
...........................\..................\SmoothShading.dsp
...........................\..................\SmoothShading.dsw
...........................\Cg02_PhongShading
...........................\.................\build
...........................\.................\PhongShading.cpp
...........................\.................\PhongShading.dsp
...........................\.................\PhongShading.dsw
...........................\Cg03_CgFXShadingDemo
...........................\....................\build
...........................\....................\CgFXShadingDemo.cpp
...........................\....................\CgFXShadingDemo.dsp
...........................\....................\CgFXShadingDemo.dsw
...........................\Cg04_BumpMap
...........................\............\build
...........................\............\BumpMap.cpp
...........................\............\BumpMap.dsp
...........................\............\BumpMap.dsw
...........................\Cg05_CubeMap
...........................\............\build
...........................\............\CubeMap.cpp
...........................\............\CubeMap.dsp
...........................\............\CubeMap.dsw
...........................\Cg06_WaterEffect
...........................\................\build
...........................\................\WaterEffect.cpp
...........................\................\WaterEffect.dsp
...........................\................\WaterEffect.dsw
...........................\................\WaterSurface.cpp
...........................\................\WaterSurface.h
...........................\Cg07_ShadowMap
...........................\..............\build
...........................\..............\RenderDeviceManager.cpp
...........................\..............\RenderDeviceManager.h
...........................\..............\ShadowMap.cpp
...........................\..............\ShadowMap.dsp
...........................\..............\ShadowMap.dsw
...........................\..............\SpotLight.cpp
..............
...........................\bin
...........................\...\cg.dll
...........................\...\cgc.exe
...........................\...\cgGL.dll
...........................\...\Cg_BumpMap.exe
...........................\...\Cg_CgFXShadingDemo.exe
...........................\...\Cg_CubeMap.exe
...........................\...\Cg_PhongShading.exe
...........................\...\Cg_ShadowMap.exe
...........................\...\Cg_SmoothShading.exe
...........................\...\Cg_WaterEffect.exe
...........................\...\glut32.dll
...........................\...\GL_3DRoaming.exe
...........................\...\GL_AntiAliasing.exe
...........................\...\GL_ArcballRotation.exe
...........................\...\GL_CubeMapDynamic.exe
...........................\...\GL_CubeMapStatic.exe
...........................\...\GL_GetOpenGLInfo.exe
...........................\...\GL_GLUNurbs.exe
...........................\...\GL_GLUQuadrics.exe
...........................\...\GL_ImageViewer.exe
...........................\...\GL_MD5Viewer.exe
...........................\...\GL_MirrorEffect.exe
...........................\...\GL_OpenGLGLUTFramework.exe
...........................\...\GL_OpenGLMFCFramework.exe
...........................\...\GL_OpenGLWin32Framework.exe
...........................\...\GL_ParticleAnimation.exe
...........................\...\GL_ShadowMap.exe
...........................\...\GL_ShadowVolume.exe
...........................\...\GL_SimpleClothSim.exe
...........................\...\GL_SimpleRobot.exe
...........................\...\GL_TerrainRendering.exe
...........................\...\GL_Text2D.exe
...........................\...\GL_Text3D.exe
...........................\...\GL_TextureFiltering.exe
...........................\...\GL_TextureMapping.exe
...........................\Cg01_SmoothShading
...........................\..................\build
...........................\..................\SmoothShading.cpp
...........................\..................\SmoothShading.dsp
...........................\..................\SmoothShading.dsw
...........................\Cg02_PhongShading
...........................\.................\build
...........................\.................\PhongShading.cpp
...........................\.................\PhongShading.dsp
...........................\.................\PhongShading.dsw
...........................\Cg03_CgFXShadingDemo
...........................\....................\build
...........................\....................\CgFXShadingDemo.cpp
...........................\....................\CgFXShadingDemo.dsp
...........................\....................\CgFXShadingDemo.dsw
...........................\Cg04_BumpMap
...........................\............\build
...........................\............\BumpMap.cpp
...........................\............\BumpMap.dsp
...........................\............\BumpMap.dsw
...........................\Cg05_CubeMap
...........................\............\build
...........................\............\CubeMap.cpp
...........................\............\CubeMap.dsp
...........................\............\CubeMap.dsw
...........................\Cg06_WaterEffect
...........................\................\build
...........................\................\WaterEffect.cpp
...........................\................\WaterEffect.dsp
...........................\................\WaterEffect.dsw
...........................\................\WaterSurface.cpp
...........................\................\WaterSurface.h
...........................\Cg07_ShadowMap
...........................\..............\build
...........................\..............\RenderDeviceManager.cpp
...........................\..............\RenderDeviceManager.h
...........................\..............\ShadowMap.cpp
...........................\..............\ShadowMap.dsp
...........................\..............\ShadowMap.dsw
...........................\..............\SpotLight.cpp
..............