文件名称:saolei
介绍说明--下载内容均来自于网络,请自行研究使用
这是一个贪吃蛇的游戏,是采用VC++6.0做的,里面涉及到了一些图形处理和贪吃蛇的算法,希望对大家有用!-This is a game of Snake using VC++6.0 to do, which involves a number of graphics algorithms and Snake, I hope useful for all of us!
(系统自动生成,下载前可以参看下载内容)
下载文件列表
第2章 扫雷
..........\Skyblue_Mine
..........\............\Debug
..........\............\.....\config.ini
..........\............\.....\DlgCustom.obj
..........\............\.....\DlgCustom.sbr
..........\............\.....\DlgHero.obj
..........\............\.....\DlgHero.sbr
..........\............\.....\DlgNewRecord.obj
..........\............\.....\DlgNewRecord.sbr
..........\............\.....\Mine.exe
..........\............\.....\Mine.obj
..........\............\.....\Mine.pdb
..........\............\.....\Mine.res
..........\............\.....\Mine.sbr
..........\............\.....\MineWnd.obj
..........\............\.....\MineWnd.sbr
..........\............\.....\StdAfx.obj
..........\............\.....\StdAfx.sbr
..........\............\.....\vc60.pdb
..........\............\DlgCustom.cpp
..........\............\DlgCustom.h
..........\............\DlgHero.cpp
..........\............\DlgHero.h
..........\............\DlgNewRecord.cpp
..........\............\DlgNewRecord.h
..........\............\Mine.aps
..........\............\Mine.clw
..........\............\Mine.cpp
..........\............\Mine.dsp
..........\............\Mine.dsw
..........\............\Mine.h
..........\............\Mine.ncb
..........\............\Mine.opt
..........\............\Mine.plg
..........\............\Mine.rc
..........\............\MineDefs.h
..........\............\MineWnd.cpp
..........\............\MineWnd.h
..........\............\res
..........\............\...\BITMAP30.BMP
..........\............\...\BITMAP31.BMP
..........\............\...\Mine.ico
..........\............\...\Mine.rc2
..........\............\...\WAV1.WAV
..........\............\...\WAV2.WAV
..........\............\...\WAV3.WAV
..........\............\resource.h
..........\............\StdAfx.cpp
..........\............\StdAfx.h
..........\Skyblue_Mine
..........\............\Debug
..........\............\.....\config.ini
..........\............\.....\DlgCustom.obj
..........\............\.....\DlgCustom.sbr
..........\............\.....\DlgHero.obj
..........\............\.....\DlgHero.sbr
..........\............\.....\DlgNewRecord.obj
..........\............\.....\DlgNewRecord.sbr
..........\............\.....\Mine.exe
..........\............\.....\Mine.obj
..........\............\.....\Mine.pdb
..........\............\.....\Mine.res
..........\............\.....\Mine.sbr
..........\............\.....\MineWnd.obj
..........\............\.....\MineWnd.sbr
..........\............\.....\StdAfx.obj
..........\............\.....\StdAfx.sbr
..........\............\.....\vc60.pdb
..........\............\DlgCustom.cpp
..........\............\DlgCustom.h
..........\............\DlgHero.cpp
..........\............\DlgHero.h
..........\............\DlgNewRecord.cpp
..........\............\DlgNewRecord.h
..........\............\Mine.aps
..........\............\Mine.clw
..........\............\Mine.cpp
..........\............\Mine.dsp
..........\............\Mine.dsw
..........\............\Mine.h
..........\............\Mine.ncb
..........\............\Mine.opt
..........\............\Mine.plg
..........\............\Mine.rc
..........\............\MineDefs.h
..........\............\MineWnd.cpp
..........\............\MineWnd.h
..........\............\res
..........\............\...\BITMAP30.BMP
..........\............\...\BITMAP31.BMP
..........\............\...\Mine.ico
..........\............\...\Mine.rc2
..........\............\...\WAV1.WAV
..........\............\...\WAV2.WAV
..........\............\...\WAV3.WAV
..........\............\resource.h
..........\............\StdAfx.cpp
..........\............\StdAfx.h