文件名称:SDK_D3DM_WINDOWSMOBILE5_POCKETPC_ARMV4I_FIXED_2.00
- 所属分类:
- Windows CE
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 25.03mb
- 下载次数:
- 0次
- 提 供 者:
- t***
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
Direct3D Mobile SDK 需要PowerVR支持的平台-The PowerVR Direct3D Mobile SDK provides a set of documentation, source code and utilities that help developers create applications using the Direct3D Mobile graphics library on PowerVR platforms. The remainder of this document describes the contents of the SDK.
相关搜索: powervr
(系统自动生成,下载前可以参看下载内容)
下载文件列表
SDKPackage
..........\Binaries
..........\........\Demos
..........\........\.....\EvilSkull
..........\........\.....\.........\D3DMEvilSkull.exe
..........\........\.....\FogHalo
..........\........\.....\.......\car.POD
..........\........\.....\.......\D3DMFogHalo.exe
..........\........\.....\.......\light.POD
..........\........\.....\.......\set.POD
..........\........\.....\Fur
..........\........\.....\...\D3DMFur.exe
..........\........\.....\Lighting
..........\........\.....\........\D3DMLighting.exe
..........\........\.....\PolyBump
..........\........\.....\........\D3DMPolyBump.exe
..........\........\.....\Vase
..........\........\.....\....\D3DMVase.exe
..........\........\TrainingCourse
..........\........\..............\AlphaBlend
..........\........\..............\..........\D3DMAlphaBlend.exe
..........\........\..............\BasicTnL
..........\........\..............\........\D3DMBasicTnL.exe
..........\........\..............\HelloTriangle
..........\........\..............\.............\D3DMHelloTriangle.exe
..........\........\..............\Initialization
..........\........\..............\..............\D3DMInitialization.exe
..........\........\..............\IntroducingPOD
..........\........\..............\..............\D3DMIntroducingPOD.exe
..........\........\..............\IntroducingPVRShell
..........\........\..............\...................\D3DMIntroducingPVRShell.exe
..........\........\..............\IntroducingPVRTools
..........\........\..............\...................\D3DMIntroducingPVRTools.exe
..........\........\..............\Multitexture
..........\........\..............\............\D3DMMultitexture.exe
..........\........\..............\RenderToTexture
..........\........\..............\...............\D3DMRenderToTexture.exe
..........\........\..............\Texturing
..........\........\..............\.........\D3DMTexturing.exe
..........\Builds
..........\......\sdkver.h
..........\......\Windows
..........\......\.......\resource.h
..........\......\.......\shared.rc
..........\Demos
..........\.....\EvilSkull
..........\.....\.........\D3DM
..........\.....\.........\....\Build
..........\.....\.........\....\.....\WindowsVC2005
..........\.....\.........\....\.....\.............\D3DMEvilSkull.sln
..........\.....\.........\....\.....\.............\D3DMEvilSkull.vcproj
..........\.....\.........\....\.....\.............\Fixed-PocketPC-ARMV4I-Release
..........\.....\.........\....\.....\.............\.............................\D3DMEvilSkull.exe
..........\.....\.........\....\D3DMEvilSkull.cpp
..........\.....\.........\....\D3DMEvilSkull_low.H
..........\.....\.........\....\Fire02.h
..........\.....\.........\....\Fire03.h
..........\.....\.........\....\Iris.h
..........\.....\.........\....\maketex.mak
..........\.....\.........\....\Metal.h
..........\.....\.........\D3DMEvilSkull.txt
..........\.....\.........\Media
..........\.....\.........\.....\EvilSkull.max
..........\.....\.........\.....\Fire02.tga
..........\.....\.........\.....\Fire03.tga
..........\.....\.........\.....\Iris.tga
..........\.....\.........\.....\Metal.tga
..........\.....\FogHalo
..........\.....\.......\D3DM
..........\.....\.......\....\Build
..........\.....\.......\....\.....\WindowsVC2005
..........\.....\.......\....\.....\.............\D3DMFogHalo.sln
..........\.....\.......\....\.....\.............\D3DMFogHalo.vcproj
..........\.....\.......\....\.....\.............\Fixed-PocketPC-ARMV4I-Release
..........\.....\.......\....\.....\.............\.............................\car.POD
..........\.....\.......\....\.....\.............\.............................\D3DMFogHalo.exe
..........\.....\.......\....\.....\.............\.............................\light.POD
..........\.....\.......\....\.....\.............\.............................\set.POD
..........\.....\.......\....\car.POD
..........\.....\.......\....\D3DMFogHalo.cpp
..........\.....\.......\....\light.POD
..........\.....\.......\....\maketex.mak
..........\.....\.......\....\set.POD
........
..........\Binaries
..........\........\Demos
..........\........\.....\EvilSkull
..........\........\.....\.........\D3DMEvilSkull.exe
..........\........\.....\FogHalo
..........\........\.....\.......\car.POD
..........\........\.....\.......\D3DMFogHalo.exe
..........\........\.....\.......\light.POD
..........\........\.....\.......\set.POD
..........\........\.....\Fur
..........\........\.....\...\D3DMFur.exe
..........\........\.....\Lighting
..........\........\.....\........\D3DMLighting.exe
..........\........\.....\PolyBump
..........\........\.....\........\D3DMPolyBump.exe
..........\........\.....\Vase
..........\........\.....\....\D3DMVase.exe
..........\........\TrainingCourse
..........\........\..............\AlphaBlend
..........\........\..............\..........\D3DMAlphaBlend.exe
..........\........\..............\BasicTnL
..........\........\..............\........\D3DMBasicTnL.exe
..........\........\..............\HelloTriangle
..........\........\..............\.............\D3DMHelloTriangle.exe
..........\........\..............\Initialization
..........\........\..............\..............\D3DMInitialization.exe
..........\........\..............\IntroducingPOD
..........\........\..............\..............\D3DMIntroducingPOD.exe
..........\........\..............\IntroducingPVRShell
..........\........\..............\...................\D3DMIntroducingPVRShell.exe
..........\........\..............\IntroducingPVRTools
..........\........\..............\...................\D3DMIntroducingPVRTools.exe
..........\........\..............\Multitexture
..........\........\..............\............\D3DMMultitexture.exe
..........\........\..............\RenderToTexture
..........\........\..............\...............\D3DMRenderToTexture.exe
..........\........\..............\Texturing
..........\........\..............\.........\D3DMTexturing.exe
..........\Builds
..........\......\sdkver.h
..........\......\Windows
..........\......\.......\resource.h
..........\......\.......\shared.rc
..........\Demos
..........\.....\EvilSkull
..........\.....\.........\D3DM
..........\.....\.........\....\Build
..........\.....\.........\....\.....\WindowsVC2005
..........\.....\.........\....\.....\.............\D3DMEvilSkull.sln
..........\.....\.........\....\.....\.............\D3DMEvilSkull.vcproj
..........\.....\.........\....\.....\.............\Fixed-PocketPC-ARMV4I-Release
..........\.....\.........\....\.....\.............\.............................\D3DMEvilSkull.exe
..........\.....\.........\....\D3DMEvilSkull.cpp
..........\.....\.........\....\D3DMEvilSkull_low.H
..........\.....\.........\....\Fire02.h
..........\.....\.........\....\Fire03.h
..........\.....\.........\....\Iris.h
..........\.....\.........\....\maketex.mak
..........\.....\.........\....\Metal.h
..........\.....\.........\D3DMEvilSkull.txt
..........\.....\.........\Media
..........\.....\.........\.....\EvilSkull.max
..........\.....\.........\.....\Fire02.tga
..........\.....\.........\.....\Fire03.tga
..........\.....\.........\.....\Iris.tga
..........\.....\.........\.....\Metal.tga
..........\.....\FogHalo
..........\.....\.......\D3DM
..........\.....\.......\....\Build
..........\.....\.......\....\.....\WindowsVC2005
..........\.....\.......\....\.....\.............\D3DMFogHalo.sln
..........\.....\.......\....\.....\.............\D3DMFogHalo.vcproj
..........\.....\.......\....\.....\.............\Fixed-PocketPC-ARMV4I-Release
..........\.....\.......\....\.....\.............\.............................\car.POD
..........\.....\.......\....\.....\.............\.............................\D3DMFogHalo.exe
..........\.....\.......\....\.....\.............\.............................\light.POD
..........\.....\.......\....\.....\.............\.............................\set.POD
..........\.....\.......\....\car.POD
..........\.....\.......\....\D3DMFogHalo.cpp
..........\.....\.......\....\light.POD
..........\.....\.......\....\maketex.mak
..........\.....\.......\....\set.POD
........