文件名称:JavaGameCarTerrain

  • 所属分类:
  • 游戏
  • 资源属性:
  • [Java] [源码]
  • 上传时间:
  • 2012-11-26
  • 文件大小:
  • 3.51mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • 彭*
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

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基于JAVA编程的手机游戏--赛车游戏,对JAVA的学习有很大的帮助-JAVA-based programming of mobile games- racing games, JAVA learning to be very helpful
(系统自动生成,下载前可以参看下载内容)

下载文件列表

GameCarTerrain

..............\build

..............\.....\before-obfuscation.jar

..............\.....\compiled

..............\.....\........\.timestamp

..............\.....\........\game

..............\.....\........\....\entities

..............\.....\........\....\........\Car.class

..............\.....\........\....\........\CarCanvas$Repainter.class

..............\.....\........\....\........\CarCanvas.class

..............\.....\........\....\........\MainMIDlet.class

..............\.....\........\....\........\Velocity.class

..............\.....\........\....\terrain

..............\.....\........\....\.......\HeightMap.class

..............\.....\........\....\.......\MeshFactory.class

..............\.....\........\....\.......\MobileBackground.class

..............\.....\........\models











..............\.....\........\......\5 - CELIGT4_128X128.png

..............\.....\........\......\bush_32X32.png

..............\.....\........\......\car.m3g

..............\.....\........\......\CELIGT4_128X128.png

..............\.....\........\......\corner-n-e_32X32.png

..............\.....\........\......\corner-n-w_32X32.png

..............\.....\........\......\corner-s-e_32X32.png

..............\.....\........\......\corner-s-w_32X32.png

..............\.....\........\......\floor-sand_32X32.png

..............\.....\........\......\floor-sand_64X64.png

..............\.....\........\......\floor-stone_128X128.png

..............\.....\........\......\floor-stone_32X32.png

..............\.....\........\......\highrise_32X32.png

..............\.....\........\......\road-e_32X32.png

..............\.....\........\......\road-n_32X32.png

..............\.....\........\......\TIRETEX0_128X128.png

..............\.....\........\......\TIRETEX10_128X128.png

..............\.....\........\......\TIRETEX11_128X128.png

..............\.....\........\......\TIRETEX12_128X128.png

..............\.....\........\......\TIRETEX13_128X128.png

..............\.....\........\......\TIRETEX14_128X128.png

..............\.....\........\......\TIRETEX1_128X128.png

..............\.....\........\......\TIRETEX2_128X128.png

..............\.....\........\......\TIRETEX3_128X128.png

..............\.....\........\......\TIRETEX4_128X128.png

..............\.....\........\......\TIRETEX5_128X128.png

..............\.....\........\......\TIRETEX6_128X128.png

..............\.....\........\......\TIRETEX7_128X128.png

..............\.....\........\......\TIRETEX8_128X128.png

..............\.....\........\......\TIRETEX9_128X128.png

..............\.....\........\......\TIRETEX_128X128.png

..............\.....\........\......\top_32X32.png

..............\.....\........\......\window_32X32.png

..............\.....\........\res











..............\.....\........\...\water.png



..............\.....\........\testTexture

..............\.....\........\...........\texCanvas.class

..............\.....\........\...........\texMIDletMain.class

..............\.....\........\testVertex

..............\.....\........\..........\VertexCanvas.class

..............\.....\........\..........\VertexMIDletMain.class

..............\.....\manifest.mf

..............\.....\obfuscated

..............\.....\..........\.timestamp

..............\.....\..........\game

..............\.....\..........\....\entities

..............\.....\..........\....\........\Car.class

..............\.....\..........\....\........\CarCanvas$Repainter.class

..............\.....\..........\....\........\CarCanvas.class

..............\.....\..........\....\........\MainMIDlet.class

..............\.....\..........\....\........\Velocity.class

..............\.....\..........\....\terrain

..............\.....\..........\....\.......\HeightMap.class

..............\.....\..........\....\.......\MeshFactory.class

..............\.....\..........\....\.......\MobileBackground.class

..............\.....\..........\META-INF

..............\.....\..........\........\MANIFEST.MF

..............\.....\..........\models











..............\.....\..........\......\5 - CELIGT4_128X128.png

..............\.....\..........\......\bush_32X32.png

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