文件名称:Example7
介绍说明--下载内容均来自于网络,请自行研究使用
很好的一个学习openGL的例子
可直接运行
也可以直接添加功能使用-A good example for studying openGL
It can be run straightly
可直接运行
也可以直接添加功能使用-A good example for studying openGL
It can be run straightly
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Example7
........\BMPLoader.o
........\chesspawn.3ds
........\DummyObject.cpp
........\DummyObject.h
........\DummyObject.o
........\Example4.layout
........\Example7.dev
........\Example7.exe
........\Example7.layout
........\Example7.zip
........\GeneralMath.h
........\GLTexture.cpp
........\GLTexture.h
........\GLTexture.o
........\Image.cpp
........\Image.h
........\Image.o
........\lamp1.3ds
........\Light.cpp
........\Light.h
........\Light.o
........\main.cpp
........\main.o
........\Makefile.win
........\Material.cpp
........\Material.h
........\Material.o
........\Matrix.cpp
........\Matrix.h
........\Matrix.o
........\Model.cpp
........\Model.h
........\Model.o
........\Model_3DS.cpp
........\Model_3DS.h
........\Model_3DS.o
........\Primitive.cpp
........\Primitive.h
........\Primitive.o
........\Quat.cpp
........\Quat.h
........\Quat.o
........\rsrc.rc
........\SceneGraph.cpp
........\SceneGraph.h
........\SceneGraph.o
........\SceneObject.cpp
........\SceneObject.h
........\SceneObject.o
........\Texture.cpp
........\Texture.h
........\Texture.o
........\Texture_backup.bmp
........\Transform.cpp
........\Transform.h
........\Transform.o
........\Vec3.h
........\Vec4.h
........\BMPLoader.o
........\chesspawn.3ds
........\DummyObject.cpp
........\DummyObject.h
........\DummyObject.o
........\Example4.layout
........\Example7.dev
........\Example7.exe
........\Example7.layout
........\Example7.zip
........\GeneralMath.h
........\GLTexture.cpp
........\GLTexture.h
........\GLTexture.o
........\Image.cpp
........\Image.h
........\Image.o
........\lamp1.3ds
........\Light.cpp
........\Light.h
........\Light.o
........\main.cpp
........\main.o
........\Makefile.win
........\Material.cpp
........\Material.h
........\Material.o
........\Matrix.cpp
........\Matrix.h
........\Matrix.o
........\Model.cpp
........\Model.h
........\Model.o
........\Model_3DS.cpp
........\Model_3DS.h
........\Model_3DS.o
........\Primitive.cpp
........\Primitive.h
........\Primitive.o
........\Quat.cpp
........\Quat.h
........\Quat.o
........\rsrc.rc
........\SceneGraph.cpp
........\SceneGraph.h
........\SceneGraph.o
........\SceneObject.cpp
........\SceneObject.h
........\SceneObject.o
........\Texture.cpp
........\Texture.h
........\Texture.o
........\Texture_backup.bmp
........\Transform.cpp
........\Transform.h
........\Transform.o
........\Vec3.h
........\Vec4.h