文件名称:Box2D_v2.0.1
介绍说明--下载内容均来自于网络,请自行研究使用
2D物理引擎Box2D的最新版本,同时支持C++和C# -2D physics engine Box2D the latest version supports C++ and C#
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Box2D_v2.0.1
............\Box2D
............\.....\Build
............\.....\.....\CodeBlocks
............\.....\.....\..........\Box2D.workspace
............\.....\.....\..........\Engine.cbp
............\.....\.....\..........\FreeGLUT.cbp
............\.....\.....\..........\GLUI.cbp
............\.....\.....\..........\HelloWorld.cbp
............\.....\.....\..........\TestBed.cbp
............\.....\.....\VC8
............\.....\.....\...\Box2D.ncb
............\.....\.....\...\Box2D.sln
............\.....\.....\...\Box2D.vcproj
............\.....\.....\...\Box2D.vcproj.05220C88A25A417.Administrator.user
............\.....\.....\...\freeglut.vcproj
............\.....\.....\...\freeglut.vcproj.05220C88A25A417.Administrator.user
............\.....\.....\...\glui.vcproj
............\.....\.....\...\glui.vcproj.05220C88A25A417.Administrator.user
............\.....\.....\...\HelloWorld.vcproj
............\.....\.....\...\HelloWorld.vcproj.05220C88A25A417.Administrator.user
............\.....\.....\...\TestBed.vcproj
............\.....\.....\...\TestBed.vcproj.05220C88A25A417.Administrator.user
............\.....\.....\Xcode
............\.....\.....\.....\Box2D.xcodeproj
............\.....\.....\.....\...............\project.pbxproj
............\.....\.....\.....\Box2DProj.xcconfig
............\.....\.....\.....\Box2DTarget.xcconfig
............\.....\.....\.....\Box2D_Prefix.pch
............\.....\.....\.....\TestBed App-Info.plist
............\.....\.....\.....\TestBed.icns
............\.....\Clean.bat
............\.....\Contrib
............\.....\.......\.........\AABB.cpp
............\.....\.......\.........\AssemblyInfo.cpp
............\.....\.......\.........\Body.cpp
............\.....\.......\.........\BodyDef.cpp
............\.....\.......\.........\Contact.cpp
............\.....\.......\.........\Delegates.cpp
............\.....\.......\.........\Joint.cpp
............\.....\.......\.........\JointDef.cpp
............\.....\.......\.........\Manifold.cpp
............\.....\.......\.........\ManifoldPoint.cpp
............\.....\.......\.........\MassData.cpp
............\.....\.......\.........\Matrix.cpp
............\.....\.......\.........\RevoluteJoint.cpp
............\.....\.......\.........\Shape.cpp
............\.....\.......\.........\Shape.h
............\.....\.......\.........\ShapeDef.cpp
............\.....\.......\.........\ShapeType.cpp
............\.....\.......\.........\Stdafx.h
............\.....\.......\.........\VariousImplementations.cpp
............\.....\.......\.........\Vector.cpp
............\.....\.......\.........\World.cpp
............\.....\.......\.........\XForm.cpp
............\.....\.......\freeglut
............\.....\.......\........\COPYING
............\.....\.......\........\freeglut_callbacks.c
............\.....\.......\........\freeglut_cursor.c
............\.....\.......\........\freeglut_display.c
............\.....\.......\........\freeglut_ext.c
............\.....\.......\........\freeglut_font.c
............\.....\.......\........\freeglut_font_data.c
............\.....\.......\........\freeglut_gamemode.c
............\.....\.......\........\freeglut_geometry.c
............\.....\.......\........\freeglut_glutfont_definitions.c
............\.....\.......\........\freeglut_init.c
............\.....\.......\........\freeglut_internal.h
............\.....\.......\........\freeglut_joystick.c
............\.....\.......\........\freeglut_main.c
............\.....\.......\........\freeglut_menu.c
............\.....\.......\........\freeglut_misc.c
............\.....\.......\........\freeglut_overlay.c
............\.....\.......\........\freeglut_state.c
............\.....\.......\........\freeglut_stroke_mono_roman.c
............\.....\.......\........\freeglut_stroke_roman.c
............\.....\.......\........\freeglut_structure.c
............\.....\.......\........\freeglut_teapot.c
............\.....\.......\........\freeglut_teapot_data.h
............\.....\.......\........\freeglut_videoresize.c
............\.....\.......\........\freeglut_window.c
............\.....\.......\..
............\Box2D
............\.....\Build
............\.....\.....\CodeBlocks
............\.....\.....\..........\Box2D.workspace
............\.....\.....\..........\Engine.cbp
............\.....\.....\..........\FreeGLUT.cbp
............\.....\.....\..........\GLUI.cbp
............\.....\.....\..........\HelloWorld.cbp
............\.....\.....\..........\TestBed.cbp
............\.....\.....\VC8
............\.....\.....\...\Box2D.ncb
............\.....\.....\...\Box2D.sln
............\.....\.....\...\Box2D.vcproj
............\.....\.....\...\Box2D.vcproj.05220C88A25A417.Administrator.user
............\.....\.....\...\freeglut.vcproj
............\.....\.....\...\freeglut.vcproj.05220C88A25A417.Administrator.user
............\.....\.....\...\glui.vcproj
............\.....\.....\...\glui.vcproj.05220C88A25A417.Administrator.user
............\.....\.....\...\HelloWorld.vcproj
............\.....\.....\...\HelloWorld.vcproj.05220C88A25A417.Administrator.user
............\.....\.....\...\TestBed.vcproj
............\.....\.....\...\TestBed.vcproj.05220C88A25A417.Administrator.user
............\.....\.....\Xcode
............\.....\.....\.....\Box2D.xcodeproj
............\.....\.....\.....\...............\project.pbxproj
............\.....\.....\.....\Box2DProj.xcconfig
............\.....\.....\.....\Box2DTarget.xcconfig
............\.....\.....\.....\Box2D_Prefix.pch
............\.....\.....\.....\TestBed App-Info.plist
............\.....\.....\.....\TestBed.icns
............\.....\Clean.bat
............\.....\Contrib
............\.....\.......\.........\AABB.cpp
............\.....\.......\.........\AssemblyInfo.cpp
............\.....\.......\.........\Body.cpp
............\.....\.......\.........\BodyDef.cpp
............\.....\.......\.........\Contact.cpp
............\.....\.......\.........\Delegates.cpp
............\.....\.......\.........\Joint.cpp
............\.....\.......\.........\JointDef.cpp
............\.....\.......\.........\Manifold.cpp
............\.....\.......\.........\ManifoldPoint.cpp
............\.....\.......\.........\MassData.cpp
............\.....\.......\.........\Matrix.cpp
............\.....\.......\.........\RevoluteJoint.cpp
............\.....\.......\.........\Shape.cpp
............\.....\.......\.........\Shape.h
............\.....\.......\.........\ShapeDef.cpp
............\.....\.......\.........\ShapeType.cpp
............\.....\.......\.........\Stdafx.h
............\.....\.......\.........\VariousImplementations.cpp
............\.....\.......\.........\Vector.cpp
............\.....\.......\.........\World.cpp
............\.....\.......\.........\XForm.cpp
............\.....\.......\freeglut
............\.....\.......\........\COPYING
............\.....\.......\........\freeglut_callbacks.c
............\.....\.......\........\freeglut_cursor.c
............\.....\.......\........\freeglut_display.c
............\.....\.......\........\freeglut_ext.c
............\.....\.......\........\freeglut_font.c
............\.....\.......\........\freeglut_font_data.c
............\.....\.......\........\freeglut_gamemode.c
............\.....\.......\........\freeglut_geometry.c
............\.....\.......\........\freeglut_glutfont_definitions.c
............\.....\.......\........\freeglut_init.c
............\.....\.......\........\freeglut_internal.h
............\.....\.......\........\freeglut_joystick.c
............\.....\.......\........\freeglut_main.c
............\.....\.......\........\freeglut_menu.c
............\.....\.......\........\freeglut_misc.c
............\.....\.......\........\freeglut_overlay.c
............\.....\.......\........\freeglut_state.c
............\.....\.......\........\freeglut_stroke_mono_roman.c
............\.....\.......\........\freeglut_stroke_roman.c
............\.....\.......\........\freeglut_structure.c
............\.....\.......\........\freeglut_teapot.c
............\.....\.......\........\freeglut_teapot_data.h
............\.....\.......\........\freeglut_videoresize.c
............\.....\.......\........\freeglut_window.c
............\.....\.......\..