文件名称:P_Car
- 所属分类:
- OpenGL
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 1.04mb
- 下载次数:
- 0次
- 提 供 者:
- 李**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
一个用glut写的赛车演示程序,有相应车道,出自taxiwars-Written in a used car glut Demo
相关搜索: 赛车
(系统自动生成,下载前可以参看下载内容)
下载文件列表
P_Car
.....\camera.cpp
.....\camera.h
.....\car.cpp
.....\car.h
.....\Debug
.....\.....\BuildLog.htm
.....\.....\camera.obj
.....\.....\camera.sbr
.....\.....\car.obj
.....\.....\car.sbr
.....\.....\drawmdls.obj
.....\.....\drawmdls.sbr
.....\.....\glm.obj
.....\.....\glm.sbr
.....\.....\gltexture.obj
.....\.....\gltexture.sbr
.....\.....\glutinit.obj
.....\.....\glutinit.sbr
.....\.....\hmap.obj
.....\.....\hmap.sbr
.....\.....\main.obj
.....\.....\main.sbr
.....\.....\map.obj
.....\.....\map.sbr
.....\.....\Matrix.obj
.....\.....\Matrix.sbr
.....\.....\OBJModel.obj
.....\.....\OBJModel.sbr
.....\.....\P_Car.exe
.....\.....\P_Car.exe.embed.manifest
.....\.....\P_Car.pdb
.....\.....\renderer.obj
.....\.....\renderer.sbr
.....\.....\roadmap.obj
.....\.....\roadmap.sbr
.....\.....\roadnode.obj
.....\.....\roadnode.sbr
.....\.....\roadnodelist.obj
.....\.....\roadnodelist.sbr
.....\.....\texturelist.obj
.....\.....\texturelist.sbr
.....\.....\tga.obj
.....\.....\tga.sbr
.....\.....\tile.obj
.....\.....\tile.sbr
.....\.....\tilebcorner.obj
.....\.....\tilebcorner.sbr
.....\.....\tilebwall.obj
.....\.....\tilebwall.sbr
.....\.....\tileflat.obj
.....\.....\tileflat.sbr
.....\.....\tilelist.obj
.....\.....\tilelist.sbr
.....\.....\utility.obj
.....\.....\utility.sbr
.....\.....\vc60.pdb
.....\.....\vc80.pdb
.....\drawmdls.cpp
.....\drawmdls.h
.....\glm.cpp
.....\glm.h
.....\global.h
.....\gltexture.cpp
.....\gltexture.h
.....\glut.dll
.....\glut32.dll
.....\glutinit.cpp
.....\glutinit.h
.....\hmap.cpp
.....\hmap.h
.....\main.cpp
.....\map.cpp
.....\map.h
.....\maptile.h
.....\Matrix.cpp
.....\Matrix.h
.....\OBJModel.cpp
.....\OBJModel.h
.....\Plane.h
.....\P_Car.dsp
.....\P_Car.dsw
.....\P_Car.ncb
.....\P_Car.opt
.....\P_Car.plg
.....\renderer.cpp
.....\renderer.h
.....\roadmap.cpp
.....\roadmap.h
.....\roadnode.cpp
.....\roadnode.h
.....\roadnodelist.cpp
.....\roadnodelist.h
.....\taxitex.h
.....\TEXHIGH
.....\.......\Grass.tga
.....\.......\HOUSE1_0.tga
.....\.......\HOUSE1_1.tga
.....\.......\HOUSE1_2.tga
.....\.......\HOUSE1_3.tga
.....\camera.cpp
.....\camera.h
.....\car.cpp
.....\car.h
.....\Debug
.....\.....\BuildLog.htm
.....\.....\camera.obj
.....\.....\camera.sbr
.....\.....\car.obj
.....\.....\car.sbr
.....\.....\drawmdls.obj
.....\.....\drawmdls.sbr
.....\.....\glm.obj
.....\.....\glm.sbr
.....\.....\gltexture.obj
.....\.....\gltexture.sbr
.....\.....\glutinit.obj
.....\.....\glutinit.sbr
.....\.....\hmap.obj
.....\.....\hmap.sbr
.....\.....\main.obj
.....\.....\main.sbr
.....\.....\map.obj
.....\.....\map.sbr
.....\.....\Matrix.obj
.....\.....\Matrix.sbr
.....\.....\OBJModel.obj
.....\.....\OBJModel.sbr
.....\.....\P_Car.exe
.....\.....\P_Car.exe.embed.manifest
.....\.....\P_Car.pdb
.....\.....\renderer.obj
.....\.....\renderer.sbr
.....\.....\roadmap.obj
.....\.....\roadmap.sbr
.....\.....\roadnode.obj
.....\.....\roadnode.sbr
.....\.....\roadnodelist.obj
.....\.....\roadnodelist.sbr
.....\.....\texturelist.obj
.....\.....\texturelist.sbr
.....\.....\tga.obj
.....\.....\tga.sbr
.....\.....\tile.obj
.....\.....\tile.sbr
.....\.....\tilebcorner.obj
.....\.....\tilebcorner.sbr
.....\.....\tilebwall.obj
.....\.....\tilebwall.sbr
.....\.....\tileflat.obj
.....\.....\tileflat.sbr
.....\.....\tilelist.obj
.....\.....\tilelist.sbr
.....\.....\utility.obj
.....\.....\utility.sbr
.....\.....\vc60.pdb
.....\.....\vc80.pdb
.....\drawmdls.cpp
.....\drawmdls.h
.....\glm.cpp
.....\glm.h
.....\global.h
.....\gltexture.cpp
.....\gltexture.h
.....\glut.dll
.....\glut32.dll
.....\glutinit.cpp
.....\glutinit.h
.....\hmap.cpp
.....\hmap.h
.....\main.cpp
.....\map.cpp
.....\map.h
.....\maptile.h
.....\Matrix.cpp
.....\Matrix.h
.....\OBJModel.cpp
.....\OBJModel.h
.....\Plane.h
.....\P_Car.dsp
.....\P_Car.dsw
.....\P_Car.ncb
.....\P_Car.opt
.....\P_Car.plg
.....\renderer.cpp
.....\renderer.h
.....\roadmap.cpp
.....\roadmap.h
.....\roadnode.cpp
.....\roadnode.h
.....\roadnodelist.cpp
.....\roadnodelist.h
.....\taxitex.h
.....\TEXHIGH
.....\.......\Grass.tga
.....\.......\HOUSE1_0.tga
.....\.......\HOUSE1_1.tga
.....\.......\HOUSE1_2.tga
.....\.......\HOUSE1_3.tga