文件名称:Sandy3-1-1_src_rev1008
介绍说明--下载内容均来自于网络,请自行研究使用
Sandy是一个Flash 3D引擎,可以用于Actionscr ipt2.0,Actionscr ipt3.0和haXe中。-Sandy is a Flash 3D engine, available in 3 versions: AS2, AS3 and haXe。
(系统自动生成,下载前可以参看下载内容)
下载文件列表
sandy
.....\bounds
.....\......\BBox.as
.....\......\BSphere.as
.....\core
.....\....\data
.....\....\....\BezierPath.as
.....\....\....\Edge3D.as
.....\....\....\Matrix4.as
.....\....\....\Plane.as
.....\....\....\Point3D.as
.....\....\....\Polygon.as
.....\....\....\Pool.as
.....\....\....\PrimitiveFace.as
.....\....\....\Quaternion.as
.....\....\....\UVCoord.as
.....\....\....\Vertex.as
.....\....\interaction
.....\....\...........\TextLink.as
.....\....\...........\VirtualMouse.as
.....\....\light
.....\....\.....\Light3D.as
.....\....\Renderer.as
.....\....\SandyFlags.as
.....\....\Scene3D.as
.....\....\scenegraph
.....\....\..........\ATransformable.as
.....\....\..........\Camera3D.as
.....\....\..........\Geometry3D.as
.....\....\..........\Group.as
.....\....\..........\IDisplayable.as
.....\....\..........\INodeOperation.as
.....\....\..........\mode7
.....\....\..........\.....\CameraMode7.as
.....\....\..........\.....\Mode7.as
.....\....\..........\Node.as
.....\....\..........\Renderable.as
.....\....\..........\Shape3D.as
.....\....\..........\Sound3D.as
.....\....\..........\Sprite2D.as
.....\....\..........\Sprite3D.as
.....\....\..........\StarField.as
.....\....\..........\TransformGroup.as
.....\....\SceneLocator.as
.....\errors
.....\......\SingletonError.as
.....\events
.....\......\BubbleEvent.as
.....\......\BubbleEventBroadcaster.as
.....\......\EventBroadcaster.as
.....\......\QueueEvent.as
.....\......\SandyEvent.as
.....\......\Shape3DEvent.as
.....\......\StarFieldRenderEvent.as
.....\extrusion
.....\.........\data
.....\.........\....\Curve3D.as
.....\.........\....\Lathe.as
.....\.........\....\Polygon2D.as
.....\.........\Extrusion.as
.....\licence.txt
.....\materials
.....\.........\Appearance.as
.....\.........\attributes
.....\.........\..........\AAttributes.as
.....\.........\..........\ALightAttributes.as
.....\.........\..........\CelShadeAttributes.as
.....\.........\..........\CylinderEnvMap.as
.....\.........\..........\GouraudAttributes.as
.....\.........\..........\IAttributes.as
.....\.........\..........\LightAttributes.as
.....\.........\..........\LineAttributes.as
.....\.........\..........\MaterialAttributes.as
.....\.........\..........\MediumAttributes.as
.....\.........\..........\OutlineAttributes.as
.....\.........\..........\PhongAttributes.as
.....\.........\..........\PhongAttributesLightMap.as
.....\.........\..........\VertexNormalAttributes.as
.....\.........\BitmapMaterial.as
.....\.........\ColorMaterial.as
.....\.........\IAlphaMaterial.as
.....\.........\Material.as
.....\.........\MaterialType.as
.....\.........\MovieMaterial.as
.....\.........\VideoMaterial.as
.....\.........\WireFrameMaterial.as
.....\math
.....\....\ColorMath.as
.....\....\FastMath.as
.....\....\IntersectionMath.as
.....\....\Matrix4Math.as
.....\....\PlaneMath.as
.....\....\Point3DMath.as
.....\....\QuaternionMath.as
.....\....\VertexMath.as
.....\parser
.....\......\AParser.as
.....\......\ASEParser.as
.....\......\ColladaParser.as
.....\......\IParser.as
.....\bounds
.....\......\BBox.as
.....\......\BSphere.as
.....\core
.....\....\data
.....\....\....\BezierPath.as
.....\....\....\Edge3D.as
.....\....\....\Matrix4.as
.....\....\....\Plane.as
.....\....\....\Point3D.as
.....\....\....\Polygon.as
.....\....\....\Pool.as
.....\....\....\PrimitiveFace.as
.....\....\....\Quaternion.as
.....\....\....\UVCoord.as
.....\....\....\Vertex.as
.....\....\interaction
.....\....\...........\TextLink.as
.....\....\...........\VirtualMouse.as
.....\....\light
.....\....\.....\Light3D.as
.....\....\Renderer.as
.....\....\SandyFlags.as
.....\....\Scene3D.as
.....\....\scenegraph
.....\....\..........\ATransformable.as
.....\....\..........\Camera3D.as
.....\....\..........\Geometry3D.as
.....\....\..........\Group.as
.....\....\..........\IDisplayable.as
.....\....\..........\INodeOperation.as
.....\....\..........\mode7
.....\....\..........\.....\CameraMode7.as
.....\....\..........\.....\Mode7.as
.....\....\..........\Node.as
.....\....\..........\Renderable.as
.....\....\..........\Shape3D.as
.....\....\..........\Sound3D.as
.....\....\..........\Sprite2D.as
.....\....\..........\Sprite3D.as
.....\....\..........\StarField.as
.....\....\..........\TransformGroup.as
.....\....\SceneLocator.as
.....\errors
.....\......\SingletonError.as
.....\events
.....\......\BubbleEvent.as
.....\......\BubbleEventBroadcaster.as
.....\......\EventBroadcaster.as
.....\......\QueueEvent.as
.....\......\SandyEvent.as
.....\......\Shape3DEvent.as
.....\......\StarFieldRenderEvent.as
.....\extrusion
.....\.........\data
.....\.........\....\Curve3D.as
.....\.........\....\Lathe.as
.....\.........\....\Polygon2D.as
.....\.........\Extrusion.as
.....\licence.txt
.....\materials
.....\.........\Appearance.as
.....\.........\attributes
.....\.........\..........\AAttributes.as
.....\.........\..........\ALightAttributes.as
.....\.........\..........\CelShadeAttributes.as
.....\.........\..........\CylinderEnvMap.as
.....\.........\..........\GouraudAttributes.as
.....\.........\..........\IAttributes.as
.....\.........\..........\LightAttributes.as
.....\.........\..........\LineAttributes.as
.....\.........\..........\MaterialAttributes.as
.....\.........\..........\MediumAttributes.as
.....\.........\..........\OutlineAttributes.as
.....\.........\..........\PhongAttributes.as
.....\.........\..........\PhongAttributesLightMap.as
.....\.........\..........\VertexNormalAttributes.as
.....\.........\BitmapMaterial.as
.....\.........\ColorMaterial.as
.....\.........\IAlphaMaterial.as
.....\.........\Material.as
.....\.........\MaterialType.as
.....\.........\MovieMaterial.as
.....\.........\VideoMaterial.as
.....\.........\WireFrameMaterial.as
.....\math
.....\....\ColorMath.as
.....\....\FastMath.as
.....\....\IntersectionMath.as
.....\....\Matrix4Math.as
.....\....\PlaneMath.as
.....\....\Point3DMath.as
.....\....\QuaternionMath.as
.....\....\VertexMath.as
.....\parser
.....\......\AParser.as
.....\......\ASEParser.as
.....\......\ColladaParser.as
.....\......\IParser.as